Player Matchup

Arachne
Arachne
Mercado_585
Arachne
Level 128
God Stats
20W - 16L
1,500 SR
Queue Stats
188W - 179L
1,536 Elo+
Party 2
Neith
Neith
WetmanK
Neith
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,716 Elo+
Party 3
Chang'e
Chang'e
fairy_dragon629
Chang'e
Level 31
God Stats
44W - 27L
1,794 SR
Queue Stats
162W - 139L
1,597 Elo+
Party 2
Atlas
Atlas
oMythics
Atlas
Level 42
God Stats
7W - 1L
1,579 SR
Queue Stats
116W - 97L
1,642 Elo+
Party 3
Achilles
Achilles
sheedK
Achilles
Level 58
God Stats
2W - 1L
1,763 SR
Queue Stats
30W - 14L
1,752 Elo+
Party 3
Team Averages
Level 68
1,627 SR
1,648 Elo+

VS

Team Averages
Level 84
1,727 SR
1,559 Elo+
Anubis
Anubis
GhostTalesInc
Anubis
Level 29
God Stats
4W - 6L
1,690 SR
Queue Stats
6W - 7L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
Keezose
Gilgamesh
Level 64
God Stats
2W - 3L
1,594 SR
Queue Stats
211W - 204L
1,513 Elo+
Party 1
Hou Yi
Hou Yi
Princess Vron99
Hou Yi
Level 120
God Stats
3W - 2L
1,882 SR
Queue Stats
117W - 132L
1,543 Elo+
Party 1
Bastet
Bastet
ZestyOxiclean
Bastet
Level 124
God Stats
2W - 1L
1,742 SR
Queue Stats
437W - 396L
1,533 Elo+
Party 1
Cerberus
Cerberus
efra1n11
Cerberus
Level 83
God Stats
7W - 9L
1,725 SR
Queue Stats
409W - 406L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mercado_585
Arachne
10
5 / 0 / 5
6,306
631
3,936
6,287
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
WetmanK
Neith
11
6 / 0 / 4
6,508
651
9,296
4,357
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 4
6,870
687
4,948
4,677
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
oMythics
Atlas
10
4 / 0 / 6
6,435
644
4,105
6,522
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
sheedK
Achilles
12
6 / 0 / 0
7,300
730
5,702
8,235
7,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
4,627
463
3,879
7,097
2,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Keezose
Gilgamesh
9
0 / 6 / 0
5,138
514
4,431
7,997
3,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 0
4,381
438
2,242
7,011
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,442
544
3,170
6,570
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
efra1n11
Cerberus
6
0 / 5 / 1
4,187
419
2,691
9,749
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
26
Kills
1
1
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Gilgamesh
Keezose
Gilgamesh
0
6
0
0
W
Arachne
Mercado_585
Arachne
5
0
5
7.5
L
0
5
0
0
W
Neith
WetmanK
Neith
6
0
4
8
L
1
2
0
0.5
L
Cerberus
efra1n11
Cerberus
0
5
1
0.1
W
5
1
4
7
W
Atlas
oMythics
Atlas
4
0
6
7
W
Achilles
sheedK
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,987
Damage
16,413
30,078
Taken
38,424
14,707
Mitigated
11,012
11,896
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,879
153
0
843
7,097
2,522
0
3,495
3,390
19,043
0
L
Gilgamesh
Keezose
Gilgamesh
4,431
1,849
0
839
7,997
3,808
0
0
7,997
0
26,008
W
Arachne
Mercado_585
Arachne
3,936
2,416
0
4,183
6,287
1,638
285
1,681
4,606
0
24,991
L
2,242
1,536
0
1,817
7,011
1,044
0
1,334
5,641
0
18,998
W
Neith
WetmanK
Neith
9,296
5,659
0
2,242
4,357
1,010
0
1,068
3,289
0
41,354
L
3,170
553
0
3,225
6,570
1,423
0
1,168
5,344
0
25,096
L
Cerberus
efra1n11
Cerberus
2,691
214
117
2,493
9,749
2,215
0
2,364
7,385
12,200
0
W
4,948
266
495
1,713
4,677
1,113
0
2,561
2,116
36,931
0
W
Atlas
oMythics
Atlas
4,105
1,375
148
1,908
6,522
3,698
0
1,260
5,262
17,635
3,646
W
Achilles
sheedK
Achilles
5,702
2,426
0
1,207
8,235
7,248
0
0
8,235
0
34,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,419
Gold Earned
23,775
330
Minions Killed
233
0
Camps Cleared
0
1,025,860
Distance Traveled
896,440
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,627
463
32
3
0
140,530
0
L
Gilgamesh
5,138
514
68
7
0
184,824
2
W
Arachne
6,306
631
61
6
0
241,072
3
L
Hou Yi
4,381
438
42
4
0
161,765
2
W
Neith
6,508
651
76
8
0
181,239
0
L
Bastet
5,442
544
73
7
0
232,652
2
L
Cerberus
4,187
419
18
2
0
176,669
0
W
Chang'e
6,870
687
76
8
0
196,712
2
W
Atlas
6,435
644
34
3
0
208,056
1
W
Achilles
7,300
730
83
8
0
198,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role