Player Matchup

Nemesis
Nemesis
Dethpeace6
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
RosariaRuiner
Anubis
Level 16
God Stats
13W - 9L
1,456 SR
Queue Stats
32W - 29L
1,365 Elo+
Solo
Guan Yu
Guan Yu
TitanJS90
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tazmania2255
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,711 Elo+
Party 3
Medusa
Medusa
tazmania2285
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 36L
1,500 Elo+
Party 3
Team Averages
Level 10
1,491 SR
1,515 Elo+

VS

Team Averages
Level 87
1,474 SR
1,502 Elo+
Jormungandr
Jormungandr
ArchAethon
Jormungandr
Level 159
God Stats
7W - 7L
1,408 SR
Queue Stats
93W - 88L
1,543 Elo+
Party 1
Nemesis
Nemesis
Chaos Abyss7292
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,582 Elo+
Party 1
Raijin
Raijin
ShaunTooNice
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 130L
1,492 Elo+
Party 1
Medusa
Medusa
XGN MrHardcore
Medusa
Level 98
God Stats
9W - 5L
1,534 SR
Queue Stats
30W - 40L
1,522 Elo+
Party 1
Freya
Freya
skeetchskurch
Freya
Level 45
God Stats
46W - 62L
1,427 SR
Queue Stats
54W - 74L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dethpeace6
Nemesis
11
1 / 6 / 1
6,486
649
2,974
10,078
6,579
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 9 / 0
7,572
757
8,320
13,405
5,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TitanJS90
Guan Yu
12
1 / 7 / 3
6,932
693
3,484
10,081
9,155
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
tazmania2255
Kumbhakarna
13
0 / 1 / 0
6,589
659
96
7,243
6,119
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
13
1 / 9 / 1
6,881
688
6,433
11,812
3,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArchAethon
Jormungandr
16
10 / 0 / 14
9,633
963
8,626
7,425
6,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 10
8,854
885
9,187
4,927
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
17
8 / 2 / 13
9,530
953
16,187
7,684
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 12
8,688
869
5,323
6,882
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 8
8,559
856
6,714
5,431
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
6
Kills
32
32
Deaths
6
5
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArchAethon
Jormungandr
10
0
14
17
W
6
0
10
11
L
Nemesis
Dethpeace6
Nemesis
1
6
1
0.25
L
3
9
0
0.33
W
Raijin
8
2
13
7.25
L
Guan Yu
TitanJS90
Guan Yu
1
7
3
0.36
W
5
3
12
3.67
W
3
1
8
7
L
Kumbhakarna
tazmania2255
Kumbhakarna
0
1
0
0
L
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,307
Damage
46,037
52,619
Taken
32,349
30,762
Mitigated
15,518
4,470
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArchAethon
Jormungandr
8,626
1,041
332
1,575
7,425
6,731
417
2,007
5,418
25,814
0
W
9,187
4,774
0
2,123
4,927
2,276
432
1,347
3,580
0
26,559
L
Nemesis
Dethpeace6
Nemesis
2,974
1,434
0
222
10,078
6,579
0
4,912
5,078
0
7,327
L
8,320
810
0
2,466
13,405
5,431
0
8,921
4,212
19,299
0
W
Raijin
16,187
1,727
0
461
7,684
2,470
552
946
6,738
33,893
0
L
Guan Yu
TitanJS90
Guan Yu
3,484
1,209
330
611
10,081
9,155
0
4,978
4,957
0
8,391
W
5,323
2,755
0
1,236
6,882
2,125
2,787
2,371
4,511
0
22,451
W
6,714
1,867
0
3,250
5,431
1,916
2,266
1,745
3,686
25,222
0
L
Kumbhakarna
tazmania2255
Kumbhakarna
96
28
0
206
7,243
6,119
0
4,277
2,810
3,283
0
L
Medusa
6,433
2,256
94
541
11,812
3,478
0
7,497
4,035
0
21,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
45,264
82
Minions Killed
221
0
Camps Cleared
0
846,514
Distance Traveled
1,073,668
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,633
963
36
4
0
221,485
0
W
Nemesis
8,854
885
41
4
0
223,112
0
L
Nemesis
6,486
649
7
1
0
178,602
0
L
Anubis
7,572
757
23
2
0
167,587
1
W
Raijin
9,530
953
62
6
0
218,322
1
L
Guan Yu
6,932
693
14
1
0
161,556
0
W
Medusa
8,688
869
44
4
0
202,677
0
W
Freya
8,559
856
38
4
0
208,072
0
L
Kumbhakarna
6,589
659
8
1
0
191,245
0
L
Medusa
6,881
688
30
3
0
147,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role