Player Matchup

Neith
Neith
Blxck_Warrior_23
Neith
Level 67
God Stats
7W - 6L
1,466 SR
Queue Stats
59W - 60L
1,430 Elo+
Party 2
Chang'e
Chang'e
SMOKE_U_12
Chang'e
Level 125
God Stats
3W - 1L
1,403 SR
Queue Stats
118W - 113L
1,354 Elo+
Party 2
Agni
Agni
Saucy_on_molly
Agni
Level 106
God Stats
1W - 3L
1,162 SR
Queue Stats
22W - 24L
1,373 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bulskiii
Ah Muzen Cab
Level 64
God Stats
1W - 1L
1,315 SR
Queue Stats
99W - 112L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
vcouscousv
Gilgamesh
Level 60
God Stats
6W - 9L
1,387 SR
Queue Stats
72W - 82L
1,346 Elo+
Party 2
Team Averages
Level 84
1,347 SR
1,374 Elo+

VS

Team Averages
Level 31
1,379 SR
1,222 Elo+
Cthulhu
Cthulhu
EliteTendy50
Cthulhu
Level 7
God Stats
8W - 14L
1,336 SR
Queue Stats
8W - 19L
1,154 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HockeyChompy5
Morgan Le Fay
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,168 Elo+
Party 1
Heimdallr
Heimdallr
cptindestroyer
Heimdallr
Level 27
God Stats
0W - 4L
1,139 SR
Queue Stats
14W - 24L
1,168 Elo+
Party 1
Atlas
Atlas
juma469
Atlas
Level 29
God Stats
3W - 9L
1,185 SR
Queue Stats
29W - 54L
1,168 Elo+
Party 1
Da Ji
Da Ji
unknown_play143
Da Ji
Level 56
God Stats
14W - 16L
1,735 SR
Queue Stats
434W - 440L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
8,180
511
7,502
8,355
2,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SMOKE_U_12
Chang'e
15
9 / 0 / 10
9,197
575
12,249
11,643
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
11 / 0 / 3
9,755
610
12,548
7,943
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bulskiii
Ah Muzen Cab
13
2 / 1 / 4
8,267
517
3,633
6,084
2,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
vcouscousv
Gilgamesh
13
3 / 3 / 12
8,487
530
4,825
11,196
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteTendy50
Cthulhu
13
0 / 1 / 1
6,816
426
1,860
7,461
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
HockeyChompy5
Morgan Le Fay
11
2 / 10 / 2
6,973
436
5,260
13,369
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
cptindestroyer
Heimdallr
11
0 / 5 / 0
6,673
417
4,953
11,058
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
juma469
Atlas
12
2 / 4 / 3
7,668
479
5,697
14,433
12,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 0
7,443
465
4,906
14,203
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
27
Kills
5
5
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Cthulhu
EliteTendy50
Cthulhu
0
1
1
0.5
L
Morgan Le Fay
HockeyChompy5
Morgan Le Fay
2
10
2
0.3
W
Chang'e
SMOKE_U_12
Chang'e
9
0
10
14
W
11
0
3
12.5
W
Ah Muzen Cab
bulskiii
Ah Muzen Cab
2
1
4
4
L
Heimdallr
cptindestroyer
Heimdallr
0
5
0
0
L
Atlas
juma469
Atlas
2
4
3
0.88
L
1
7
0
0.14
W
Gilgamesh
vcouscousv
Gilgamesh
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,757
Damage
22,676
45,221
Taken
60,524
16,082
Mitigated
26,523
17,646
Healing
13,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,502
3,064
0
2,744
8,355
2,575
956
1,981
6,294
0
37,789
L
Cthulhu
EliteTendy50
Cthulhu
1,860
0
0
1,413
7,461
4,287
174
1,669
5,654
31,855
0
L
Morgan Le Fay
HockeyChompy5
Morgan Le Fay
5,260
1,166
162
2,071
13,369
2,904
0
7,266
5,509
18,869
0
W
Chang'e
SMOKE_U_12
Chang'e
12,249
906
2,734
5,818
11,643
3,720
627
2,939
8,616
50,396
0
W
12,548
735
0
1,377
7,943
2,801
1,693
2,990
4,659
53,620
0
W
Ah Muzen Cab
bulskiii
Ah Muzen Cab
3,633
1,497
0
1,119
6,084
2,079
2,706
2,592
3,482
0
41,059
L
Heimdallr
cptindestroyer
Heimdallr
4,953
1,655
0
1,784
11,058
2,481
930
4,898
5,873
0
34,676
L
Atlas
juma469
Atlas
5,697
1,880
350
3,012
14,433
12,530
216
5,524
8,491
23,057
0
L
4,906
1,074
0
4,213
14,203
4,321
0
3,691
10,200
0
50,048
W
Gilgamesh
vcouscousv
Gilgamesh
4,825
971
0
3,854
11,196
4,907
237
1,725
9,353
0
39,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,886
Gold Earned
35,573
397
Minions Killed
280
0
Camps Cleared
0
1,534,649
Distance Traveled
1,383,066
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,180
511
76
5
0
289,687
5
L
Cthulhu
6,816
426
55
3
0
301,396
0
L
Morgan Le Fay
6,973
436
35
2
0
249,052
1
W
Chang'e
9,197
575
66
4
0
313,483
2
W
Agni
9,755
610
99
6
0
318,112
5
W
Ah Muzen Cab
8,267
517
89
6
0
281,893
3
L
Heimdallr
6,673
417
70
4
0
254,328
4
L
Atlas
7,668
479
27
2
0
303,024
2
L
Da Ji
7,443
465
93
6
0
275,266
2
W
Gilgamesh
8,487
530
67
4
0
331,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role