Player Matchup

Hel
Hel
Jewbaccathecook
Hel
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 2
Danzaburou
Danzaburou
OrangeTicTac40
Danzaburou
Level 32
God Stats
2W - 10L
1,761 SR
Queue Stats
28W - 34L
1,363 Elo+
Party 2
Chaac
Chaac
PieServer
Chaac
Level 68
God Stats
7W - 12L
1,211 SR
Queue Stats
36W - 55L
1,310 Elo+
Party 2
Team Averages
Level 42
1,417 SR
1,308 Elo+

VS

Team Averages
Level 52
1,358 SR
1,165 Elo+
Mulan
Mulan
GoofyTaco
Mulan
Level 62
God Stats
10W - 19L
1,325 SR
Queue Stats
112W - 164L
1,256 Elo+
Party 1
Zeus
Zeus
HoppyGopher
Zeus
Level 65
God Stats
2W - 1L
1,438 SR
Queue Stats
64W - 98L
1,103 Elo+
Party 1
Ares
Ares
tight_loaf8
Ares
Level 28
God Stats
2W - 4L
1,311 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 0
10,875
518
1,441
14,658
5,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
OrangeTicTac40
Danzaburou
16
1 / 9 / 0
12,185
580
5,461
16,529
3,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
PieServer
Chaac
16
0 / 6 / 1
11,922
568
13,822
22,425
23,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GoofyTaco
Mulan
20
6 / 0 / 19
14,345
683
10,705
10,983
13,756
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 0 / 7
15,785
752
27,679
11,202
4,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 21
12,739
607
8,067
10,677
13,834
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
72
1
Kills
25
25
Deaths
1
1
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mulan
GoofyTaco
Mulan
6
0
19
15.5
W
18
0
7
21.5
L
0
10
0
0
L
Danzaburou
OrangeTicTac40
Danzaburou
1
9
0
0.11
L
Chaac
PieServer
Chaac
0
6
1
0.08
W
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,724
Damage
46,451
53,612
Taken
32,862
31,768
Mitigated
32,237
14,027
Healing
3,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
GoofyTaco
Mulan
10,705
747
0
2,085
10,983
13,756
1,073
1,497
9,486
0
56,649
W
27,679
2,468
0
943
11,202
4,647
1,376
354
10,848
69,214
0
L
1,441
344
2,087
1,200
14,658
5,123
33
9,960
4,698
11,407
0
L
Danzaburou
OrangeTicTac40
Danzaburou
5,461
803
249
1,324
16,529
3,143
369
13,309
3,220
0
37,872
L
Chaac
PieServer
Chaac
13,822
2,893
298
8,869
22,425
23,502
847
12,522
9,903
0
59,353
W
8,067
17
0
0
10,677
13,834
402
680
9,997
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
42,869
155
Minions Killed
178
5
Camps Cleared
7
952,244
Distance Traveled
1,149,329
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,345
683
90
4
4
399,655
1
W
Zeus
15,785
752
73
3
3
378,305
0
L
Hel
10,875
518
18
1
0
264,485
0
L
Danzaburou
12,185
580
64
3
1
318,339
0
L
Chaac
11,922
568
73
3
4
369,420
2
W
Ares
12,739
607
15
1
0
371,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role