Player Matchup

Chang'e
Chang'e
IcnoPain
Chang'e
Level 74
God Stats
18W - 13L
1,652 SR
Queue Stats
254W - 255L
1,407 Elo+
Solo
Athena
Athena
MajorGabster
Athena
Level 68
God Stats
21W - 18L
1,505 SR
Queue Stats
419W - 430L
1,342 Elo+
Party 1
Ao Kuang
Ao Kuang
One800DeadBoy
Ao Kuang
Level 64
God Stats
11W - 9L
1,500 SR
Queue Stats
273W - 280L
1,360 Elo+
Party 1
Chiron
Chiron
TJ7OF
Chiron
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 119L
1,350 Elo+
Party 1
Kuzenbo
Kuzenbo
mcguirk04
Kuzenbo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,392 Elo+

VS

Team Averages
Level 84
1,547 SR
1,399 Elo+
Arachne
Arachne
STRUGLlN
Arachne
Level 95
God Stats
13W - 8L
1,578 SR
Queue Stats
145W - 150L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
dragonsssbritez0
Gilgamesh
Level 100
God Stats
26W - 12L
1,589 SR
Queue Stats
56W - 40L
1,411 Elo+
Solo
Cernunnos
Cernunnos
shooter8084
Cernunnos
Level 67
God Stats
8W - 9L
1,396 SR
Queue Stats
13W - 15L
1,417 Elo+
Solo
Hades
Hades
tmcrack07
Hades
Level 45
God Stats
15W - 6L
1,674 SR
Queue Stats
196W - 226L
1,436 Elo+
Solo
Atlas
Atlas
x43Caboose
Atlas
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
125W - 130L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IcnoPain
Chang'e
15
4 / 6 / 0
9,658
508
8,080
13,497
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
12
0 / 3 / 4
8,100
426
6,006
22,183
18,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
One800DeadBoy
Ao Kuang
13
3 / 9 / 3
8,791
463
9,314
20,197
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
TJ7OF
Chiron
13
1 / 5 / 2
8,072
425
14,193
13,864
4,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
mcguirk04
Kuzenbo
12
1 / 9 / 0
7,588
399
4,393
16,479
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
STRUGLlN
Arachne
18
6 / 5 / 6
11,825
622
8,476
15,015
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
18
11 / 1 / 6
11,861
624
14,654
16,497
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
shooter8084
Cernunnos
17
8 / 1 / 4
10,887
573
15,672
17,568
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
tmcrack07
Hades
18
6 / 1 / 10
11,706
616
22,603
11,755
6,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
14
1 / 2 / 7
9,667
509
5,527
13,807
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
9
Kills
32
32
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
IcnoPain
Chang'e
4
6
0
0.67
L
Athena
0
3
4
0.67
L
Ao Kuang
One800DeadBoy
Ao Kuang
3
9
3
0.5
W
Arachne
STRUGLlN
Arachne
6
5
6
1.8
L
Chiron
TJ7OF
Chiron
1
5
2
0.4
W
Gilgamesh
11
1
6
14
L
Kuzenbo
mcguirk04
Kuzenbo
1
9
0
0.11
W
Cernunnos
shooter8084
Cernunnos
8
1
4
10
W
Hades
tmcrack07
Hades
6
1
10
11
W
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,986
Damage
66,932
86,220
Taken
74,642
49,362
Mitigated
41,520
19,913
Healing
34,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
IcnoPain
Chang'e
8,080
548
810
3,467
13,497
3,941
0
7,789
5,708
41,897
0
L
Athena
6,006
700
2,269
3,810
22,183
18,759
0
8,707
13,476
18,454
0
L
Ao Kuang
One800DeadBoy
Ao Kuang
9,314
3,115
0
4,564
20,197
6,336
0
2,887
17,310
47,210
0
W
Arachne
STRUGLlN
Arachne
8,476
4,231
0
4,896
15,015
6,808
565
7,583
7,372
0
90,710
L
Chiron
TJ7OF
Chiron
14,193
3,238
1,011
3,173
13,864
4,159
0
3,621
10,233
0
67,866
W
Gilgamesh
14,654
4,774
0
6,895
16,497
9,959
1,978
6,034
10,091
0
60,996
L
Kuzenbo
mcguirk04
Kuzenbo
4,393
1,305
0
809
16,479
16,167
0
5,126
11,353
33,151
0
W
Cernunnos
shooter8084
Cernunnos
15,672
9,282
0
11,801
17,568
5,964
959
6,854
10,630
0
82,715
W
Hades
tmcrack07
Hades
22,603
1,359
115
5,441
11,755
6,772
1,376
6,696
4,687
80,908
0
W
Atlas
5,527
1,707
496
4,926
13,807
12,017
406
5,025
8,732
27,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,209
Gold Earned
55,946
354
Minions Killed
533
0
Camps Cleared
0
1,703,781
Distance Traveled
1,905,957
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,658
508
83
4
0
329,438
0
L
Athena
8,100
426
28
1
0
390,360
6
L
Ao Kuang
8,791
463
75
4
0
356,442
1
W
Arachne
11,825
622
145
8
0
430,064
3
L
Chiron
8,072
425
110
6
0
342,699
2
W
Gilgamesh
11,861
624
109
6
0
380,500
2
L
Kuzenbo
7,588
399
58
3
0
284,842
9
W
Cernunnos
10,887
573
130
7
0
351,011
3
W
Hades
11,706
616
126
7
0
372,630
4
W
Atlas
9,667
509
23
1
0
371,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role