Player Matchup

Anhur
Anhur
N0v4_Aguila271
Anhur
Level 95
God Stats
8W - 7L
1,500 SR
Queue Stats
297W - 296L
1,500 Elo+
Party 4
Loki
Loki
NoSoyLuis33
Loki
Level 68
God Stats
11W - 5L
1,505 SR
Queue Stats
185W - 183L
1,445 Elo+
Party 4
Ra
Ra
Tilxr
Ra
Level 81
God Stats
7W - 11L
1,559 SR
Queue Stats
262W - 257L
1,459 Elo+
Party 1
Chang'e
Chang'e
ovvii
Chang'e
Level 146
God Stats
3W - 4L
1,679 SR
Queue Stats
341W - 339L
1,465 Elo+
Party 1
Geb
Geb
xXPiieroXx
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,546 Elo+
Solo
Team Averages
Level 103
1,548 SR
1,483 Elo+

VS

Team Averages
Level 37
1,522 SR
1,351 Elo+
Thanatos
Thanatos
D4RK1NFERNO
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 3
Merlin
Merlin
Kamlios
Merlin
Level 49
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 118L
1,400 Elo+
Party 2
Achilles
Achilles
Lv76Magikarp
Achilles
Level 46
God Stats
12W - 5L
1,610 SR
Queue Stats
44W - 43L
1,400 Elo+
Party 2
Chang'e
Chang'e
Tpac1994
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 3
Odin
Odin
WowieRee
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,318 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 3
6,330
633
6,207
5,219
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 3
5,925
593
3,593
4,278
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
11
3 / 0 / 5
6,475
648
5,170
6,910
5,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
ovvii
Chang'e
12
5 / 0 / 4
7,054
705
3,461
4,808
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
5 / 0 / 6
6,567
657
2,443
5,966
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D4RK1NFERNO
Thanatos
6
1 / 5 / 0
4,637
464
1,182
6,175
1,532
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Kamlios
Merlin
8
1 / 5 / 0
5,165
517
2,706
5,487
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Lv76Magikarp
Achilles
8
0 / 3 / 1
4,940
494
3,692
7,990
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Tpac1994
Chang'e
6
0 / 5 / 1
4,174
417
3,083
6,361
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
5
0 / 4 / 0
3,894
389
1,517
4,808
899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
22
Kills
2
2
Deaths
22
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
D4RK1NFERNO
Thanatos
1
5
0
0.2
W
Merlin
Kamlios
Merlin
1
5
0
0.2
W
Achilles
Lv76Magikarp
Achilles
0
3
1
0.17
L
5
1
3
6.5
L
4
1
3
5.5
L
Ra
3
0
5
5.5
W
Chang'e
Tpac1994
Chang'e
0
5
1
0.1
W
Odin
0
4
0
0
L
Chang'e
ovvii
Chang'e
5
0
4
7
L
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
12,180
27,181
Taken
30,821
14,071
Mitigated
9,836
14,187
Healing
7,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
D4RK1NFERNO
Thanatos
1,182
121
0
1,607
6,175
1,532
0
2,332
3,843
0
10,411
W
Merlin
Kamlios
Merlin
2,706
479
0
932
5,487
1,054
0
2,761
2,726
23,346
0
W
Achilles
Lv76Magikarp
Achilles
3,692
359
0
2,689
7,990
5,433
0
3,484
4,506
0
21,508
L
6,207
3,439
0
1,844
5,219
1,472
655
1,477
3,657
0
34,064
L
3,593
626
0
1,972
4,278
1,169
160
305
3,904
0
21,709
L
Ra
5,170
755
659
3,842
6,910
5,433
318
1,720
4,754
27,091
0
W
Chang'e
Tpac1994
Chang'e
3,083
515
725
1,410
6,361
918
0
1,589
4,772
14,489
0
W
Odin
1,517
702
0
500
4,808
899
0
908
3,900
0
4,273
L
Chang'e
ovvii
Chang'e
3,461
76
187
2,906
4,808
1,488
229
885
3,760
43,089
0
L
2,443
173
243
2,534
5,966
4,509
130
1,088
4,840
15,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,351
Gold Earned
22,810
275
Minions Killed
146
0
Camps Cleared
0
1,006,443
Distance Traveled
886,527
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,637
464
25
3
0
196,129
0
W
Merlin
5,165
517
45
5
0
178,528
2
W
Achilles
4,940
494
40
4
0
176,410
1
L
Anhur
6,330
633
58
6
0
182,502
3
L
Loki
5,925
593
47
5
0
216,390
2
L
Ra
6,475
648
61
6
0
195,503
2
W
Chang'e
4,174
417
24
2
0
193,235
1
W
Odin
3,894
389
12
1
0
142,225
0
L
Chang'e
7,054
705
89
9
0
198,002
2
L
Geb
6,567
657
20
2
0
214,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role