Player Matchup

Merlin
Merlin
Ciscofg123
Merlin
Level 115
God Stats
5W - 5L
1,715 SR
Queue Stats
331W - 374L
1,428 Elo+
Solo
Raijin
Raijin
CurranToBeastyy
Raijin
Level 78
God Stats
7W - 11L
1,582 SR
Queue Stats
380W - 393L
1,441 Elo+
Solo
Hades
Hades
Doomburglar
Hades
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 132L
1,398 Elo+
Solo
Fafnir
Fafnir
ROliveira13773
Fafnir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 18L
1,651 Elo+
Party 1
Tyr
Tyr
avelasquez2
Tyr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 32L
1,466 Elo+
Party 1
Team Averages
Level 97
1,559 SR
1,477 Elo+

VS

Team Averages
Level 90
1,361 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FellowIrishman66
Bellona
Level 68
God Stats
1W - 2L
1,167 SR
Queue Stats
30W - 37L
1,402 Elo+
Solo
Ares
Ares
LastOne--68
Ares
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 180L
1,460 Elo+
Party 2
Sol
Sol
Merlinswond
Sol
Level 122
God Stats
14W - 18L
1,140 SR
Queue Stats
1,133W - 1,408L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
khris2222
Zhong Kui
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 97L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ciscofg123
Merlin
14
4 / 4 / 5
7,917
880
5,412
9,387
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 5 / 10
7,515
835
6,164
7,343
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 8
7,790
866
10,821
10,950
5,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
4 / 7 / 2
8,248
916
7,623
12,670
6,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 4 / 5
8,545
949
10,026
10,032
7,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
4 / 4 / 13
8,255
917
14,051
7,741
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 14
9,236
1,026
9,404
17,050
17,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 16
8,406
934
5,319
12,604
14,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 9
7,733
859
3,832
7,041
3,237
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
khris2222
Zhong Kui
17
13 / 3 / 8
10,383
1,154
11,822
11,602
7,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
85
17
Kills
25
25
Deaths
17
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
4
13
2.63
L
Merlin
Ciscofg123
Merlin
4
4
5
1.63
L
1
5
10
1.2
L
1
5
8
1
W
6
3
14
4.33
W
1
3
16
3
W
1
4
9
1.38
L
4
7
2
0.71
L
7
4
5
2.38
W
Zhong Kui
khris2222
Zhong Kui
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,046
Damage
44,428
50,382
Taken
56,038
24,343
Mitigated
46,025
15,334
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,051
4,572
462
867
7,741
2,933
3,584
4,463
3,272
25,323
0
L
Merlin
Ciscofg123
Merlin
5,412
621
139
2,462
9,387
2,612
270
6,910
2,477
27,699
0
L
6,164
900
583
774
7,343
2,479
0
4,985
2,358
14,881
0
L
10,821
696
1,730
3,486
10,950
5,051
0
7,428
3,522
17,983
0
W
9,404
1,945
497
5,362
17,050
17,384
637
7,739
8,995
0
15,823
W
5,319
714
260
1,489
12,604
14,617
432
5,280
7,232
13,130
0
W
3,832
1,356
1,231
1,616
7,041
3,237
571
4,280
2,651
12,038
0
L
7,623
1,734
578
2,934
12,670
6,503
0
8,602
4,068
8,780
0
L
10,026
1,802
845
1,803
10,032
7,698
0
7,099
2,933
307
16,520
W
Zhong Kui
khris2222
Zhong Kui
11,822
1,202
1,193
5,351
11,602
7,854
154
7,698
3,670
22,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
44,013
97
Minions Killed
82
0
Camps Cleared
0
788,188
Distance Traveled
855,920
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,255
917
15
2
0
167,676
1
L
Merlin
7,917
880
32
4
0
145,219
1
L
Raijin
7,515
835
24
3
0
155,320
0
L
Hades
7,790
866
18
2
0
147,034
0
W
Bellona
9,236
1,026
9
1
0
186,102
0
W
Ares
8,406
934
10
1
0
169,024
1
W
Sol
7,733
859
19
2
0
151,575
6
L
Fafnir
8,248
916
5
1
0
169,854
0
L
Tyr
8,545
949
18
2
0
170,761
1
W
Zhong Kui
10,383
1,154
29
3
0
181,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role