Player Matchup

Rama
Rama
Dylemic
Rama
Level 27
God Stats
2W - 1L
1,439 SR
Queue Stats
34W - 26L
1,601 Elo+
Party 1
Zeus
Zeus
InfinitySpîce
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,709 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MaCh Oblivion
Tsukuyomi
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
241W - 246L
1,671 Elo+
Solo
Thoth
Thoth
Miyube
Thoth
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 87L
1,627 Elo+
Party 1
Vamana
Vamana
Xx_NRGbrice_xX
Vamana
Level 93
God Stats
1W - 2L
1,202 SR
Queue Stats
4W - 2L
1,454 Elo+
Solo
Team Averages
Level 102
1,428 SR
1,612 Elo+

VS

Team Averages
Level 32
1,515 SR
1,508 Elo+
Neith
Neith
Eeveetail69
Neith
Level 22
God Stats
12W - 20L
1,603 SR
Queue Stats
26W - 32L
1,492 Elo+
Party 2
Nemesis
Nemesis
Jakwad
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
LongWhiteBoy
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Solo
Scylla
Scylla
MustHaveScylla
Scylla
Level 26
God Stats
0W - 2L
1,495 SR
Queue Stats
6W - 6L
1,698 Elo+
Party 2
Cernunnos
Cernunnos
StormBringer2425
Cernunnos
Level 83
God Stats
24W - 20L
1,477 SR
Queue Stats
491W - 510L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dylemic
Rama
19
11 / 6 / 10
12,785
852
14,606
15,787
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 3 / 11
11,654
777
21,475
7,588
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MaCh Oblivion
Tsukuyomi
20
8 / 5 / 14
13,211
881
10,889
14,640
7,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
Miyube
Thoth
20
11 / 3 / 9
12,826
855
16,495
8,273
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 5 / 15
11,611
774
10,814
22,937
20,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 6
10,402
693
8,884
14,675
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Jakwad
Nemesis
17
7 / 9 / 7
11,242
749
12,779
22,810
10,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
LongWhiteBoy
Amaterasu
15
0 / 6 / 6
9,525
635
3,516
13,963
5,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 6 / 1
12,720
848
17,810
13,150
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
16
1 / 9 / 5
9,781
652
5,388
17,304
4,723
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
37
Kills
22
22
Deaths
37
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
Dylemic
Rama
11
6
10
2.67
L
2
7
6
0.71
W
5
3
11
3.5
L
Nemesis
Jakwad
Nemesis
7
9
7
1.17
L
Amaterasu
LongWhiteBoy
Amaterasu
0
6
6
0.5
W
Tsukuyomi
MaCh Oblivion
Tsukuyomi
8
5
14
3
W
Thoth
Miyube
Thoth
11
3
9
5.17
L
12
6
1
2.08
L
Cernunnos
1
9
5
0.39
W
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,279
Damage
48,377
69,225
Taken
81,902
38,040
Mitigated
29,782
16,521
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dylemic
Rama
14,606
12,086
372
4,508
15,787
5,250
3,659
6,461
9,326
0
37,671
L
8,884
3,329
0
1,846
14,675
4,384
660
8,874
5,310
0
28,361
W
21,475
1,825
0
470
7,588
2,162
878
3,692
3,896
51,669
0
L
Nemesis
Jakwad
Nemesis
12,779
5,883
0
1,567
22,810
10,839
0
9,593
12,618
0
18,088
L
Amaterasu
LongWhiteBoy
Amaterasu
3,516
1,442
117
3,504
13,963
5,713
0
3,746
10,050
0
25,416
W
Tsukuyomi
MaCh Oblivion
Tsukuyomi
10,889
2,782
656
3,324
14,640
7,246
606
3,312
11,328
0
40,394
W
Thoth
Miyube
Thoth
16,495
625
0
977
8,273
3,171
2,045
1,399
6,874
45,882
0
L
17,810
1,079
0
250
13,150
4,123
0
5,670
7,168
65,336
0
L
Cernunnos
5,388
2,574
261
2,193
17,304
4,723
0
9,238
7,607
0
22,084
W
10,814
3,850
526
5,688
22,937
20,211
1,672
2,946
19,991
5,022
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,087
Gold Earned
53,670
281
Minions Killed
245
0
Camps Cleared
0
1,379,500
Distance Traveled
1,353,697
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,785
852
38
3
0
247,960
0
L
Neith
10,402
693
37
2
0
267,975
0
W
Zeus
11,654
777
58
4
0
270,188
2
L
Nemesis
11,242
749
17
1
0
290,369
1
L
Amaterasu
9,525
635
27
2
0
277,831
0
W
Tsukuyomi
13,211
881
44
3
0
293,670
2
W
Thoth
12,826
855
74
5
0
301,192
1
L
Scylla
12,720
848
120
8
0
273,435
1
L
Cernunnos
9,781
652
44
3
0
244,087
6
W
Vamana
11,611
774
67
4
0
266,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role