Player Matchup

Odin
Odin
Platinum IV
 
Odin
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Platinum V
Brannonn
He Bo
Platinum V
Level 157
God Stats
3W - 1L
1,906 SR
Queue Stats
453W - 457L
1,750 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Britol
Sun Wukong
Gold III
Level 69
God Stats
2W - 0L
1,735 SR
Queue Stats
40W - 40L
1,503 MMR
Party 1
Mercury
Mercury
Bronze III
DanielLaverde
Mercury
Bronze III
Level 95
God Stats
6W - 0L
1,812 SR
Queue Stats
61W - 51L
1,589 MMR
Solo
Rama
Rama
Gold III
Z1R1
Rama
Gold III
Level 148
God Stats
8W - 7L
1,151 SR
Queue Stats
170W - 172L
1,635 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,621 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,717 SR
1,613 MMR
Vulcan
Vulcan
Gold II
AlexWDK
Vulcan
Gold II
Level 160
God Stats
11W - 9L
1,842 SR
Queue Stats
496W - 499L
1,581 MMR
Solo
Guan Yu
Guan Yu
Silver I
GuanYu2033
Guan Yu
Silver I
Level 44
God Stats
18W - 15L
1,569 SR
Queue Stats
36W - 31L
1,623 MMR
Solo
Cernunnos
Cernunnos
Silver I
Marsth
Cernunnos
Silver I
Level 147
God Stats
9W - 10L
1,809 SR
Queue Stats
86W - 90L
1,621 MMR
Solo
Chiron
Chiron
Gold IV
TyrsCoomSock
Chiron
Gold IV
Level 71
God Stats
4W - 3L
1,863 SR
Queue Stats
105W - 86L
1,623 MMR
Solo
Sobek
Sobek
Gold III
Valiant097
Sobek
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 90L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 1
3,025
605
884
1,647
661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
Brannonn
He Bo
5
1 / 1 / 3
3,663
733
2,248
2,103
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Britol
Sun Wukong
5
3 / 0 / 1
3,656
731
2,365
2,781
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
7
0 / 0 / 0
3,806
761
455
2,500
590
Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Z1R1
Rama
6
1 / 0 / 0
3,581
716
792
2,078
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
CliodhnaGebThothArtio

VS

Bans
BastetGilgameshKaliApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlexWDK
Vulcan
5
0 / 2 / 1
3,195
639
2,291
2,491
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
GuanYu2033
Guan Yu
5
0 / 2 / 1
3,045
609
1,060
3,752
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Marsth
Cernunnos
6
0 / 1 / 0
3,530
706
1,287
3,048
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
7
1 / 0 / 0
3,714
743
927
2,424
581
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
1
0 / 0 / 0
2,406
481
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
1
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
1
0.5
L
Vulcan
AlexWDK
Vulcan
0
2
1
0.25
W
He Bo
Brannonn
He Bo
1
1
3
2.5
W
Sun Wukong
Britol
Sun Wukong
3
0
1
3.5
W
Mercury
0
0
0
0
L
Guan Yu
GuanYu2033
Guan Yu
0
2
1
0.25
L
Cernunnos
Marsth
Cernunnos
0
1
0
0
L
Chiron
1
0
0
1
L
Sobek
0
0
0
0
W
Rama
Z1R1
Rama
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,744
Damage
5,565
11,109
Taken
11,715
2,924
Mitigated
3,190
4,137
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
884
264
0
587
1,647
661
0
150
1,497
0
5,528
L
Vulcan
AlexWDK
Vulcan
2,291
1,103
0
637
2,491
861
0
947
1,452
12,878
0
W
He Bo
Brannonn
He Bo
2,248
96
0
500
2,103
432
0
712
1,391
12,263
0
W
Sun Wukong
Britol
Sun Wukong
2,365
940
0
701
2,781
813
0
1,429
1,352
0
11,116
W
Mercury
455
152
0
1,000
2,500
590
0
0
2,500
0
20,995
L
Guan Yu
GuanYu2033
Guan Yu
1,060
147
0
1,580
3,752
1,104
0
974
2,665
0
8,262
L
Cernunnos
Marsth
Cernunnos
1,287
503
0
1,523
3,048
644
0
0
3,001
0
17,957
L
Chiron
927
420
72
1,544
2,424
581
0
151
2,255
0
16,705
L
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Rama
Z1R1
Rama
792
696
0
1,349
2,078
428
0
0
2,078
0
19,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,731
Gold Earned
15,890
170
Minions Killed
120
0
Camps Cleared
0
563,220
Distance Traveled
403,828
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,025
605
9
2
0
117,151
1
L
Vulcan
3,195
639
25
5
0
97,580
2
W
He Bo
3,663
733
27
5
0
102,253
1
W
Sun Wukong
3,656
731
23
5
0
116,439
2
W
Mercury
3,806
761
63
13
0
137,813
2
L
Guan Yu
3,045
609
21
4
0
117,019
0
L
Cernunnos
3,530
706
38
8
0
86,233
2
L
Chiron
3,714
743
36
7
0
99,047
1
L
Sobek
2,406
481
0
0
0
3,949
0
W
Rama
3,581
716
48
10
0
89,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role