Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
hatsuyumē
Loki
Level 153
God Stats
2W - 0L
1,754 SR
Queue Stats
18W - 7L
1,600 Elo+
Solo
Team Averages
Level 114
1,551 SR
1,520 Elo+

VS

Team Averages
Level 101
1,508 SR
1,531 Elo+
Kukulkan
Kukulkan
LippiTV
Kukulkan
Level 59
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Vamana
Vamana
MerfinStone
Vamana
Level 120
God Stats
21W - 30L
1,493 SR
Queue Stats
311W - 327L
1,549 Elo+
Solo
Sylvanus
Sylvanus
TestMan55
Sylvanus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,521 Elo+
Solo
Hachiman
Hachiman
TheRick339
Hachiman
Level 128
God Stats
18W - 11L
1,548 SR
Queue Stats
380W - 391L
1,538 Elo+
Solo
Agni
Agni
Thoro02
Agni
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
365W - 272L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
9 / 1 / 3
7,647
695
6,125
5,152
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
12
6 / 1 / 3
7,505
682
6,049
7,379
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
 
Danzaburou
11
5 / 1 / 4
7,118
647
6,545
5,998
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
 
Khepri
10
0 / 0 / 9
6,307
573
3,073
7,120
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 2
6,541
595
3,820
7,898
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LippiTV
Kukulkan
7
0 / 8 / 0
4,410
401
692
5,350
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
11
0 / 1 / 0
6,154
559
5,187
6,445
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
TestMan55
Sylvanus
7
0 / 5 / 3
4,978
453
2,593
10,114
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
TheRick339
Hachiman
9
2 / 4 / 1
5,291
481
4,532
6,099
1,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Thoro02
Agni
11
2 / 2 / 0
6,269
570
5,654
5,581
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
20
Kills
4
4
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
1
3
10.5
W
Arachne
 
Arachne
6
1
3
7.5
W
Danzaburou
 
Danzaburou
5
1
4
7
W
Khepri
 
Khepri
0
0
9
4.5
L
Kukulkan
LippiTV
Kukulkan
0
8
0
0
L
Vamana
0
1
0
0
L
Sylvanus
TestMan55
Sylvanus
0
5
3
0.3
L
Hachiman
TheRick339
Hachiman
2
4
1
0.63
L
Agni
Thoro02
Agni
2
2
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,612
Damage
18,658
33,547
Taken
33,589
12,372
Mitigated
12,915
12,830
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,125
1,028
0
1,210
5,152
1,493
78
1,766
3,248
34,401
0
W
Arachne
 
Arachne
6,049
3,457
0
3,940
7,379
3,035
0
1,888
5,368
0
45,561
W
Danzaburou
 
Danzaburou
6,545
2,841
0
2,639
5,998
1,623
1,210
1,555
4,433
0
41,496
W
Khepri
 
Khepri
3,073
469
0
1,394
7,120
3,996
0
3,144
3,863
13,997
0
L
Kukulkan
LippiTV
Kukulkan
692
126
0
0
5,350
1,192
0
2,123
3,105
12,206
0
L
Vamana
5,187
1,270
0
3,148
6,445
3,998
0
0
6,445
0
36,247
L
Sylvanus
TestMan55
Sylvanus
2,593
826
487
2,462
10,114
4,401
0
4,103
5,949
9,881
0
L
Hachiman
TheRick339
Hachiman
4,532
2,303
0
736
6,099
1,819
0
2,184
3,763
0
23,948
L
Agni
Thoro02
Agni
5,654
189
0
1,057
5,581
1,505
0
444
5,129
38,445
0
W
3,820
450
0
3,647
7,898
2,225
0
202
7,696
0
35,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
27,102
299
Minions Killed
266
0
Camps Cleared
0
1,128,844
Distance Traveled
948,440
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,647
695
66
6
0
220,417
3
W
Arachne
7,505
682
67
6
0
266,443
2
W
Danzaburou
7,118
647
78
7
0
208,848
4
W
Khepri
6,307
573
23
2
0
206,126
3
L
Kukulkan
4,410
401
25
2
0
176,249
0
L
Vamana
6,154
559
79
7
0
200,678
3
L
Sylvanus
4,978
453
13
1
0
164,419
6
L
Hachiman
5,291
481
54
5
0
184,812
2
L
Agni
6,269
570
95
9
0
222,282
3
W
Loki
6,541
595
65
6
0
227,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role