Player Matchup

Zeus
Zeus
DoonieMan1
Zeus
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
244W - 220L
1,482 Elo+
Solo
Nemesis
Nemesis
Karick_17
Nemesis
Level 26
God Stats
3W - 7L
1,352 SR
Queue Stats
83W - 101L
1,106 Elo+
Party 2
Loki
Loki
RuthenicPower11
Loki
Level 61
God Stats
21W - 21L
1,520 SR
Queue Stats
186W - 173L
1,392 Elo+
Solo
Bellona
Bellona
ScarletSpyderr
Bellona
Level 50
God Stats
55W - 50L
1,457 SR
Queue Stats
256W - 290L
1,353 Elo+
Solo
Janus
Janus
TGM_Bloodz
Janus
Level 37
God Stats
3W - 4L
1,328 SR
Queue Stats
120W - 147L
1,303 Elo+
Party 2
Team Averages
Level 55
1,431 SR
1,327 Elo+

VS

Team Averages
Level 75
1,512 SR
1,395 Elo+
Horus
Horus
DeathsCaddy
Horus
Level 69
God Stats
11W - 11L
1,504 SR
Queue Stats
95W - 83L
1,345 Elo+
Solo
Heimdallr
Heimdallr
FaZe clapped599
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,430 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
Level 97
God Stats
13W - 12L
1,407 SR
Queue Stats
57W - 64L
1,318 Elo+
Party 1
Athena
Athena
dandersen2
Athena
Level 75
God Stats
33W - 16L
1,649 SR
Queue Stats
40W - 28L
1,416 Elo+
Party 1
Set
Set
destructor_305
Set
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 381L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,436
585
3,107
6,125
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Karick_17
Nemesis
12
4 / 2 / 5
6,651
605
7,229
5,185
1,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 1 / 4
7,122
647
4,561
6,908
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 2 / 1
7,055
641
6,625
7,325
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
11
3 / 0 / 6
6,601
600
4,639
2,705
635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,897
536
3,684
10,193
5,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
FaZe clapped599
Heimdallr
11
2 / 3 / 1
6,155
560
4,846
6,320
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
9
1 / 3 / 1
5,525
502
1,820
4,730
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
dandersen2
Athena
8
1 / 5 / 0
5,364
488
1,831
11,247
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 2
6,445
586
3,285
7,866
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
7
7
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
1
2
1
0.75
L
Heimdallr
FaZe clapped599
Heimdallr
2
3
1
0.83
W
Nemesis
Karick_17
Nemesis
4
2
5
3.25
W
5
1
4
7
W
5
2
1
2.75
W
Janus
3
0
6
6
L
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
1
3
1
0.5
L
Athena
dandersen2
Athena
1
5
0
0.2
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,161
Damage
15,466
28,248
Taken
40,356
10,504
Mitigated
16,634
5,924
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,684
2,067
143
2,251
10,193
5,245
0
0
10,193
0
21,789
W
3,107
697
0
1,329
6,125
1,853
156
0
6,122
31,800
2,010
L
Heimdallr
FaZe clapped599
Heimdallr
4,846
1,594
0
724
6,320
2,385
706
2,608
3,712
0
30,370
W
Nemesis
Karick_17
Nemesis
7,229
2,571
103
834
5,185
1,432
530
1,143
4,042
0
34,069
W
4,561
1,560
0
265
6,908
1,729
0
58
6,635
0
35,618
W
6,625
2,344
85
3,308
7,325
4,855
600
0
6,944
0
27,726
W
Janus
4,639
621
0
0
2,705
635
282
630
2,075
26,932
0
L
Ah Muzen Cab
TheGodFouader
Ah Muzen Cab
1,820
796
0
1,330
4,730
1,466
1,146
1,210
3,520
0
20,854
L
Athena
dandersen2
Athena
1,831
675
0
1,786
11,247
4,934
0
3,663
7,584
16,635
0
L
3,285
1,181
0
2,126
7,866
2,604
0
60
7,806
0
27,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,865
Gold Earned
29,386
302
Minions Killed
245
0
Camps Cleared
0
1,165,291
Distance Traveled
1,014,554
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,897
536
33
3
0
216,309
0
W
Zeus
6,436
585
66
6
0
237,768
2
L
Heimdallr
6,155
560
63
6
0
205,535
0
W
Nemesis
6,651
605
62
6
0
230,466
0
W
Loki
7,122
647
63
6
0
268,997
4
W
Bellona
7,055
641
57
5
0
215,632
0
W
Janus
6,601
600
54
5
0
212,428
0
L
Ah Muzen Cab
5,525
502
56
5
0
199,815
2
L
Athena
5,364
488
26
2
0
181,483
4
L
Set
6,445
586
67
6
0
211,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role