Player Matchup

Ymir
Ymir
FreeBowling
Ymir
Level 35
God Stats
7W - 5L
1,500 SR
Queue Stats
178W - 209L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
Kron3yy
Baron Samedi
Level 20
God Stats
3W - 3L
1,383 SR
Queue Stats
50W - 42L
1,513 Elo+
Party 2
Charybdis
Charybdis
Scoob3y
Charybdis
Level 69
God Stats
4W - 1L
1,917 SR
Queue Stats
89W - 65L
1,552 Elo+
Party 2
Hercules
Hercules
balouuuuuu
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Neith
Neith
chilechupas
Neith
Level 149
God Stats
690W - 717L
1,522 SR
Queue Stats
823W - 859L
1,548 Elo+
Solo
Team Averages
Level 80
1,564 SR
1,497 Elo+

VS

Team Averages
Level 49
1,531 SR
1,592 Elo+
Discordia
Discordia
Echks
Discordia
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,729 Elo+
Party 3
Heimdallr
Heimdallr
Elseorelse
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,857 Elo+
Party 3
King Arthur
King Arthur
Killtion
King Arthur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Geb
Geb
SwintHeavenSent
Geb
Level 52
God Stats
67W - 67L
1,588 SR
Queue Stats
314W - 362L
1,456 Elo+
Party 1
Hercules
Hercules
TrojanEli
Hercules
Level 30
God Stats
7W - 4L
1,566 SR
Queue Stats
184W - 238L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 25
11,645
1,165
8,379
9,004
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Kron3yy
Baron Samedi
19
9 / 1 / 21
12,597
1,260
15,516
7,322
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Scoob3y
Charybdis
18
6 / 1 / 17
11,593
1,159
19,844
11,852
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
balouuuuuu
Hercules
18
12 / 3 / 17
12,982
1,298
20,017
17,514
13,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
3 / 0 / 20
11,275
1,128
12,621
5,116
1,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

305

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Echks
Discordia
16
3 / 5 / 3
11,826
1,183
20,142
13,200
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Elseorelse
Heimdallr
15
0 / 10 / 5
10,033
1,003
8,481
17,501
7,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Killtion
King Arthur
15
1 / 12 / 5
10,007
1,001
9,125
28,163
26,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 5 / 4
9,785
979
5,697
9,135
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
TrojanEli
Hercules
15
1 / 2 / 4
9,972
997
3,377
14,028
12,390
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
34
Kills
6
6
Deaths
34
100
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
Echks
Discordia
3
5
3
0.9
L
Heimdallr
Elseorelse
Heimdallr
0
10
5
0.25
W
4
1
25
16.5
L
King Arthur
Killtion
King Arthur
1
12
5
0.29
W
Baron Samedi
Kron3yy
Baron Samedi
9
1
21
19.5
W
Charybdis
Scoob3y
Charybdis
6
1
17
14.5
L
1
5
4
0.6
L
Hercules
TrojanEli
Hercules
1
2
4
1.5
W
Hercules
balouuuuuu
Hercules
12
3
17
6.83
W
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,377
Damage
46,822
50,808
Taken
82,027
28,895
Mitigated
56,011
18,924
Healing
2,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Echks
Discordia
20,142
690
0
0
13,200
4,594
0
2,593
10,360
55,789
0
L
Heimdallr
Elseorelse
Heimdallr
8,481
4,976
0
591
17,501
7,055
0
5,397
11,914
0
25,292
W
8,379
1,313
0
668
9,004
9,210
0
4,004
5,000
21,815
0
L
King Arthur
Killtion
King Arthur
9,125
767
0
375
28,163
26,388
0
8,656
19,102
4,327
12,409
W
Baron Samedi
Kron3yy
Baron Samedi
15,516
1,605
5,977
3,043
7,322
2,666
0
3,912
3,410
36,379
0
W
Charybdis
Scoob3y
Charybdis
19,844
13,177
0
2,352
11,852
2,786
0
7,918
3,934
0
35,927
L
5,697
78
0
0
9,135
5,584
0
3,180
5,570
9,139
0
L
Hercules
TrojanEli
Hercules
3,377
119
0
1,170
14,028
12,390
0
3,284
10,526
0
6,367
W
Hercules
balouuuuuu
Hercules
20,017
7,216
0
5,951
17,514
13,053
0
8,777
8,737
0
27,211
W
12,621
7,900
0
933
5,116
1,180
0
3,239
1,877
0
25,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,092
Gold Earned
51,623
186
Minions Killed
157
6
Camps Cleared
5
973,283
Distance Traveled
849,785
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,826
1,183
95
10
2
178,604
0
L
Heimdallr
10,033
1,003
39
4
1
176,175
0
W
Ymir
11,645
1,165
45
5
0
192,082
0
L
King Arthur
10,007
1,001
11
1
2
199,234
1
W
Baron Samedi
12,597
1,260
54
5
1
201,501
0
W
Charybdis
11,593
1,159
34
3
2
181,567
0
L
Geb
9,785
979
5
1
0
113,572
0
L
Hercules
9,972
997
7
1
0
182,200
0
W
Hercules
12,982
1,298
17
2
0
211,907
0
W
Neith
11,275
1,128
36
4
3
186,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role