Player Matchup

Sol
Sol
Gold V
OGRisenHavoc
Sol
Gold V
Level 147
God Stats
5W - 1L
1,729 SR
Queue Stats
40W - 35L
1,631 MMR
Party 1
Atlas
Atlas
Gold III
brokenbutter
Atlas
Gold III
Level 127
God Stats
10W - 4L
1,766 SR
Queue Stats
14W - 10L
1,715 MMR
Party 1
Hachiman
Hachiman
Platinum IV
jcthesavior25
Hachiman
Platinum IV
Level 89
God Stats
17W - 7L
1,769 SR
Queue Stats
52W - 45L
1,764 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,754 SR
1,703 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,669 SR
1,730 MMR
Cthulhu
Cthulhu
Gold IV
Jarkner
Cthulhu
Gold IV
Level 144
God Stats
17W - 26L
1,593 SR
Queue Stats
30W - 38L
1,789 MMR
Solo
Chiron
Chiron
Gold II
Xois
Chiron
Gold II
Level 156
God Stats
15W - 6L
1,700 SR
Queue Stats
98W - 85L
1,819 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
thunderhigh
Baron Samedi
Gold III
Level 128
God Stats
2W - 1L
1,715 SR
Queue Stats
58W - 58L
1,581 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 7
12,347
772
15,792
12,367
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 14
12,401
775
12,568
20,895
22,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
jcthesavior25
Hachiman
18
6 / 3 / 10
12,371
773
13,164
14,080
4,735
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesThothGebBastetFenrir

VS

Bans
GilgameshAh Muzen CabOdinNe ZhaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jarkner
Cthulhu
15
5 / 6 / 6
11,269
704
10,257
17,082
14,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
Xois
Chiron
16
4 / 5 / 6
11,175
698
18,619
17,849
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
thunderhigh
Baron Samedi
13
2 / 5 / 7
10,021
626
8,676
13,272
5,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
16
Kills
11
11
Deaths
16
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Jarkner
Cthulhu
5
6
6
1.33
W
8
5
7
2.3
L
Chiron
Xois
Chiron
4
5
6
1.4
W
2
3
14
3
W
Hachiman
jcthesavior25
Hachiman
6
3
10
3.67
L
Baron Samedi
thunderhigh
Baron Samedi
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
37,552
47,342
Taken
48,203
30,865
Mitigated
26,805
15,105
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Jarkner
Cthulhu
10,257
349
963
1,988
17,082
14,279
0
9,781
7,301
37,849
0
W
15,792
7,005
0
4,591
12,367
3,745
2,123
4,062
8,092
58,457
0
L
Chiron
Xois
Chiron
18,619
6,455
593
5,052
17,849
7,250
843
10,439
7,355
0
50,186
W
12,568
3,309
0
7,103
20,895
22,385
224
9,777
10,187
29,195
0
W
Hachiman
jcthesavior25
Hachiman
13,164
8,377
0
3,411
14,080
4,735
1,745
5,304
8,638
0
53,785
L
Baron Samedi
thunderhigh
Baron Samedi
8,676
608
1,066
1,987
13,272
5,276
360
8,278
4,994
28,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
32,465
176
Minions Killed
156
11
Camps Cleared
3
885,390
Distance Traveled
853,163
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,269
704
49
3
1
289,862
1
W
Sol
12,347
772
84
5
5
272,056
2
L
Chiron
11,175
698
70
4
1
281,379
4
W
Atlas
12,401
775
17
1
1
305,464
9
W
Hachiman
12,371
773
75
5
5
307,870
4
L
Baron Samedi
10,021
626
37
2
1
281,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role