Player Matchup

He Bo
He Bo
CreedRedrum
He Bo
Level 148
God Stats
7W - 5L
1,502 SR
Queue Stats
67W - 49L
1,424 Elo+
Party 2
Mulan
Mulan
TheBoxGoblin
Mulan
Level 84
God Stats
17W - 11L
1,624 SR
Queue Stats
25W - 23L
1,398 Elo+
Party 2
Neith
Neith
bultlkbacchus
Neith
Level 103
God Stats
16W - 16L
1,545 SR
Queue Stats
34W - 31L
1,433 Elo+
Party 2
Team Averages
Level 112
1,557 SR
1,418 Elo+

VS

Team Averages
Level 86
1,616 SR
1,396 Elo+
Medusa
Medusa
HeatSeeker2
Medusa
Level 129
God Stats
2W - 0L
1,719 SR
Queue Stats
21W - 19L
1,410 Elo+
Party 1
Hades
Hades
Mayorvtaco
Hades
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
SniperChris117
Ne Zha
Level 44
God Stats
5W - 6L
1,630 SR
Queue Stats
24W - 29L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 5
12,019
801
11,088
12,490
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 8
10,695
713
15,007
20,720
18,191
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 4
9,502
633
3,091
6,938
1,729
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 4 / 7
12,319
821
15,257
11,516
4,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
16
6 / 3 / 7
12,093
806
12,619
11,585
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 8 / 7
10,007
667
7,550
15,015
5,474

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
15
Kills
13
13
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
3
5
2.83
W
Medusa
6
4
7
2.38
W
Hades
6
3
7
3.17
W
1
8
7
0.56
L
5
7
8
1.29
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,186
Damage
35,426
40,148
Taken
38,116
22,527
Mitigated
19,331
6,676
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,088
532
0
2,559
12,490
2,607
0
5,549
6,603
43,032
0
W
Medusa
15,257
7,819
0
3,439
11,516
4,010
2,008
3,685
7,831
0
56,160
W
Hades
12,619
967
169
4,489
11,585
9,847
555
4,094
7,491
43,062
0
W
7,550
2,182
0
1,155
15,015
5,474
0
4,578
10,437
0
18,796
L
15,007
1,182
70
2,961
20,720
18,191
0
4,901
15,370
0
33,250
L
3,091
1,307
0
1,086
6,938
1,729
0
1,658
5,247
0
16,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
34,419
132
Minions Killed
177
6
Camps Cleared
9
686,402
Distance Traveled
824,857
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,019
801
60
4
3
267,047
1
W
Medusa
12,319
821
94
6
3
289,940
2
W
Hades
12,093
806
67
4
6
269,136
5
W
Ne Zha
10,007
667
16
1
0
265,781
0
L
Mulan
10,695
713
38
3
3
240,898
0
L
Neith
9,502
633
34
2
0
178,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role