Player Matchup

Heimdallr
Heimdallr
IBooty_Bandit
Heimdallr
Level 18
God Stats
1W - 1L
1,770 SR
Queue Stats
94W - 94L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
RimuruDTempest
Erlang Shen
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,222 Elo+
Solo
Da Ji
Da Ji
RussStar
Da Ji
Level 24
God Stats
1W - 1L
1,276 SR
Queue Stats
14W - 22L
1,280 Elo+
Solo
Sobek
Sobek
TazReacts
Sobek
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 253L
1,555 Elo+
Party 2
Merlin
Merlin
zyzy99
Merlin
Level 126
God Stats
2W - 4L
1,482 SR
Queue Stats
313W - 334L
1,508 Elo+
Party 2
Team Averages
Level 68
1,506 SR
1,415 Elo+

VS

Team Averages
Level 62
1,532 SR
1,435 Elo+
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RosariaRuiner
Fenrir
Level 16
God Stats
5W - 6L
1,388 SR
Queue Stats
32W - 29L
1,346 Elo+
Solo
Izanami
Izanami
SirPeytonius
Izanami
Level 16
God Stats
3W - 0L
1,819 SR
Queue Stats
15W - 16L
1,522 Elo+
Party 1
Bastet
Bastet
rurainy
Bastet
Level 123
God Stats
4W - 3L
1,529 SR
Queue Stats
70W - 64L
1,488 Elo+
Party 1
Atlas
Atlas
tru_blue_2134
Atlas
Level 25
God Stats
81W - 79L
1,423 SR
Queue Stats
562W - 652L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IBooty_Bandit
Heimdallr
12
0 / 6 / 2
6,267
696
3,661
9,111
2,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RimuruDTempest
Erlang Shen
12
0 / 6 / 2
6,299
700
2,248
11,691
5,484
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
RussStar
Da Ji
11
0 / 4 / 1
6,056
673
2,150
5,424
1,726
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TazReacts
Sobek
13
4 / 1 / 0
7,537
837
4,423
6,942
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
zyzy99
Merlin
14
1 / 2 / 1
7,158
795
6,387
5,047
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
1 / 0 / 9
7,478
831
3,456
2,410
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 6
7,107
790
4,136
7,618
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SirPeytonius
Izanami
14
7 / 1 / 9
7,941
882
12,114
7,190
2,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
rurainy
Bastet
15
8 / 1 / 7
8,295
922
8,276
8,410
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 13
7,847
872
4,352
7,919
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
19
19
Deaths
5
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
9
5.5
L
Heimdallr
IBooty_Bandit
Heimdallr
0
6
2
0.17
L
Erlang Shen
RimuruDTempest
Erlang Shen
0
6
2
0.17
W
2
2
6
2.5
L
Da Ji
RussStar
Da Ji
0
4
1
0.13
W
Izanami
SirPeytonius
Izanami
7
1
9
11.5
L
Sobek
TazReacts
Sobek
4
1
0
4
W
Bastet
rurainy
Bastet
8
1
7
11.5
W
1
1
13
7.5
L
Merlin
zyzy99
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
32,334
38,215
Taken
33,547
19,282
Mitigated
16,996
5,780
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,456
451
0
500
2,410
958
0
779
1,631
21,429
0
L
Heimdallr
IBooty_Bandit
Heimdallr
3,661
2,296
0
0
9,111
2,473
0
1,059
8,026
0
13,199
L
Erlang Shen
RimuruDTempest
Erlang Shen
2,248
1,084
0
1,203
11,691
5,484
176
2,946
8,591
0
8,867
W
4,136
753
0
389
7,618
2,911
371
3,014
4,604
0
14,439
L
Da Ji
RussStar
Da Ji
2,150
354
191
1,042
5,424
1,726
0
1,479
3,887
0
10,683
W
Izanami
SirPeytonius
Izanami
12,114
8,086
0
1,490
7,190
2,656
1,515
1,866
5,324
0
24,112
L
Sobek
TazReacts
Sobek
4,423
523
0
1,923
6,942
8,047
0
1,061
5,881
15,397
0
W
Bastet
rurainy
Bastet
8,276
2,735
0
4,817
8,410
3,175
0
2,039
6,371
0
26,423
W
4,352
1,399
279
2,990
7,919
7,296
434
3,112
4,807
14,204
0
L
Merlin
zyzy99
Merlin
6,387
185
0
1,421
5,047
1,552
295
1,007
4,022
27,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
38,668
141
Minions Killed
170
0
Camps Cleared
0
748,594
Distance Traveled
1,026,696
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,478
831
56
6
0
194,990
2
L
Heimdallr
6,267
696
25
3
0
130,714
0
L
Erlang Shen
6,299
700
15
2
0
173,354
0
W
Fenrir
7,107
790
21
2
0
206,133
0
L
Da Ji
6,056
673
19
2
0
117,332
2
W
Izanami
7,941
882
37
4
0
185,657
1
L
Sobek
7,537
837
28
3
0
172,026
0
W
Bastet
8,295
922
42
5
0
243,774
1
W
Atlas
7,847
872
14
2
0
196,142
0
L
Merlin
7,158
795
54
6
0
155,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role