Player Matchup

Xbalanque
Xbalanque
Miguelex149
Xbalanque
Level 88
God Stats
6W - 1L
1,952 SR
Queue Stats
18W - 16L
1,626 Elo+
Party 1
Hera
Hera
Thebeast680
Hera
Level 117
God Stats
1W - 1L
1,758 SR
Queue Stats
28W - 22L
1,663 Elo+
Party 1
Merlin
Merlin
theAxel4506
Merlin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 35L
1,626 Elo+
Party 1
Team Averages
Level 111
1,737 SR
1,638 Elo+

VS

Team Averages
Level 141
1,500 SR
1,662 Elo+
Sol
Sol
booogieboy
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 223L
1,649 Elo+
Party 2
Artemis
Artemis
pwgssilencer
Artemis
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,587 Elo+
Party 2
Vamana
Vamana
xxMERMxx
Vamana
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 221L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Miguelex149
Xbalanque
12
1 / 7 / 4
8,594
614
8,652
12,729
4,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 4
9,171
655
10,352
10,065
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
14
6 / 5 / 1
9,658
690
16,043
15,967
6,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
9,714
694
11,101
12,820
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
pwgssilencer
Artemis
15
5 / 2 / 6
10,472
748
10,528
12,425
3,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
xxMERMxx
Vamana
16
10 / 2 / 6
11,464
819
13,384
20,921
22,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
17
17
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Miguelex149
Xbalanque
1
7
4
0.43
L
1
5
4
0.6
W
2
4
7
1.38
W
Artemis
pwgssilencer
Artemis
5
2
6
4
L
Merlin
6
5
1
1.3
W
Vamana
xxMERMxx
Vamana
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,047
Damage
35,013
38,761
Taken
46,166
14,014
Mitigated
30,592
4,874
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Miguelex149
Xbalanque
8,652
5,445
0
1,587
12,729
4,222
0
2,359
9,939
0
18,056
L
10,352
2,013
0
1,125
10,065
3,582
0
2,608
7,194
41,980
0
W
11,101
3,427
0
5,151
12,820
3,878
1,281
9,402
3,144
41,460
3,165
W
Artemis
pwgssilencer
Artemis
10,528
4,302
0
2,358
12,425
3,808
1,210
7,691
4,542
0
31,157
L
Merlin
16,043
649
0
2,162
15,967
6,210
28
5,656
10,086
47,657
0
W
Vamana
xxMERMxx
Vamana
13,384
6,308
469
5,721
20,921
22,906
833
8,739
11,870
0
37,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
31,650
153
Minions Killed
165
7
Camps Cleared
5
705,564
Distance Traveled
752,780
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,594
614
30
2
4
231,043
4
L
Hera
9,171
655
56
4
3
252,451
3
W
Sol
9,714
694
67
5
5
237,286
1
W
Artemis
10,472
748
37
3
0
224,669
0
L
Merlin
9,658
690
67
5
0
222,070
0
W
Vamana
11,464
819
61
4
0
290,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role