Player Matchup

Discordia
Discordia
Gold II
Franchiser
Discordia
Gold II
Level 120
God Stats
10W - 5L
1,578 SR
Queue Stats
149W - 147L
1,707 MMR
Party 2
Charybdis
Charybdis
Gold I
InvaZioN
Charybdis
Gold I
Level 159
God Stats
8W - 14L
1,498 SR
Queue Stats
245W - 240L
1,575 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
Lolbot63
Gilgamesh
Silver II
Level 104
God Stats
10W - 8L
1,275 SR
Queue Stats
143W - 136L
1,430 MMR
Party 2
Tyr
Tyr
Platinum V
NachoLaVergota
Tyr
Platinum V
Level 155
God Stats
17W - 17L
1,387 SR
Queue Stats
124W - 109L
1,549 MMR
Solo
Ares
Ares
Gold I
Slothity
Ares
Gold I
Level 148
God Stats
3W - 1L
1,793 SR
Queue Stats
130W - 123L
1,513 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,506 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,637 SR
1,550 MMR
Loki
Loki
Gold II
CashMoneyMawk
Loki
Gold II
Level 62
God Stats
1W - 3L
1,560 SR
Queue Stats
73W - 63L
1,513 MMR
Solo
Scylla
Scylla
Gold V
Feared Tactix
Scylla
Gold V
Level 125
God Stats
5W - 4L
1,673 SR
Queue Stats
59W - 58L
1,574 MMR
Party 1
Rama
Rama
Gold IV
Gadgenite
Rama
Gold IV
Level 158
God Stats
6W - 1L
1,619 SR
Queue Stats
102W - 105L
1,515 MMR
Solo
Odin
Odin
Gold V
GonCrazy
Odin
Gold V
Level 86
God Stats
6W - 3L
1,825 SR
Queue Stats
35W - 35L
1,574 MMR
Party 1
Geb
Geb
Gold I
IMissFilthyFrank
Geb
Gold I
Level 129
God Stats
32W - 27L
1,510 SR
Queue Stats
528W - 521L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franchiser
Discordia
19
2 / 4 / 9
12,957
540
10,831
11,113
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
InvaZioN
Charybdis
20
7 / 4 / 3
15,317
638
20,277
19,650
9,173
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Lolbot63
Gilgamesh
19
4 / 2 / 7
12,915
538
11,494
19,405
11,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 4 / 7
14,240
593
15,210
23,152
31,349
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
18
2 / 3 / 13
12,746
531
21,277
22,126
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneMulanThoth

VS

Bans
BastetCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 8
12,585
524
11,689
21,013
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 8
11,161
465
12,536
10,883
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
18
5 / 4 / 1
11,720
488
13,531
18,119
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
19
3 / 3 / 7
12,550
523
13,022
22,993
27,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 5 / 8
9,528
397
6,473
24,117
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
20
Kills
17
17
Deaths
20
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
3
3
8
2.33
W
Discordia
Franchiser
Discordia
2
4
9
1.63
L
Rama
5
4
1
1.38
L
Odin
3
3
7
2.17
L
1
5
8
1
W
Charybdis
InvaZioN
Charybdis
7
4
3
2.13
W
Gilgamesh
Lolbot63
Gilgamesh
4
2
7
3.75
W
5
4
7
2.13
W
Ares
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,089
Damage
57,251
95,446
Taken
97,125
84,751
Mitigated
68,125
27,819
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,689
4,780
0
5,370
21,013
7,820
0
5,289
15,724
0
85,812
L
12,536
1,172
0
348
10,883
4,649
0
5,164
5,719
81,778
0
W
Discordia
Franchiser
Discordia
10,831
43
0
2,193
11,113
4,754
0
2,991
8,122
100,203
0
L
Rama
13,531
11,375
0
9,944
18,119
6,316
0
3,639
14,480
0
76,804
L
Odin
13,022
2,218
0
3,830
22,993
27,639
0
7,564
15,429
0
81,057
L
6,473
961
644
3,062
24,117
21,701
0
14,078
10,039
15,140
0
W
Charybdis
InvaZioN
Charybdis
20,277
12,901
0
10,754
19,650
9,173
3,667
2,967
16,683
0
147,298
W
Gilgamesh
Lolbot63
Gilgamesh
11,494
3,182
0
2,481
19,405
11,604
936
5,234
13,905
0
100,488
W
15,210
1,511
0
6,947
23,152
31,349
408
2,640
20,512
19,705
82,363
W
Ares
21,277
1,210
168
5,276
22,126
27,871
411
6,881
15,245
59,406
2,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,175
Gold Earned
57,544
778
Minions Killed
587
0
Camps Cleared
0
2,427,614
Distance Traveled
2,384,314
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,585
524
142
6
0
525,883
8
L
Scylla
11,161
465
147
6
0
451,206
5
W
Discordia
12,957
540
170
7
0
465,439
7
L
Rama
11,720
488
129
5
0
460,870
9
L
Odin
12,550
523
158
7
0
450,172
5
L
Geb
9,528
397
11
0
0
496,183
12
W
Charybdis
15,317
638
218
9
0
450,585
6
W
Gilgamesh
12,915
538
144
6
0
562,930
2
W
Tyr
14,240
593
193
8
0
474,417
5
W
Ares
12,746
531
53
2
0
474,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role