Player Matchup

Zeus
Zeus
AGO3 ALPHA
Zeus
Level 61
God Stats
22W - 32L
1,467 SR
Queue Stats
45W - 59L
1,353 Elo+
Party 1
Medusa
Medusa
JR TIGER KING
Medusa
Level 80
God Stats
44W - 33L
1,532 SR
Queue Stats
62W - 56L
1,419 Elo+
Party 1
Hera
Hera
JumperDunk
Hera
Level 136
God Stats
6W - 9L
1,293 SR
Queue Stats
144W - 148L
1,332 Elo+
Solo
Athena
Athena
kittypritty
Athena
Level 147
God Stats
1W - 5L
1,286 SR
Queue Stats
94W - 102L
1,443 Elo+
Solo
Nemesis
Nemesis
sharkbaitohaa
Nemesis
Level 61
God Stats
8W - 7L
1,560 SR
Queue Stats
153W - 137L
1,390 Elo+
Party 1
Team Averages
Level 97
1,428 SR
1,387 Elo+

VS

Team Averages
Level 71
1,483 SR
1,390 Elo+
Hades
Hades
CateredHAViiCk
Hades
Level 43
God Stats
3W - 3L
1,371 SR
Queue Stats
94W - 84L
1,372 Elo+
Party 2
Chang'e
Chang'e
Indecisive2533
Chang'e
Level 86
God Stats
81W - 62L
1,533 SR
Queue Stats
122W - 128L
1,384 Elo+
Party 2
Amaterasu
Amaterasu
Texas Hokage
Amaterasu
Level 89
God Stats
6W - 5L
1,576 SR
Queue Stats
227W - 240L
1,431 Elo+
Solo
Chaac
Chaac
XTh3Faz3-pi11ovv
Chaac
Level 45
God Stats
24W - 25L
1,432 SR
Queue Stats
30W - 36L
1,370 Elo+
Party 3
Sol
Sol
george_adidas69
Sol
Level 90
God Stats
22W - 20L
1,503 SR
Queue Stats
47W - 54L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,538
561
11,514
13,426
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 4 / 3
9,295
547
6,067
11,191
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 5
9,149
538
11,373
6,765
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
8
1 / 3 / 4
6,895
406
1,310
8,786
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
16
5 / 4 / 5
9,618
566
7,951
12,750
6,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,005
530
3,081
10,057
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 5 / 1
9,063
533
8,002
13,693
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Texas Hokage
Amaterasu
15
3 / 3 / 5
9,161
539
4,127
13,499
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 6
9,188
540
10,627
13,422
6,053
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

16
6 / 3 / 4
9,637
567
7,856
8,679
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
16
Kills
17
18
Deaths
16
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
2
2
5
2.25
W
2
5
1
0.5
L
3
4
3
1.13
L
2
3
5
1.5
W
Amaterasu
Texas Hokage
Amaterasu
3
3
5
1.83
W
4
3
6
2.33
W
6
3
4
2.67
L
Athena
1
3
4
1
L
Nemesis
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
33,693
52,918
Taken
59,350
24,722
Mitigated
25,153
13,825
Healing
23,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,514
2,075
0
6,045
13,426
4,442
678
6,901
6,525
60,626
0
W
3,081
48
161
4,575
10,057
4,202
736
6,311
3,412
33,564
0
W
8,002
260
355
5,910
13,693
5,045
912
8,434
5,221
53,023
0
L
6,067
2,699
0
2,542
11,191
4,181
0
3,087
8,104
0
57,471
L
11,373
2,665
0
1,748
6,765
2,207
140
2,241
4,524
54,267
0
W
Amaterasu
Texas Hokage
Amaterasu
4,127
1,716
0
4,699
13,499
6,185
1,016
3,800
9,637
0
45,380
W
10,627
2,077
222
4,441
13,422
6,053
1,283
3,976
9,332
0
45,218
W
7,856
2,210
226
3,030
8,679
3,668
4,009
1,102
7,551
53,948
5,230
L
Athena
1,310
213
0
960
8,786
7,672
137
3,177
5,487
8,176
0
L
Nemesis
7,951
3,459
0
2,530
12,750
6,220
693
3,007
9,743
0
67,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
46,054
434
Minions Killed
430
0
Camps Cleared
0
1,463,708
Distance Traveled
1,616,469
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,538
561
98
6
0
276,852
0
W
Hades
9,005
530
77
5
0
341,715
9
W
Chang'e
9,063
533
100
6
0
266,581
0
L
Medusa
9,295
547
116
7
0
284,978
1
L
Hera
9,149
538
106
6
0
326,024
0
W
Amaterasu
9,161
539
87
5
0
320,224
3
W
Chaac
9,188
540
69
4
0
355,225
0
W
Sol
9,637
567
97
6
0
332,724
0
L
Athena
6,895
406
17
1
0
190,831
4
L
Nemesis
9,618
566
97
6
0
385,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role