Player Matchup

Sobek
Sobek
 
Sobek
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Legxntz
Mulan
Level 60
God Stats
1W - 1L
1,519 SR
Queue Stats
67W - 80L
1,452 Elo+
Party 2
Izanami
Izanami
LuisRPG4
Izanami
Level 13
God Stats
12W - 24L
1,516 SR
Queue Stats
34W - 50L
1,472 Elo+
Party 2
Set
Set
YonatronCarmesi
Set
Level 49
God Stats
1W - 0L
1,711 SR
Queue Stats
61W - 62L
1,606 Elo+
Party 2
Zeus
Zeus
xVargitas
Zeus
Level 42
God Stats
11W - 6L
1,906 SR
Queue Stats
80W - 92L
1,383 Elo+
Party 2
Team Averages
Level 37
1,630 SR
1,483 Elo+

VS

Team Averages
Level 100
1,523 SR
1,478 Elo+
Poseidon
Poseidon
PowerfulSnow258
Poseidon
Level 109
God Stats
3W - 1L
1,809 SR
Queue Stats
23W - 24L
1,481 Elo+
Party 1
Khepri
Khepri
PowerlessSnow
Khepri
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 122L
1,550 Elo+
Party 1
Odin
Odin
Tac0Te3sday
Odin
Level 85
God Stats
0W - 4L
1,288 SR
Queue Stats
104W - 94L
1,533 Elo+
Party 1
Cliodhna
Cliodhna
battlingbones
Cliodhna
Level 49
God Stats
24W - 16L
1,518 SR
Queue Stats
65W - 66L
1,485 Elo+
Party 1
Apollo
Apollo
iHarli
Apollo
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 0 / 2
5,987
499
1,708
4,431
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Legxntz
Mulan
13
2 / 1 / 0
7,136
595
7,432
9,378
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
LuisRPG4
Izanami
11
1 / 0 / 0
6,490
541
2,174
3,867
1,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 6
6,432
536
3,106
7,659
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
13
9 / 1 / 0
7,974
665
7,703
5,268
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
1 / 7 / 0
5,808
484
3,561
7,668
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,792
483
1,462
4,909
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 1
6,874
573
4,236
10,015
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
battlingbones
Cliodhna
11
1 / 2 / 0
6,200
517
4,132
7,170
2,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
iHarli
Apollo
11
0 / 1 / 0
6,310
526
2,138
3,744
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
W
Mulan
Legxntz
Mulan
2
1
0
2
W
Izanami
LuisRPG4
Izanami
1
0
0
1
L
Poseidon
1
7
0
0.14
L
0
1
0
0
L
0
2
1
0.25
W
0
0
6
3
L
Cliodhna
battlingbones
Cliodhna
1
2
0
0.5
L
Apollo
iHarli
Apollo
0
1
0
0
W
Zeus
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,123
Damage
15,529
30,603
Taken
33,506
14,356
Mitigated
13,755
11,807
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,708
76
0
1,402
4,431
3,463
0
840
3,591
8,499
0
W
Mulan
Legxntz
Mulan
7,432
2,674
0
5,060
9,378
5,407
0
0
8,850
0
40,001
W
Izanami
LuisRPG4
Izanami
2,174
1,858
0
1,929
3,867
1,086
0
470
3,397
0
42,707
L
Poseidon
3,561
423
0
1,190
7,668
2,474
268
4,669
2,591
32,797
0
L
1,462
173
179
1,851
4,909
2,513
0
1,700
3,121
16,451
0
L
4,236
1,539
0
3,318
10,015
4,970
0
0
9,396
0
38,147
W
3,106
1,513
0
2,713
7,659
2,577
0
1,259
6,400
0
31,031
L
Cliodhna
battlingbones
Cliodhna
4,132
266
0
490
7,170
2,195
0
1,996
5,040
0
33,818
L
Apollo
iHarli
Apollo
2,138
1,249
0
583
3,744
1,603
25
416
3,328
0
44,568
W
Zeus
7,703
507
0
703
5,268
1,823
0
2,454
2,814
38,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,019
Gold Earned
30,984
354
Minions Killed
334
0
Camps Cleared
0
1,218,468
Distance Traveled
1,225,160
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,987
499
15
1
0
257,007
5
W
Mulan
7,136
595
92
8
0
248,513
4
W
Izanami
6,490
541
94
8
0
210,778
0
L
Poseidon
5,808
484
51
4
0
200,619
0
L
Khepri
5,792
483
22
2
0
254,668
4
L
Odin
6,874
573
97
8
0
233,544
6
W
Set
6,432
536
60
5
0
266,751
2
L
Cliodhna
6,200
517
69
6
0
291,162
0
L
Apollo
6,310
526
95
8
0
245,167
4
W
Zeus
7,974
665
93
8
0
235,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role