Player Matchup

Thoth
Thoth
EzieCIap
Thoth
Level 67
God Stats
0W - 2L
1,499 SR
Queue Stats
13W - 15L
1,564 Elo+
Party 4
Thor
Thor
OGvaseline
Thor
Level 40
God Stats
0W - 2L
1,628 SR
Queue Stats
23W - 30L
1,527 Elo+
Party 4
Set
Set
Quitilias
Set
Level 68
God Stats
1W - 4L
1,265 SR
Queue Stats
170W - 158L
1,643 Elo+
Party 3
Sol
Sol
Shinobu123Shiro
Sol
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
210W - 189L
1,511 Elo+
Party 4
Guan Yu
Guan Yu
XxArb232305xX
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,729 Elo+
Party 3
Team Averages
Level 65
1,478 SR
1,595 Elo+

VS

Team Averages
Level 87
1,534 SR
1,504 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
GreyNilX
Awilix
Level 76
God Stats
20W - 13L
1,442 SR
Queue Stats
350W - 366L
1,420 Elo+
Solo
Xing Tian
Xing Tian
Meezyuknowme
Xing Tian
Level 156
God Stats
7W - 9L
1,659 SR
Queue Stats
145W - 137L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Riasira
Ah Muzen Cab
Level 47
God Stats
2W - 0L
1,715 SR
Queue Stats
93W - 104L
1,544 Elo+
Party 1
Ra
Ra
ThootiesNine98
Ra
Level 28
God Stats
2W - 1L
1,353 SR
Queue Stats
64W - 74L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
EzieCIap
Thoth
17
3 / 5 / 1
9,809
490
7,342
10,610
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 4
7,803
390
4,402
15,743
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
11 / 7 / 1
10,376
519
15,485
19,069
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 7 / 3
9,436
472
4,426
14,856
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
15
1 / 6 / 2
8,697
435
7,454
16,338
15,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 3 / 11
10,766
538
7,499
15,228
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Awilix
GreyNilX
Awilix
19
11 / 3 / 5
12,508
625
16,095
12,286
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Meezyuknowme
Xing Tian
17
3 / 3 / 6
11,032
552
9,898
17,712
19,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
Riasira
Ah Muzen Cab
19
8 / 3 / 5
12,158
608
11,528
13,671
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

18
5 / 4 / 10
11,938
597
11,991
9,213
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
16
Kills
29
29
Deaths
16
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
11
2.5
L
Thoth
EzieCIap
Thoth
3
5
1
0.7
W
Awilix
GreyNilX
Awilix
11
3
5
4.5
W
Xing Tian
Meezyuknowme
Xing Tian
3
3
6
2
L
0
4
4
0.5
L
11
7
1
1.64
W
Ah Muzen Cab
Riasira
Ah Muzen Cab
8
3
5
3.5
L
1
7
3
0.36
W
5
4
10
2.5
L
Guan Yu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,109
Damage
57,011
76,616
Taken
68,110
45,813
Mitigated
42,641
14,872
Healing
15,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,499
520
0
2,022
15,228
13,335
472
3,743
11,485
42,309
0
L
Thoth
EzieCIap
Thoth
7,342
270
0
1,078
10,610
3,523
0
2,117
8,431
68,760
0
W
Awilix
GreyNilX
Awilix
16,095
5,933
0
100
12,286
3,584
899
2,614
7,989
0
81,410
W
Xing Tian
Meezyuknowme
Xing Tian
9,898
573
0
3,673
17,712
19,083
346
128
17,584
52,219
0
L
4,402
689
106
1,914
15,743
15,108
0
5,163
10,436
0
23,003
L
15,485
5,572
0
3,536
19,069
6,931
0
8,937
9,658
0
52,979
W
Ah Muzen Cab
Riasira
Ah Muzen Cab
11,528
4,520
0
3,498
13,671
4,196
3,115
3,955
9,716
0
109,248
L
4,426
877
0
2,500
14,856
5,153
434
4,728
9,972
68,431
5,382
W
11,991
882
3,228
3,388
9,213
2,443
2,401
1,119
8,094
76,991
0
L
Guan Yu
7,454
1,510
893
4,845
16,338
15,098
0
6,781
8,731
0
44,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
58,402
488
Minions Killed
559
0
Camps Cleared
0
1,839,761
Distance Traveled
1,967,280
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,766
538
71
4
0
393,363
5
L
Thoth
9,809
490
133
7
0
351,122
3
W
Awilix
12,508
625
111
6
0
456,772
1
W
Xing Tian
11,032
552
82
4
0
350,793
2
L
Thor
7,803
390
36
2
0
377,185
6
L
Set
10,376
519
85
4
0
399,705
1
W
Ah Muzen Cab
12,158
608
160
8
0
365,211
7
L
Sol
9,436
472
140
7
0
350,989
6
W
Ra
11,938
597
135
7
0
401,141
4
L
Guan Yu
8,697
435
94
5
0
360,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role