Player Matchup

Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond IV
EdwinNRG
Ganesha
Diamond IV
Level 156
God Stats
21W - 14L
1,626 SR
Queue Stats
165W - 152L
2,098 MMR
Solo
Hachiman
Hachiman
Diamond II
JMVB_Kairos
Hachiman
Diamond II
Level 160
God Stats
13W - 10L
1,728 SR
Queue Stats
498W - 506L
2,305 MMR
Solo
Eset
Eset
Diamond III
bobanbang
Eset
Diamond III
Level 159
God Stats
17W - 12L
2,078 SR
Queue Stats
382W - 382L
2,194 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
kgn-Mayor
Cu Chulainn
Diamond IV
Level 160
God Stats
11W - 12L
1,316 SR
Queue Stats
619W - 597L
2,070 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 157
1,650 SR
2,034 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,520 SR
2,168 MMR
Erlang Shen
Erlang Shen
Diamond V
Extra Feelings
Erlang Shen
Diamond V
Level 154
God Stats
8W - 8L
1,265 SR
Queue Stats
96W - 83L
2,045 MMR
Solo
Thoth
Thoth
Diamond III
FatHughHefner
Thoth
Diamond III
Level 149
God Stats
6W - 10L
1,800 SR
Queue Stats
87W - 56L
2,307 MMR
Solo
Charybdis
Charybdis
Platinum I
Jahlenciaga
Charybdis
Platinum I
Level 128
God Stats
0W - 3L
1,257 SR
Queue Stats
90W - 73L
1,991 MMR
Party 1
Yemoja
Yemoja
Platinum I
SaintJahLaurent
Yemoja
Platinum I
Level 145
God Stats
5W - 4L
1,774 SR
Queue Stats
230W - 216L
2,045 MMR
Party 1
Achilles
Achilles
Masters
iTz-Sotelo-
Achilles
Masters
Level 160
God Stats
7W - 9L
1,503 SR
Queue Stats
575W - 550L
2,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
10 / 2 / 9
13,021
620
16,783
16,288
6,057
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
EdwinNRG
Ganesha
18
0 / 0 / 23
11,893
566
5,793
18,314
19,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
JMVB_Kairos
Hachiman
20
8 / 3 / 5
12,869
613
16,695
18,254
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
20
12 / 1 / 13
12,783
609
18,308
10,915
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
kgn-Mayor
Cu Chulainn
18
5 / 3 / 9
12,282
585
17,682
25,712
25,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GilgameshHou YiBastetKali

VS

Bans
AtlasLokiGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Extra Feelings
Erlang Shen
17
2 / 10 / 4
10,465
498
11,036
22,920
12,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 6 / 2
11,026
525
14,613
12,300
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jahlenciaga
Charybdis
18
1 / 6 / 1
10,883
518
11,007
17,863
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 7 / 1
8,727
416
5,169
20,748
14,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
iTz-Sotelo-
Achilles
17
2 / 6 / 4
10,863
517
18,333
23,550
17,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
35
Kills
9
9
Deaths
35
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
2
9
7.25
W
Ganesha
EdwinNRG
Ganesha
0
0
23
11.5
L
Erlang Shen
Extra Feelings
Erlang Shen
2
10
4
0.4
L
4
6
2
0.83
W
Hachiman
JMVB_Kairos
Hachiman
8
3
5
3.5
L
Charybdis
Jahlenciaga
Charybdis
1
6
1
0.25
L
0
7
1
0.07
W
Eset
12
1
13
18.5
L
Achilles
iTz-Sotelo-
Achilles
2
6
4
0.67
W
Cu Chulainn
kgn-Mayor
Cu Chulainn
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,261
Damage
60,158
89,483
Taken
97,381
62,122
Mitigated
50,567
38,590
Healing
21,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
16,783
6,769
0
5,397
16,288
6,057
1,543
3,445
12,843
0
98,608
W
Ganesha
EdwinNRG
Ganesha
5,793
523
4,429
4,647
18,314
19,888
169
5,030
13,284
31,911
5,386
L
Erlang Shen
Extra Feelings
Erlang Shen
11,036
5,741
0
6,548
22,920
12,651
0
5,727
16,909
0
78,550
L
14,613
108
0
1,040
12,300
2,863
0
4,348
7,796
81,815
0
W
Hachiman
JMVB_Kairos
Hachiman
16,695
8,071
1
7,508
18,254
6,364
587
3,668
14,586
0
124,023
L
Charybdis
Jahlenciaga
Charybdis
11,007
3,147
1
5,314
17,863
3,908
0
2,545
15,271
0
88,657
L
5,169
481
2,218
1,435
20,748
14,005
0
6,157
14,431
33,851
0
W
Eset
18,308
1,668
4,224
3,858
10,915
3,947
182
5,886
5,029
94,981
0
L
Achilles
iTz-Sotelo-
Achilles
18,333
6,175
0
5,199
23,550
17,140
0
4,688
17,737
0
74,093
W
Cu Chulainn
kgn-Mayor
Cu Chulainn
17,682
3,712
301
8,225
25,712
25,866
0
1,753
23,959
308
75,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,848
Gold Earned
51,964
679
Minions Killed
654
0
Camps Cleared
0
2,259,661
Distance Traveled
1,891,697
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,021
620
149
7
0
511,505
1
W
Ganesha
11,893
566
3
0
0
466,651
8
L
Erlang Shen
10,465
498
125
6
0
400,711
4
L
Thoth
11,026
525
144
7
0
384,940
3
W
Hachiman
12,869
613
179
9
0
384,475
7
L
Charybdis
10,883
518
181
9
0
365,682
5
L
Yemoja
8,727
416
60
3
0
368,748
4
W
Eset
12,783
609
184
9
0
464,617
9
L
Achilles
10,863
517
144
7
0
371,616
8
W
Cu Chulainn
12,282
585
164
8
0
432,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role