Player Matchup

Nike
Nike
DATSMYSUNOP
Nike
Level 65
God Stats
5W - 1L
1,561 SR
Queue Stats
5W - 1L
1,624 Elo+
Party 2
Hera
Hera
JAC_55
Hera
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 148L
1,448 Elo+
Party 2
Horus
Horus
Mr_Humberfloob1
Horus
Level 19
God Stats
5W - 5L
1,574 SR
Queue Stats
13W - 18L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Protezoic
Hou Yi
Level 121
God Stats
8W - 3L
1,886 SR
Queue Stats
185W - 156L
1,572 Elo+
Party 2
Arachne
Arachne
xSup3rScrubx
Arachne
Level 102
God Stats
10W - 5L
1,793 SR
Queue Stats
119W - 100L
1,587 Elo+
Party 2
Team Averages
Level 84
1,663 SR
1,578 Elo+

VS

Team Averages
Level 38
1,508 SR
1,486 Elo+
Jing Wei
Jing Wei
IIIllIlIllIIll
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 3
Bellona
Bellona
Keaun
Bellona
Level 26
God Stats
2W - 3L
1,541 SR
Queue Stats
113W - 102L
1,546 Elo+
Party 1
Merlin
Merlin
Rhýmës
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 3
Thor
Thor
TMGood
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 85L
1,560 Elo+
Party 1
Athena
Athena
sovve
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,862
524
3,426
12,371
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
JAC_55
Hera
13
4 / 3 / 4
8,387
559
6,786
6,292
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 12
8,379
559
5,059
11,987
8,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Protezoic
Hou Yi
14
7 / 0 / 7
9,443
630
9,710
9,290
2,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
xSup3rScrubx
Arachne
16
7 / 2 / 5
9,800
653
8,280
11,309
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
0 / 5 / 1
6,516
434
4,975
7,846
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Keaun
Bellona
12
2 / 2 / 2
7,798
520
9,998
8,986
7,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Rhýmës
Merlin
11
1 / 3 / 4
6,918
461
5,469
6,509
2,138
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
TMGood
Thor
12
6 / 4 / 1
8,080
539
5,894
10,913
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
sovve
Athena
11
0 / 4 / 3
6,923
462
4,524
12,165
7,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Jing Wei
0
5
1
0.1
W
Hera
JAC_55
Hera
4
3
4
2
L
Bellona
Keaun
Bellona
2
2
2
1.5
W
0
0
12
6
W
Hou Yi
Protezoic
Hou Yi
7
0
7
10.5
L
Merlin
Rhýmës
Merlin
1
3
4
1
L
Thor
TMGood
Thor
6
4
1
1.63
L
Athena
sovve
Athena
0
4
3
0.38
W
Arachne
xSup3rScrubx
Arachne
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
30,860
51,249
Taken
46,419
25,377
Mitigated
23,396
18,069
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,426
1,000
0
2,676
12,371
6,282
0
266
12,105
1,572
34,086
L
Jing Wei
4,975
3,540
0
1,119
7,846
1,434
1,032
681
7,165
0
36,156
W
Hera
JAC_55
Hera
6,786
1,243
0
360
6,292
1,909
1,203
2,502
3,790
50,129
0
L
Bellona
Keaun
Bellona
9,998
3,719
0
2,991
8,986
7,718
560
393
8,159
0
42,410
W
5,059
2,142
3,086
4,296
11,987
8,256
103
3,072
8,915
0
21,075
W
Hou Yi
Protezoic
Hou Yi
9,710
4,065
0
2,802
9,290
2,806
2,432
1,433
7,857
0
67,817
L
Merlin
Rhýmës
Merlin
5,469
430
0
570
6,509
2,138
0
1,693
4,816
36,052
0
L
Thor
TMGood
Thor
5,894
1,585
0
2,503
10,913
5,001
0
1,773
9,140
0
41,390
L
Athena
sovve
Athena
4,524
1,091
1,712
1,997
12,165
7,105
0
2,727
9,400
19,215
0
W
Arachne
xSup3rScrubx
Arachne
8,280
5,165
0
4,849
11,309
6,124
1,490
2,720
8,458
0
57,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
36,235
394
Minions Killed
331
0
Camps Cleared
0
1,509,388
Distance Traveled
1,455,776
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,862
524
73
5
0
296,129
0
L
Jing Wei
6,516
434
76
5
0
280,566
1
W
Hera
8,387
559
87
6
0
282,879
2
L
Bellona
7,798
520
84
6
0
303,280
2
W
Horus
8,379
559
31
2
0
291,920
3
W
Hou Yi
9,443
630
98
7
0
292,107
5
L
Merlin
6,918
461
70
5
0
274,284
1
L
Thor
8,080
539
74
5
0
259,352
1
L
Athena
6,923
462
27
2
0
338,294
5
W
Arachne
9,800
653
105
7
0
346,353
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role