Player Matchup

Chaac
Chaac
Damronth
Chaac
Level 86
God Stats
6W - 11L
1,450 SR
Queue Stats
22W - 36L
1,404 Elo+
Party 2
Izanami
Izanami
Fox_Scarlett
Izanami
Level 87
God Stats
21W - 23L
1,606 SR
Queue Stats
30W - 47L
1,383 Elo+
Party 2
Nemesis
Nemesis
JustinNomercy14
Nemesis
Level 14
God Stats
2W - 1L
1,268 SR
Queue Stats
38W - 52L
1,287 Elo+
Solo
Atlas
Atlas
Shinuchi
Atlas
Level 27
God Stats
2W - 0L
1,868 SR
Queue Stats
27W - 18L
1,545 Elo+
Solo
Olorun
Olorun
Taeglin
Olorun
Level 17
God Stats
2W - 5L
1,196 SR
Queue Stats
2W - 5L
1,254 Elo+
Party 2
Team Averages
Level 46
1,478 SR
1,375 Elo+

VS

Team Averages
Level 51
1,384 SR
1,424 Elo+
Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Horne123
Zeus
Level 16
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 4L
1,696 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingMario356
Tsukuyomi
Level 63
God Stats
0W - 2L
1,315 SR
Queue Stats
11W - 23L
1,407 Elo+
Party 1
Neith
Neith
RavenQueen2021
Neith
Level 4
God Stats
0W - 4L
1,196 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo
Fenrir
Fenrir
Tk6644
Fenrir
Level 125
God Stats
1W - 3L
1,203 SR
Queue Stats
10W - 19L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Damronth
Chaac
20
4 / 3 / 9
14,209
789
14,249
21,569
25,644
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Fox_Scarlett
Izanami
20
4 / 7 / 6
13,767
765
9,553
16,082
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
8 / 4 / 7
14,812
823
14,803
14,587
7,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Atlas
Shinuchi
Atlas
20
6 / 4 / 12
14,523
807
18,437
20,956
25,048
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Taeglin
Olorun
20
3 / 12 / 6
13,388
744
5,711
19,009
6,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
13 / 6 / 7
14,614
812
20,392
20,402
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
6 / 6 / 6
12,742
708
19,244
16,649
5,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KingMario356
Tsukuyomi
20
8 / 3 / 7
12,860
714
15,666
15,911
5,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 7
10,748
597
3,659
11,846
3,794
Fenrir
Tk6644
Fenrir
19
2 / 4 / 9
12,012
667
6,948
16,602
10,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
65
25
Kills
29
30
Deaths
25
40
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
13
6
7
2.75
W
Chaac
Damronth
Chaac
4
3
9
2.83
W
Izanami
Fox_Scarlett
Izanami
4
7
6
1
L
Zeus
6
6
6
1.5
W
8
4
7
2.88
L
Tsukuyomi
KingMario356
Tsukuyomi
8
3
7
3.83
L
0
6
7
0.58
W
Atlas
Shinuchi
Atlas
6
4
12
3
W
Olorun
Taeglin
Olorun
3
12
6
0.5
L
Fenrir
Tk6644
Fenrir
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,753
Damage
65,909
92,203
Taken
81,410
70,439
Mitigated
33,817
22,557
Healing
16,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
20,392
7,090
77
10,479
20,402
8,277
0
6,396
13,643
0
50,293
W
Chaac
Damronth
Chaac
14,249
2,285
483
11,124
21,569
25,644
2,521
4,218
17,351
0
57,784
W
Izanami
Fox_Scarlett
Izanami
9,553
6,757
21
2,390
16,082
5,464
3,507
3,149
12,933
0
58,760
L
Zeus
19,244
2,192
242
3,149
16,649
5,605
252
4,988
11,381
87,165
0
W
14,803
6,231
218
3,228
14,587
7,441
1,360
3,065
11,522
0
64,880
L
Tsukuyomi
KingMario356
Tsukuyomi
15,666
3,305
0
378
15,911
5,571
0
5,010
10,495
0
35,988
L
3,659
580
0
545
11,846
3,794
176
3,053
8,546
31
14,474
W
Atlas
Shinuchi
Atlas
18,437
4,829
0
2,545
20,956
25,048
457
5,529
15,427
39,362
0
W
Olorun
Taeglin
Olorun
5,711
1,615
629
1,919
19,009
6,842
3,485
3,314
15,695
23,424
0
L
Fenrir
Tk6644
Fenrir
6,948
996
0
1,158
16,602
10,570
0
3,934
12,530
0
31,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,699
Gold Earned
62,976
331
Minions Killed
304
0
Camps Cleared
0
1,820,212
Distance Traveled
1,534,966
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,614
812
67
4
0
372,888
1
W
Chaac
14,209
789
62
3
0
365,306
3
W
Izanami
13,767
765
82
5
0
361,993
2
L
Zeus
12,742
708
114
6
0
294,242
4
W
Nemesis
14,812
823
85
5
0
422,761
1
L
Tsukuyomi
12,860
714
41
2
0
382,320
1
L
Neith
10,748
597
33
2
0
180,796
4
W
Atlas
14,523
807
48
3
0
380,543
4
W
Olorun
13,388
744
54
3
0
289,609
1
L
Fenrir
12,012
667
49
3
0
304,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role