Player Matchup

Thor
Thor
D4RK1NFERNO
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Tpac1994
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
WowieRee
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,589 SR
1,587 Elo+
Hou Yi
Hou Yi
ArxnC
Hou Yi
Level 69
God Stats
3W - 4L
1,285 SR
Queue Stats
69W - 83L
1,420 Elo+
Solo
Horus
Horus
Chickion
Horus
Level 50
God Stats
3W - 4L
1,665 SR
Queue Stats
72W - 66L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
TheQu
Baron Samedi
Level 28
God Stats
3W - 5L
1,817 SR
Queue Stats
64W - 59L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 1
5,836
648
1,736
10,579
3,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
5,766
641
5,646
10,312
2,889
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
2 / 3 / 1
6,067
674
4,191
10,489
7,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArxnC
Hou Yi
13
11 / 0 / 6
8,715
968
16,365
7,262
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Chickion
Horus
11
2 / 2 / 15
7,535
837
3,644
12,088
7,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
TheQu
Baron Samedi
12
4 / 2 / 12
7,443
827
7,034
6,436
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
17
17
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ArxnC
Hou Yi
11
0
6
14
W
Horus
Chickion
Horus
2
2
15
4.75
L
1
9
1
0.17
W
Baron Samedi
TheQu
Baron Samedi
4
2
12
5
L
0
5
3
0.3
L
Nike
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,573
Damage
27,043
31,380
Taken
25,786
13,207
Mitigated
13,344
5,200
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ArxnC
Hou Yi
16,365
8,957
0
2,203
7,262
3,230
1,499
1,635
5,627
0
41,276
W
Horus
Chickion
Horus
3,644
1,488
1,864
4,563
12,088
7,174
379
2,586
9,178
0
6,917
L
1,736
224
0
0
10,579
3,022
0
972
9,511
0
4,538
W
Baron Samedi
TheQu
Baron Samedi
7,034
525
2,109
1,541
6,436
2,940
464
1,581
4,855
25,737
0
L
5,646
360
1,736
3,464
10,312
2,889
0
2,697
7,413
23,654
0
L
Nike
4,191
607
0
0
10,489
7,296
0
3,232
7,052
0
8,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
23,693
54
Minions Killed
112
2
Camps Cleared
5
375,247
Distance Traveled
503,684
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,715
968
67
7
4
175,515
2
W
Horus
7,535
837
5
1
0
172,019
2
L
Thor
5,836
648
6
1
0
113,898
0
W
Baron Samedi
7,443
827
40
4
1
156,150
2
L
Hel
5,766
641
42
5
2
145,663
0
L
Nike
6,067
674
6
1
0
115,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role