Player Matchup

Skadi
Skadi
BMILLLLI
Skadi
Level 12
God Stats
2W - 3L
1,308 SR
Queue Stats
16W - 17L
1,450 Elo+
Party 3
Tyr
Tyr
Chiconator12
Tyr
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 63L
1,738 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krazy Oreo
Tsukuyomi
Level 61
God Stats
1W - 1L
1,701 SR
Queue Stats
53W - 50L
1,457 Elo+
Party 3
Anubis
Anubis
Rabraza
Anubis
Level 80
God Stats
2W - 2L
1,741 SR
Queue Stats
44W - 41L
1,562 Elo+
Party 3
Jormungandr
Jormungandr
TackyGlue
Jormungandr
Level 25
God Stats
11W - 7L
1,500 SR
Queue Stats
244W - 182L
1,648 Elo+
Party 2
Team Averages
Level 65
1,550 SR
1,571 Elo+

VS

Team Averages
Level 34
1,480 SR
1,531 Elo+
Arachne
Arachne
Devilking780
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Solo
Nike
Nike
Humastic
Nike
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,566 Elo+
Party 1
Zeus
Zeus
Ingkells
Zeus
Level 28
God Stats
32W - 32L
1,553 SR
Queue Stats
34W - 38L
1,514 Elo+
Party 1
Izanami
Izanami
KeyGlock
Izanami
Level 17
God Stats
10W - 17L
1,412 SR
Queue Stats
14W - 24L
1,416 Elo+
Party 1
Ymir
Ymir
TrustXYZ
Ymir
Level 21
God Stats
7W - 11L
1,432 SR
Queue Stats
25W - 27L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BMILLLLI
Skadi
14
1 / 5 / 2
8,257
688
4,009
9,115
2,834
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
13 / 1 / 7
10,992
916
17,078
14,451
12,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Krazy Oreo
Tsukuyomi
15
1 / 2 / 5
8,917
743
5,777
9,145
3,369
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Rabraza
Anubis
18
5 / 1 / 7
10,094
841
13,580
12,117
5,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TackyGlue
Jormungandr
16
4 / 1 / 7
10,068
839
4,327
8,859
5,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devilking780
Arachne
13
1 / 7 / 0
7,464
622
2,500
7,976
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nike
16
0 / 3 / 9
8,381
698
6,034
12,726
8,050
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 4 / 6
8,552
713
17,057
7,256
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
KeyGlock
Izanami
15
2 / 5 / 2
8,298
692
7,099
10,149
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
15
4 / 5 / 6
9,153
763
4,399
15,535
19,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
24
Kills
10
10
Deaths
24
28
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
BMILLLLI
Skadi
1
5
2
0.4
W
13
1
7
16.5
L
Arachne
Devilking780
Arachne
1
7
0
0.14
L
Nike
0
3
9
1.5
L
Zeus
3
4
6
1.5
L
Izanami
KeyGlock
Izanami
2
5
2
0.6
W
Tsukuyomi
Krazy Oreo
Tsukuyomi
1
2
5
1.75
W
Anubis
Rabraza
Anubis
5
1
7
8.5
W
Jormungandr
TackyGlue
Jormungandr
4
1
7
7.5
L
Ymir
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,771
Damage
37,089
53,687
Taken
53,642
30,393
Mitigated
36,818
17,903
Healing
2,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
BMILLLLI
Skadi
4,009
2,444
0
1,919
9,115
2,834
2,395
4,285
4,830
0
22,686
W
17,078
4,032
0
5,814
14,451
12,600
134
6,029
8,422
0
41,121
L
Arachne
Devilking780
Arachne
2,500
1,798
0
267
7,976
2,799
0
810
7,166
0
7,814
L
Nike
6,034
579
0
312
12,726
8,050
0
4,503
8,077
5,819
25,512
L
Zeus
17,057
746
0
0
7,256
2,768
0
2,279
4,921
35,286
0
L
Izanami
KeyGlock
Izanami
7,099
5,530
0
783
10,149
3,644
0
4,166
5,919
0
30,515
W
Tsukuyomi
Krazy Oreo
Tsukuyomi
5,777
1,032
0
1,929
9,145
3,369
56
2,303
6,842
0
28,308
W
Anubis
Rabraza
Anubis
13,580
1,735
156
6,793
12,117
5,850
443
5,191
6,926
45,098
0
W
Jormungandr
TackyGlue
Jormungandr
4,327
1,387
0
1,292
8,859
5,740
305
5,168
3,691
30,386
0
L
Ymir
4,399
1,040
0
1,552
15,535
19,557
0
5,746
9,334
10,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,328
Gold Earned
41,848
259
Minions Killed
175
0
Camps Cleared
0
1,143,461
Distance Traveled
1,005,012
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,257
688
28
2
0
193,946
0
W
Tyr
10,992
916
67
6
0
272,572
2
L
Arachne
7,464
622
15
1
0
152,088
2
L
Nike
8,381
698
39
3
0
220,304
1
L
Zeus
8,552
713
48
4
0
220,172
2
L
Izanami
8,298
692
52
4
0
214,630
0
W
Tsukuyomi
8,917
743
43
4
0
230,937
2
W
Anubis
10,094
841
75
6
0
213,597
2
W
Jormungandr
10,068
839
46
4
0
232,409
0
L
Ymir
9,153
763
21
2
0
197,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role