Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cuppen
Guan Yu
Level 25
God Stats
1W - 1L
1,310 SR
Queue Stats
12W - 8L
1,564 Elo+
Solo
Atlas
Atlas
ItzJordee
Atlas
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 301L
1,590 Elo+
Solo
Da Ji
Da Ji
Ukita09
Da Ji
Level 148
God Stats
6W - 5L
1,715 SR
Queue Stats
1,023W - 1,065L
1,586 Elo+
Solo
Team Averages
Level 107
1,505 SR
1,548 Elo+

VS

Team Averages
Level 86
1,466 SR
1,549 Elo+
Hera
Hera
FriesWitDat420
Hera
Level 136
God Stats
4W - 5L
1,500 SR
Queue Stats
341W - 342L
1,506 Elo+
Solo
Guan Yu
Guan Yu
KryptecMonk
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,799 Elo+
Party 1
He Bo
He Bo
PurplePowerRngr
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 33L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
Tyas777
Cabrakan
Level 109
God Stats
13W - 12L
1,330 SR
Queue Stats
607W - 625L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
asscesinn029
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
11 / 2 / 16
12,455
890
29,717
16,307
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
 
The Morrigan
15
5 / 6 / 13
10,000
714
8,613
8,867
4,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Cuppen
Guan Yu
18
5 / 4 / 19
10,832
774
11,861
25,824
27,498
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Atlas
ItzJordee
Atlas
19
6 / 2 / 22
11,936
853
19,248
29,987
30,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Ukita09
Da Ji
17
5 / 3 / 15
11,384
813
13,114
16,650
15,622
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
10,922
780
18,404
13,085
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
KryptecMonk
Guan Yu
15
0 / 6 / 12
9,202
657
10,653
19,382
18,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 7 / 8
10,418
744
19,932
17,912
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Tyas777
Cabrakan
16
10 / 9 / 5
11,073
791
20,522
18,781
7,924
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
asscesinn029
Gilgamesh
14
0 / 6 / 11
8,958
640
10,467
24,982
16,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
61
32
Kills
17
17
Deaths
33
85
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
2
16
9.5
W
The Morrigan
 
The Morrigan
5
6
13
1.92
W
Guan Yu
Cuppen
Guan Yu
5
4
19
3.63
L
3
5
8
1.4
W
Atlas
ItzJordee
Atlas
6
2
22
8.5
L
Guan Yu
KryptecMonk
Guan Yu
0
6
12
1
L
4
7
8
1.14
L
Cabrakan
Tyas777
Cabrakan
10
9
5
1.39
W
Da Ji
Ukita09
Da Ji
5
3
15
4.17
L
Gilgamesh
asscesinn029
Gilgamesh
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,553
Damage
79,978
97,635
Taken
94,142
85,888
Mitigated
52,765
54,366
Healing
29,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
29,717
10,361
3,728
6,039
16,307
7,380
2,821
10,718
5,026
0
65,206
W
The Morrigan
 
The Morrigan
8,613
666
1,555
678
8,867
4,535
951
7,199
1,399
14,825
681
W
Guan Yu
Cuppen
Guan Yu
11,861
4,337
10,216
7,738
25,824
27,498
974
12,908
12,109
0
25,311
L
18,404
3,445
1,838
3,032
13,085
3,914
1,249
3,853
9,232
44,835
0
W
Atlas
ItzJordee
Atlas
19,248
7,848
8,155
9,214
29,987
30,853
468
16,120
11,880
36,227
0
L
Guan Yu
KryptecMonk
Guan Yu
10,653
1,810
3,676
4,714
19,382
18,997
1,533
5,673
13,709
0
21,727
L
19,932
782
3,035
5,118
17,912
5,450
185
6,201
11,711
35,514
0
L
Cabrakan
Tyas777
Cabrakan
20,522
1,237
335
2,194
18,781
7,924
0
4,948
13,833
32,237
0
W
Da Ji
Ukita09
Da Ji
13,114
2,733
2,510
4,533
16,650
15,622
539
10,589
5,517
0
19,014
L
Gilgamesh
asscesinn029
Gilgamesh
10,467
1,774
21
5,800
24,982
16,480
113
6,913
18,069
1,302
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,607
Gold Earned
50,573
147
Minions Killed
142
0
Camps Cleared
0
1,272,880
Distance Traveled
1,159,826
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,455
890
66
5
0
238,272
1
W
The Morrigan
10,000
714
17
1
0
254,619
1
W
Guan Yu
10,832
774
29
2
0
292,059
1
L
Hera
10,922
780
57
4
0
231,056
1
W
Atlas
11,936
853
26
2
0
278,790
0
L
Guan Yu
9,202
657
16
1
0
262,265
0
L
He Bo
10,418
744
39
3
0
221,275
1
L
Cabrakan
11,073
791
21
2
0
203,011
3
W
Da Ji
11,384
813
9
1
0
209,140
0
L
Gilgamesh
8,958
640
9
1
0
242,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role