Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Jinsei-Sensei
Thoth
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
UprootedCheese4
Amaterasu
Level 12
God Stats
1W - 1L
1,315 SR
Queue Stats
9W - 16L
1,066 Elo+
Party 1
Artemis
Artemis
biggey
Artemis
Level 22
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Kali
Kali
killmajor
Kali
Level 10
God Stats
0W - 1L
1,691 SR
Queue Stats
5W - 12L
1,379 Elo+
Party 1
Team Averages
Level 27
1,444 SR
1,303 Elo+

VS

Team Averages
Level 99
1,493 SR
1,366 Elo+
Baron Samedi
Baron Samedi
ArT0F_iLLo2tRaTN
Baron Samedi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
Blú89
Gilgamesh
Level 154
God Stats
8W - 8L
1,917 SR
Queue Stats
125W - 189L
1,406 Elo+
Party 2
Bastet
Bastet
KonanBrown
Bastet
Level 102
God Stats
20W - 28L
1,298 SR
Queue Stats
45W - 72L
1,258 Elo+
Party 2
Athena
Athena
LucasBrown
Athena
Level 143
God Stats
4W - 11L
1,404 SR
Queue Stats
197W - 286L
1,364 Elo+
Party 2
Neith
Neith
TonypzBrown
Neith
Level 91
God Stats
24W - 39L
1,345 SR
Queue Stats
60W - 111L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 5 / 3
10,524
752
12,253
16,594
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 2 / 7
9,779
699
8,748
6,559
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
UprootedCheese4
Amaterasu
17
3 / 11 / 6
10,487
749
8,440
21,328
12,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
biggey
Artemis
16
1 / 5 / 1
9,141
653
5,948
12,680
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
15
2 / 6 / 2
9,146
653
6,073
16,022
6,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArT0F_iLLo2tRaTN
Baron Samedi
18
7 / 3 / 5
11,559
826
14,657
9,604
5,313
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Blú89
Gilgamesh
18
6 / 4 / 13
11,314
808
11,589
18,271
20,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
KonanBrown
Bastet
19
9 / 3 / 11
11,655
833
10,610
13,798
6,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
LucasBrown
Athena
18
5 / 2 / 14
11,120
794
14,184
14,521
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 11
10,033
717
6,293
5,839
2,238
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
12
Kills
29
29
Deaths
12
19
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
5
3
1.3
W
Baron Samedi
ArT0F_iLLo2tRaTN
Baron Samedi
7
3
5
3.17
W
Gilgamesh
Blú89
Gilgamesh
6
4
13
3.13
L
1
2
7
2.25
W
Bastet
KonanBrown
Bastet
9
3
11
4.83
W
Athena
LucasBrown
Athena
5
2
14
6
W
2
0
11
7.5
L
Amaterasu
UprootedCheese4
Amaterasu
3
11
6
0.55
L
Artemis
biggey
Artemis
1
5
1
0.3
L
Kali
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,462
Damage
57,333
73,183
Taken
62,033
30,124
Mitigated
43,344
8,682
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,253
4,650
0
2,165
16,594
5,764
260
6,822
9,453
0
33,321
W
Baron Samedi
ArT0F_iLLo2tRaTN
Baron Samedi
14,657
707
416
1,826
9,604
5,313
1,048
1,154
8,450
37,944
0
W
Gilgamesh
Blú89
Gilgamesh
11,589
3,044
333
2,619
18,271
20,528
1,040
2,558
15,713
0
30,495
L
8,748
662
0
0
6,559
1,968
0
2,558
3,890
33,494
0
W
Bastet
KonanBrown
Bastet
10,610
2,846
0
3,260
13,798
6,634
2,633
2,267
11,531
0
36,740
W
Athena
LucasBrown
Athena
14,184
2,815
348
3,958
14,521
8,631
2,207
2,257
12,264
38,008
0
W
6,293
1,839
583
971
5,839
2,238
4,010
512
5,327
0
22,776
L
Amaterasu
UprootedCheese4
Amaterasu
8,440
3,547
129
2,193
21,328
12,041
0
6,895
13,687
0
25,313
L
Artemis
biggey
Artemis
5,948
2,454
0
2,400
12,680
4,283
1,080
5,764
6,626
0
29,563
L
Kali
6,073
2,952
0
1,795
16,022
6,068
0
5,917
9,763
0
23,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,077
Gold Earned
55,681
216
Minions Killed
245
0
Camps Cleared
0
1,110,723
Distance Traveled
1,379,344
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,524
752
46
3
0
222,184
1
W
Baron Samedi
11,559
826
59
4
0
219,171
2
W
Gilgamesh
11,314
808
42
3
0
272,080
0
L
Thoth
9,779
699
50
4
0
256,284
0
W
Bastet
11,655
833
59
4
0
289,049
0
W
Athena
11,120
794
58
4
0
329,287
1
W
Neith
10,033
717
27
2
0
269,757
2
L
Amaterasu
10,487
749
41
3
0
228,642
0
L
Artemis
9,141
653
49
4
0
183,146
1
L
Kali
9,146
653
30
2
0
220,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role