Player Matchup

Ullr
Ullr
 
Ullr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
ChronicJuggler
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,453 Elo+
Solo
Thor
Thor
SeraphKnightVex
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,560 Elo+
Party 1
Khepri
Khepri
dj12396
Khepri
Level 40
God Stats
7W - 12L
1,522 SR
Queue Stats
7W - 12L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
merck23
Morgan Le Fay
Level 121
God Stats
38W - 29L
1,779 SR
Queue Stats
227W - 210L
1,624 Elo+
Party 1
Team Averages
Level 88
1,560 SR
1,534 Elo+

VS

Team Averages
Level 95
1,533 SR
1,502 Elo+
Atlas
Atlas
Linkwolf
Atlas
Level 132
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 21L
1,521 Elo+
Party 2
Merlin
Merlin
Radzôr
Merlin
Level 156
God Stats
1W - 0L
1,398 SR
Queue Stats
90W - 40L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Vaqu3ro
Amaterasu
Level 156
God Stats
13W - 16L
1,684 SR
Queue Stats
517W - 513L
1,526 Elo+
Party 2
Artemis
Artemis
Watticus2961
Artemis
Level 16
God Stats
31W - 24L
1,581 SR
Queue Stats
36W - 33L
1,463 Elo+
Solo
Medusa
Medusa
shifai
Medusa
Level 16
God Stats
12W - 7L
1,500 SR
Queue Stats
73W - 70L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
11 / 5 / 6
12,016
858
18,866
20,522
5,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 7 / 3
8,940
639
3,660
12,457
5,969
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 9 / 8
9,443
675
7,564
14,734
3,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
dj12396
Khepri
14
1 / 4 / 5
8,928
638
3,001
10,752
9,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
merck23
Morgan Le Fay
18
4 / 7 / 7
10,749
768
12,410
15,468
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Linkwolf
Atlas
18
6 / 3 / 15
12,020
859
7,559
18,885
24,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Radzôr
Merlin
20
11 / 3 / 13
13,252
947
26,668
10,740
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Vaqu3ro
Amaterasu
18
2 / 3 / 11
11,244
803
7,932
16,015
14,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Watticus2961
Artemis
16
1 / 7 / 10
10,370
741
7,799
13,103
4,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
shifai
Medusa
20
12 / 3 / 11
12,624
902
17,781
12,084
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
92
19
Kills
32
32
Deaths
19
29
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
11
5
6
2.8
L
1
7
3
0.36
W
Atlas
Linkwolf
Atlas
6
3
15
4.5
W
Merlin
Radzôr
Merlin
11
3
13
5.83
L
2
9
8
0.67
W
Amaterasu
Vaqu3ro
Amaterasu
2
3
11
2.5
W
Artemis
Watticus2961
Artemis
1
7
10
0.86
L
Khepri
dj12396
Khepri
1
4
5
0.88
L
Morgan Le Fay
merck23
Morgan Le Fay
4
7
7
1.07
W
Medusa
shifai
Medusa
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
67,739
73,933
Taken
70,827
28,362
Mitigated
53,372
7,082
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
18,866
5,577
0
800
20,522
5,916
0
10,268
9,890
0
44,584
L
3,660
840
1,081
2,528
12,457
5,969
0
2,513
9,847
12,478
0
W
Atlas
Linkwolf
Atlas
7,559
2,285
0
4,027
18,885
24,615
373
3,899
14,986
21,909
0
W
Merlin
Radzôr
Merlin
26,668
1,565
0
1,388
10,740
4,475
1,682
2,823
7,917
80,622
0
L
7,564
639
0
0
14,734
3,476
0
7,558
7,092
0
20,924
W
Amaterasu
Vaqu3ro
Amaterasu
7,932
2,212
0
7,908
16,015
14,575
1,193
5,458
10,557
0
26,705
W
Artemis
Watticus2961
Artemis
7,799
2,813
50
3,375
13,103
4,680
4,346
1,969
11,134
0
35,296
L
Khepri
dj12396
Khepri
3,001
209
0
190
10,752
9,618
0
4,997
5,669
8,194
0
L
Morgan Le Fay
merck23
Morgan Le Fay
12,410
1,303
160
2,323
15,468
3,383
0
8,390
6,896
36,916
0
W
Medusa
shifai
Medusa
17,781
7,706
0
3,760
12,084
5,027
4,321
4,922
7,162
0
51,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,076
Gold Earned
59,510
151
Minions Killed
281
0
Camps Cleared
0
1,123,354
Distance Traveled
1,349,862
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,016
858
59
4
0
277,742
1
L
Chang'e
8,940
639
17
1
0
215,754
1
W
Atlas
12,020
859
24
2
0
284,034
1
W
Merlin
13,252
947
102
7
0
269,875
1
L
Thor
9,443
675
31
2
0
233,665
2
W
Amaterasu
11,244
803
44
3
0
278,540
4
W
Artemis
10,370
741
47
3
0
249,196
3
L
Khepri
8,928
638
3
0
0
167,509
0
L
Morgan Le Fay
10,749
768
41
3
0
228,684
0
W
Medusa
12,624
902
64
5
0
268,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role