Player Matchup

Ra
Ra
GrabMyBiscuit
Ra
Level 118
God Stats
11W - 7L
1,500 SR
Queue Stats
662W - 636L
1,413 Elo+
Party 3
Hera
Hera
JalapenoHandjob
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 2
Serqet
Serqet
MoneyLefty
Serqet
Level 155
God Stats
2W - 4L
1,312 SR
Queue Stats
246W - 240L
1,453 Elo+
Party 2
Amaterasu
Amaterasu
SuperMaroo
Amaterasu
Level 108
God Stats
2W - 5L
1,560 SR
Queue Stats
215W - 223L
1,494 Elo+
Party 2
Sol
Sol
XmanElite39
Sol
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
644W - 623L
1,458 Elo+
Party 3
Team Averages
Level 117
1,475 SR
1,404 Elo+

VS

Team Averages
Level 129
1,590 SR
1,448 Elo+
Tiamat
Tiamat
LogansReign
Tiamat
Level 140
God Stats
19W - 12L
1,405 SR
Queue Stats
635W - 636L
1,479 Elo+
Solo
Terra
Terra
Renesaurius
Terra
Level 143
God Stats
3W - 1L
1,702 SR
Queue Stats
94W - 105L
1,194 Elo+
Solo
Amaterasu
Amaterasu
RuthlessPopo99
Amaterasu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 131L
1,508 Elo+
Party 1
Sol
Sol
lilpedrito
Sol
Level 144
God Stats
9W - 8L
1,842 SR
Queue Stats
351W - 349L
1,543 Elo+
Solo
Mulan
Mulan
p00wed
Mulan
Level 123
God Stats
5W - 7L
1,500 SR
Queue Stats
314W - 281L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
9,445
675
15,097
16,691
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 8 / 4
9,094
650
10,117
12,256
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
MoneyLefty
Serqet
17
5 / 5 / 8
9,645
689
11,604
22,320
8,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SuperMaroo
Amaterasu
17
5 / 5 / 6
9,645
689
11,118
29,700
15,148
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 5 / 4
8,661
619
12,095
12,188
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 4 / 13
10,337
738
17,277
14,227
10,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 16
9,780
699
5,690
16,135
9,175
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
RuthlessPopo99
Amaterasu
17
4 / 4 / 13
10,956
783
7,242
19,477
13,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 4 / 13
11,449
818
30,372
16,430
5,902
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
p00wed
Mulan
20
13 / 2 / 10
12,071
862
23,184
22,586
20,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
16
Kills
28
28
Deaths
17
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
L
3
8
4
0.63
W
Tiamat
3
4
13
2.38
L
Serqet
MoneyLefty
Serqet
5
5
8
1.8
W
1
3
16
3
W
Amaterasu
RuthlessPopo99
Amaterasu
4
4
13
2.63
L
Amaterasu
SuperMaroo
Amaterasu
5
5
6
1.6
L
2
5
4
0.8
W
7
4
13
3.38
W
Mulan
p00wed
Mulan
13
2
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,031
Damage
83,765
93,155
Taken
88,855
40,773
Mitigated
58,965
38,139
Healing
48,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,097
1,218
7,065
8,394
16,691
7,750
38
9,070
7,342
41,629
0
L
10,117
2,073
475
1,079
12,256
4,783
17
6,856
5,228
25,755
0
W
Tiamat
17,277
2,108
1,404
4,797
14,227
10,040
508
7,656
6,373
31,359
0
L
Serqet
MoneyLefty
Serqet
11,604
1,272
556
5,825
22,320
8,470
40
13,133
8,815
0
13,581
W
5,690
1,131
13,202
6,235
16,135
9,175
765
8,568
6,927
17,127
0
W
Amaterasu
RuthlessPopo99
Amaterasu
7,242
1,638
3,411
5,763
19,477
13,804
330
4,696
14,046
0
17,790
L
Amaterasu
SuperMaroo
Amaterasu
11,118
4,940
513
11,237
29,700
15,148
0
17,678
11,728
0
14,890
L
12,095
1,569
994
2,001
12,188
4,622
217
6,602
5,341
21,361
0
W
30,372
10,463
28
5,036
16,430
5,902
2,557
8,644
7,272
57,128
0
W
Mulan
p00wed
Mulan
23,184
1,502
756
7,778
22,586
20,044
637
7,745
13,088
0
34,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,490
Gold Earned
54,593
117
Minions Killed
132
0
Camps Cleared
0
1,236,819
Distance Traveled
1,332,872
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,445
675
50
4
0
238,735
0
L
Hera
9,094
650
29
2
0
211,175
0
W
Tiamat
10,337
738
15
1
0
243,821
1
L
Serqet
9,645
689
5
0
0
253,779
0
W
Terra
9,780
699
14
1
0
300,332
1
W
Amaterasu
10,956
783
19
1
0
262,875
0
L
Amaterasu
9,645
689
5
0
0
286,174
0
L
Sol
8,661
619
28
2
0
246,956
0
W
Sol
11,449
818
64
5
0
245,183
1
W
Mulan
12,071
862
20
1
0
280,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role