Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
LootPandaaa
Medusa
Level 88
God Stats
10W - 27L
1,392 SR
Queue Stats
76W - 123L
1,265 Elo+
Party 1
Ah Puch
Ah Puch
Savage Motas
Ah Puch
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 41L
1,431 Elo+
Solo
Chang'e
Chang'e
SiNeR619
Chang'e
Level 120
God Stats
1W - 2L
1,253 SR
Queue Stats
7W - 9L
1,312 Elo+
Solo
Skadi
Skadi
XxKENZ209xX
Skadi
Level 69
God Stats
126W - 114L
1,459 SR
Queue Stats
344W - 406L
1,343 Elo+
Party 1
Team Averages
Level 90
1,421 SR
1,370 Elo+

VS

Team Averages
Level 75
1,453 SR
1,434 Elo+
Ymir
Ymir
 
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Handicapped_Taco
Skadi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,437 Elo+
Solo
Chaac
Chaac
IThatGuy144
Chaac
Level 80
God Stats
4W - 7L
1,500 SR
Queue Stats
143W - 162L
1,446 Elo+
Party 2
Hades
Hades
LUGGIA12
Hades
Level 81
God Stats
1W - 6L
1,500 SR
Queue Stats
48W - 58L
1,442 Elo+
Party 2
Da Ji
Da Ji
sanchez112698
Da Ji
Level 68
God Stats
1W - 2L
1,265 SR
Queue Stats
19W - 32L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
11 / 3 / 4
12,062
574
15,111
13,511
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
18
4 / 8 / 2
11,034
525
10,041
15,584
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Savage Motas
Ah Puch
18
7 / 2 / 6
11,245
535
21,901
13,741
4,917
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
SiNeR619
Chang'e
16
2 / 2 / 6
10,587
504
5,476
12,862
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 5
10,310
491
17,725
12,075
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 4 / 4
9,689
461
6,156
23,385
23,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 6 / 0
10,535
502
12,289
16,236
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 4
11,608
553
15,306
16,491
15,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
LUGGIA12
Hades
13
3 / 8 / 3
9,086
433
8,542
18,035
8,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 0
8,245
393
3,654
15,956
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
29
Kills
16
17
Deaths
29
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
11
3
4
4.33
L
Ymir
 
Ymir
0
4
4
0.5
L
4
6
0
0.67
L
8
2
4
5
L
Hades
LUGGIA12
Hades
3
8
3
0.56
W
Medusa
4
8
2
0.63
W
Ah Puch
Savage Motas
Ah Puch
7
2
6
5
W
Chang'e
SiNeR619
Chang'e
2
2
6
2.5
W
5
2
5
3.75
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,254
Damage
45,947
67,773
Taken
90,103
29,036
Mitigated
58,647
21,661
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,111
6,197
0
3,495
13,511
4,891
0
1,904
11,103
0
67,638
L
Ymir
 
Ymir
6,156
1,294
2,286
4,920
23,385
23,970
0
5,826
17,559
52,290
0
L
12,289
6,181
0
1,796
16,236
5,384
601
4,144
12,092
0
84,097
L
15,306
4,309
0
5,316
16,491
15,975
876
4,682
11,809
0
69,931
L
Hades
LUGGIA12
Hades
8,542
730
516
3,820
18,035
8,013
379
6,943
11,092
39,050
0
W
Medusa
10,041
4,098
0
3,096
15,584
5,789
1,208
1,519
14,065
0
81,234
W
Ah Puch
Savage Motas
Ah Puch
21,901
1,889
0
6,062
13,741
4,917
322
3,935
9,749
69,978
0
W
Chang'e
SiNeR619
Chang'e
5,476
822
1,560
4,731
12,862
9,546
126
3,269
9,593
37,599
0
W
17,725
7,642
66
2,651
12,075
3,893
1,619
3,906
8,061
0
71,502
L
3,654
891
166
2,122
15,956
5,305
290
5,782
10,174
0
29,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
49,163
533
Minions Killed
483
0
Camps Cleared
0
1,948,980
Distance Traveled
1,867,852
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,062
574
109
5
0
481,667
5
L
Ymir
9,689
461
74
4
0
348,360
7
L
Skadi
10,535
502
146
7
0
355,577
4
L
Chaac
11,608
553
126
6
0
440,696
1
L
Hades
9,086
433
72
3
0
345,171
5
W
Medusa
11,034
525
127
6
0
403,417
4
W
Ah Puch
11,245
535
100
5
0
340,586
6
W
Chang'e
10,587
504
78
4
0
350,898
10
W
Skadi
10,310
491
119
6
0
372,412
6
L
Da Ji
8,245
393
65
3
0
378,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role