Player Matchup

Cerberus
Cerberus
AlexGhost42
Cerberus
Level 37
God Stats
5W - 3L
1,539 SR
Queue Stats
48W - 52L
1,451 Elo+
Party 3
Thoth
Thoth
Blze_Envy
Thoth
Level 47
God Stats
32W - 25L
1,408 SR
Queue Stats
383W - 380L
1,482 Elo+
Party 1
Sol
Sol
Krieg_45
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 40L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dreal1002
Cu Chulainn
Level 98
God Stats
57W - 52L
1,624 SR
Queue Stats
743W - 878L
1,477 Elo+
Party 1
Ratatoskr
Ratatoskr
tiatjtyree940
Ratatoskr
Level 83
God Stats
5W - 11L
1,494 SR
Queue Stats
647W - 756L
1,491 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,450 Elo+

VS

Team Averages
Level 71
1,542 SR
1,488 Elo+
Cliodhna
Cliodhna
AngryBriefcase
Cliodhna
Level 104
God Stats
6W - 3L
1,500 SR
Queue Stats
162W - 145L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Getting Results
Baron Samedi
Level 128
God Stats
14W - 11L
1,652 SR
Queue Stats
112W - 113L
1,488 Elo+
Solo
Cerberus
Cerberus
Glaculus
Cerberus
Level 10
God Stats
16W - 15L
1,541 SR
Queue Stats
100W - 89L
1,508 Elo+
Party 2
Achilles
Achilles
LNFreeze
Achilles
Level 83
God Stats
1W - 1L
1,552 SR
Queue Stats
127W - 122L
1,508 Elo+
Party 2
Izanami
Izanami
Leon S011 K
Izanami
Level 29
God Stats
18W - 17L
1,467 SR
Queue Stats
18W - 17L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexGhost42
Cerberus
20
5 / 5 / 17
15,743
543
5,579
30,132
49,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Blze_Envy
Thoth
20
9 / 5 / 10
16,864
582
21,319
21,009
8,086
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 6 / 10
16,347
564
20,005
27,282
13,770
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
dreal1002
Cu Chulainn
20
7 / 5 / 7
16,379
565
16,126
26,886
31,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
tiatjtyree940
Ratatoskr
20
17 / 8 / 9
18,265
630
30,957
31,187
13,689
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
20
16 / 12 / 4
15,650
540
31,406
29,758
12,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Getting Results
Baron Samedi
20
6 / 12 / 9
15,030
518
20,519
23,251
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Glaculus
Cerberus
17
1 / 9 / 7
10,975
378
8,011
27,303
32,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
LNFreeze
Achilles
20
5 / 6 / 12
13,375
461
15,037
27,430
45,726
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Leon S011 K
Izanami
7
0 / 6 / 1
7,993
276
1,791
5,425
658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
61
45
Kills
28
29
Deaths
45
53
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlexGhost42
Cerberus
5
5
17
2.7
L
Cliodhna
16
12
4
1.5
W
Thoth
Blze_Envy
Thoth
9
5
10
2.8
L
Baron Samedi
Getting Results
Baron Samedi
6
12
9
0.88
L
Cerberus
Glaculus
Cerberus
1
9
7
0.5
W
7
6
10
2
L
Achilles
LNFreeze
Achilles
5
6
12
1.83
L
Izanami
Leon S011 K
Izanami
0
6
1
0.08
W
Cu Chulainn
dreal1002
Cu Chulainn
7
5
7
2.1
W
Ratatoskr
tiatjtyree940
Ratatoskr
17
8
9
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,986
Damage
76,764
136,496
Taken
113,167
116,025
Mitigated
98,257
34,910
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlexGhost42
Cerberus
5,579
654
0
2,400
30,132
49,007
1,815
5,649
24,346
44,938
0
L
Cliodhna
31,406
6,307
0
2,814
29,758
12,603
0
7,776
21,982
0
116,865
W
Thoth
Blze_Envy
Thoth
21,319
891
316
5,136
21,009
8,086
1,207
4,714
15,899
103,875
0
L
Baron Samedi
Getting Results
Baron Samedi
20,519
1,264
1,566
3,020
23,251
6,359
0
15,298
7,953
92,970
0
L
Cerberus
Glaculus
Cerberus
8,011
813
0
2,837
27,303
32,911
0
12,443
14,860
33,909
0
W
20,005
7,951
0
13,489
27,282
13,770
14,147
6,936
19,992
155,359
17,418
L
Achilles
LNFreeze
Achilles
15,037
4,364
0
3,256
27,430
45,726
0
9,010
18,420
0
57,825
L
Izanami
Leon S011 K
Izanami
1,791
1,563
0
188
5,425
658
0
2,002
3,423
0
12,407
W
Cu Chulainn
dreal1002
Cu Chulainn
16,126
3,577
0
2,202
26,886
31,473
986
6,082
20,638
7,738
91,031
W
Ratatoskr
tiatjtyree940
Ratatoskr
30,957
19,302
0
11,367
31,187
13,689
1,207
4,194
24,137
0
156,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,598
Gold Earned
63,023
768
Minions Killed
475
0
Camps Cleared
0
2,587,505
Distance Traveled
2,023,788
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,743
543
77
3
0
529,859
4
L
Cliodhna
15,650
540
146
5
0
494,029
1
W
Thoth
16,864
582
165
6
0
558,144
3
L
Baron Samedi
15,030
518
147
5
0
451,209
5
L
Cerberus
10,975
378
74
3
0
489,999
0
W
Sol
16,347
564
200
7
0
470,000
1
L
Achilles
13,375
461
81
3
0
492,974
2
L
Izanami
7,993
276
27
1
0
95,577
1
W
Cu Chulainn
16,379
565
145
5
0
470,613
2
W
Ratatoskr
18,265
630
181
6
0
558,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role