Player Matchup

Tsukuyomi
Tsukuyomi
HC xWHIPLASHx
Tsukuyomi
Level 69
God Stats
18W - 10L
1,203 SR
Queue Stats
242W - 176L
1,635 Elo+
Party 1
Tiamat
Tiamat
Smitty12080
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,579 Elo+
Party 3
Cerberus
Cerberus
SquidJew
Cerberus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 46L
1,627 Elo+
Party 3
Bellona
Bellona
StopSayinDat1
Bellona
Level 8
God Stats
2W - 2L
1,623 SR
Queue Stats
14W - 8L
1,631 Elo+
Party 3
Ullr
Ullr
Workoutwithme
Ullr
Level 14
God Stats
19W - 8L
1,500 SR
Queue Stats
162W - 100L
1,560 Elo+
Party 1
Team Averages
Level 37
1,465 SR
1,607 Elo+

VS

Team Averages
Level 86
1,795 SR
2,017 Elo+
Serqet
Serqet
DLB850
Serqet
Level 66
God Stats
41W - 7L
1,936 SR
Queue Stats
648W - 316L
2,003 Elo+
Party 2
Nemesis
Nemesis
Ermii
Nemesis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 25L
2,083 Elo+
Party 2
Athena
Athena
Jpatt
Athena
Level 139
God Stats
9W - 4L
2,005 SR
Queue Stats
437W - 250L
1,938 Elo+
Party 2
Ah Puch
Ah Puch
Rarium
Ah Puch
Level 63
God Stats
12W - 4L
1,592 SR
Queue Stats
627W - 319L
1,979 Elo+
Party 2
Danzaburou
Danzaburou
Valroy
Danzaburou
Level 118
God Stats
15W - 2L
1,942 SR
Queue Stats
308W - 32L
2,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HC xWHIPLASHx
Tsukuyomi
19
2 / 13 / 13
13,206
1,101
16,581
21,661
9,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
19
4 / 9 / 10
14,013
1,168
19,776
18,651
12,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
SquidJew
Cerberus
19
5 / 6 / 11
14,755
1,230
12,591
26,438
32,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
20
6 / 7 / 14
15,496
1,291
19,073
31,041
31,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 10 / 13
15,065
1,255
23,345
23,736
11,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DLB850
Serqet
20
9 / 3 / 22
15,108
1,259
17,772
19,296
27,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Ermii
Nemesis
20
16 / 6 / 17
16,689
1,391
22,896
22,419
8,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Jpatt
Athena
20
5 / 7 / 27
14,659
1,222
10,732
21,605
33,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
Rarium
Ah Puch
20
6 / 3 / 23
15,229
1,269
28,898
13,084
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Valroy
Danzaburou
20
9 / 5 / 27
16,631
1,386
32,448
19,004
9,277
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
161
24
Kills
45
45
Deaths
24
61
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Serqet
DLB850
Serqet
9
3
22
6.67
W
Nemesis
Ermii
Nemesis
16
6
17
4.08
L
Tsukuyomi
HC xWHIPLASHx
Tsukuyomi
2
13
13
0.65
W
Athena
Jpatt
Athena
5
7
27
2.64
W
Ah Puch
Rarium
Ah Puch
6
3
23
5.83
L
Tiamat
4
9
10
1
L
Cerberus
SquidJew
Cerberus
5
6
11
1.75
L
Bellona
6
7
14
1.86
W
Danzaburou
Valroy
Danzaburou
9
5
27
4.5
L
7
10
13
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,366
Damage
112,746
121,527
Taken
95,408
97,169
Mitigated
84,788
11,101
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DLB850
Serqet
17,772
2,617
0
1,277
19,296
27,968
0
6,279
13,017
0
18,924
W
Nemesis
Ermii
Nemesis
22,896
13,565
131
3,255
22,419
8,644
0
9,278
13,141
0
34,660
L
Tsukuyomi
HC xWHIPLASHx
Tsukuyomi
16,581
5,381
0
382
21,661
9,525
0
5,945
15,002
0
30,608
W
Athena
Jpatt
Athena
10,732
2,478
0
0
21,605
33,765
0
7,960
13,645
15,825
0
W
Ah Puch
Rarium
Ah Puch
28,898
846
0
1,915
13,084
5,134
0
3,896
9,188
71,102
0
L
Tiamat
19,776
2,542
272
2,385
18,651
12,103
0
6,198
11,433
43,106
0
L
Cerberus
SquidJew
Cerberus
12,591
686
0
2,870
26,438
32,648
0
7,583
17,189
27,132
0
L
Bellona
19,073
4,779
1,565
2,091
31,041
31,073
0
15,036
14,972
1,323
40,141
W
Danzaburou
Valroy
Danzaburou
32,448
14,546
0
1,516
19,004
9,277
0
5,683
13,321
0
66,014
L
23,345
12,075
0
1,536
23,736
11,820
0
4,868
18,058
0
51,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,535
Gold Earned
78,316
250
Minions Killed
226
6
Camps Cleared
9
1,212,268
Distance Traveled
1,200,730
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,108
1,259
13
1
0
272,050
1
W
Nemesis
16,689
1,391
15
1
2
225,627
1
L
Tsukuyomi
13,206
1,101
28
2
1
226,247
0
W
Athena
14,659
1,222
10
1
2
221,709
0
W
Ah Puch
15,229
1,269
113
9
1
253,401
1
L
Tiamat
14,013
1,168
67
6
0
236,412
0
L
Cerberus
14,755
1,230
32
3
0
254,106
1
L
Bellona
15,496
1,291
64
5
2
250,952
1
W
Danzaburou
16,631
1,386
75
6
4
227,943
1
L
Ullr
15,065
1,255
59
5
3
244,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role