Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
GrowUm
Cabrakan
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 298L
1,459 Elo+
Solo
Chang'e
Chang'e
Sebasbul
Chang'e
Level 104
God Stats
61W - 53L
1,617 SR
Queue Stats
120W - 110L
1,582 Elo+
Solo
Ravana
Ravana
matosraff
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 88L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
xRheiinx
Ao Kuang
Level 128
God Stats
3W - 4L
1,282 SR
Queue Stats
278W - 294L
1,560 Elo+
Solo
Team Averages
Level 118
1,480 SR
1,512 Elo+

VS

Team Averages
Level 72
1,489 SR
1,519 Elo+
Discordia
Discordia
CrowPaladin
Discordia
Level 157
God Stats
9W - 13L
1,689 SR
Queue Stats
1,255W - 1,327L
1,523 Elo+
Solo
Skadi
Skadi
EnzoDaniel04
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Thiterminator04
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
Yabran
King Arthur
Level 128
God Stats
1W - 3L
1,254 SR
Queue Stats
47W - 45L
1,570 Elo+
Solo
Pele
Pele
gonzajj
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 2 / 7
9,022
644
9,463
9,085
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
GrowUm
Cabrakan
12
5 / 0 / 6
8,800
629
2,125
9,250
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Sebasbul
Chang'e
15
2 / 1 / 4
9,322
666
6,330
6,907
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
matosraff
Ravana
14
4 / 0 / 2
8,864
633
3,387
4,899
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
xRheiinx
Ao Kuang
15
6 / 0 / 2
9,533
681
9,443
10,673
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrowPaladin
Discordia
7
0 / 2 / 2
5,089
364
1,642
3,986
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 1
6,391
457
2,036
8,311
2,024
Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 9 / 2
4,918
351
266
8,174
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Yabran
King Arthur
9
0 / 3 / 2
6,298
450
5,027
10,597
4,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
gonzajj
Pele
7
0 / 4 / 2
5,375
384
1,729
8,205
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
2
3
Deaths
21
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
7
3.75
L
Discordia
CrowPaladin
Discordia
0
2
2
0.5
L
2
3
1
0.83
W
Cabrakan
GrowUm
Cabrakan
5
0
6
8
W
Chang'e
Sebasbul
Chang'e
2
1
4
4
L
0
9
2
0.11
L
King Arthur
Yabran
King Arthur
0
3
2
0.33
L
Pele
gonzajj
Pele
0
4
2
0.25
W
Ravana
matosraff
Ravana
4
0
2
5
W
Ao Kuang
xRheiinx
Ao Kuang
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
10,700
40,814
Taken
39,273
23,694
Mitigated
10,254
19,967
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
9,463
6,161
0
2,684
9,085
3,566
7,976
0
8,773
0
47,958
L
Discordia
CrowPaladin
Discordia
1,642
49
0
1,050
3,986
938
0
1,399
2,501
12,993
0
L
2,036
917
0
711
8,311
2,024
0
3,752
4,524
0
14,450
W
Cabrakan
GrowUm
Cabrakan
2,125
209
509
2,816
9,250
12,877
380
0
8,082
17,755
6,458
W
Chang'e
Sebasbul
Chang'e
6,330
412
1,910
3,339
6,907
1,798
3,475
1,292
3,313
57,151
0
L
266
0
0
95
8,174
1,502
0
2,602
5,572
0
4,864
L
King Arthur
Yabran
King Arthur
5,027
680
0
770
10,597
4,004
0
6,646
3,941
0
29,434
L
Pele
gonzajj
Pele
1,729
348
0
1,586
8,205
1,786
0
2,877
5,147
0
13,955
W
Ravana
matosraff
Ravana
3,387
482
0
2,287
4,899
1,944
528
10
4,232
0
55,747
W
Ao Kuang
xRheiinx
Ao Kuang
9,443
2,258
0
6,422
10,673
3,509
2,256
0
9,869
58,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,541
Gold Earned
28,071
471
Minions Killed
160
0
Camps Cleared
0
1,431,079
Distance Traveled
905,512
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,022
644
80
6
0
259,639
6
L
Discordia
5,089
364
21
2
0
107,018
1
L
Skadi
6,391
457
29
2
0
202,415
1
W
Cabrakan
8,800
629
50
4
0
285,798
5
W
Chang'e
9,322
666
122
9
0
269,710
1
L
Thor
4,918
351
11
1
0
218,434
3
L
King Arthur
6,298
450
67
5
0
165,969
2
L
Pele
5,375
384
32
2
0
211,676
0
W
Ravana
8,864
633
115
8
0
316,532
5
W
Ao Kuang
9,533
681
104
7
0
299,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role