Player Matchup

Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AndySmackHead
Persephone
Level 87
God Stats
2W - 1L
1,285 SR
Queue Stats
180W - 154L
1,479 Elo+
Solo
Hercules
Hercules
KhepriSun1999
Hercules
Level 133
God Stats
4W - 1L
1,313 SR
Queue Stats
165W - 141L
1,571 Elo+
Solo
Loki
Loki
hatsuyumē
Loki
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,310 Elo+
Solo
Team Averages
Level 118
1,419 SR
1,472 Elo+

VS

Team Averages
Level 131
1,570 SR
1,583 Elo+
He Bo
He Bo
MazeMachinima
He Bo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 232L
1,537 Elo+
Solo
Skadi
Skadi
TestMan55
Skadi
Level 88
God Stats
3W - 9L
1,500 SR
Queue Stats
15W - 23L
1,732 Elo+
Solo
Mercury
Mercury
kingmo94
Mercury
Level 143
God Stats
1W - 1L
1,834 SR
Queue Stats
16W - 12L
1,606 Elo+
Solo
Khepri
Khepri
kissp98
Khepri
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,504 Elo+
Solo
Chang'e
Chang'e
nopexx
Chang'e
Level 157
God Stats
99W - 102L
1,516 SR
Queue Stats
168W - 189L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 3 / 2
9,948
711
8,907
11,003
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
 
Bastet
14
4 / 2 / 6
8,618
616
3,500
8,153
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
AndySmackHead
Persephone
15
3 / 1 / 4
9,400
671
5,942
3,954
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
KhepriSun1999
Hercules
13
6 / 0 / 6
7,891
564
7,113
10,127
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 8
7,805
558
5,926
7,681
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
6,174
441
1,620
4,957
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
TestMan55
Skadi
11
3 / 6 / 0
6,998
500
4,947
9,451
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
kingmo94
Mercury
11
0 / 6 / 3
6,326
452
1,807
11,190
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
kissp98
Khepri
9
1 / 2 / 1
6,054
432
2,768
6,674
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
nopexx
Chang'e
12
4 / 5 / 1
7,550
539
6,007
10,976
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
9
9
Deaths
22
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
2
2
W
Bastet
 
Bastet
4
2
6
3.5
W
Persephone
AndySmackHead
Persephone
3
1
4
5
W
Hercules
KhepriSun1999
Hercules
6
0
6
9
L
1
3
2
0.67
L
Skadi
TestMan55
Skadi
3
6
0
0.5
W
4
3
8
2.67
L
Mercury
kingmo94
Mercury
0
6
3
0.25
L
Khepri
kissp98
Khepri
1
2
1
0.75
L
Chang'e
nopexx
Chang'e
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
17,149
40,918
Taken
43,248
20,276
Mitigated
15,497
14,511
Healing
10,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,907
3,812
0
3,577
11,003
5,765
806
4,911
6,092
57,136
0
W
Bastet
 
Bastet
3,500
656
0
4,746
8,153
2,620
1,810
683
7,164
0
54,545
W
Persephone
AndySmackHead
Persephone
5,942
116
0
1,079
3,954
1,365
0
962
2,991
67,646
0
W
Hercules
KhepriSun1999
Hercules
7,113
1,879
0
2,879
10,127
8,061
25
2,132
7,995
0
21,208
L
1,620
0
0
462
4,957
1,218
0
1,971
2,902
22,957
0
L
Skadi
TestMan55
Skadi
4,947
2,349
0
2,196
9,451
2,047
0
898
8,339
0
36,390
W
5,926
1,806
0
2,230
7,681
2,465
622
1,706
5,975
0
41,288
L
Mercury
kingmo94
Mercury
1,807
1,188
0
3,044
11,190
3,030
0
2,864
8,193
0
25,505
L
Khepri
kissp98
Khepri
2,768
553
271
926
6,674
3,222
0
1,141
5,474
17,610
0
L
Chang'e
nopexx
Chang'e
6,007
777
74
3,085
10,976
5,980
0
7,975
2,934
37,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
33,102
440
Minions Killed
284
0
Camps Cleared
0
1,523,009
Distance Traveled
1,241,383
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,948
711
113
8
0
280,619
5
W
Bastet
8,618
616
91
7
0
345,267
6
W
Persephone
9,400
671
138
10
0
288,405
6
W
Hercules
7,891
564
27
2
0
312,551
4
L
He Bo
6,174
441
57
4
0
197,268
1
L
Skadi
6,998
500
73
5
0
268,329
10
W
Loki
7,805
558
71
5
0
296,167
0
L
Mercury
6,326
452
61
4
0
286,968
0
L
Khepri
6,054
432
16
1
0
231,931
0
L
Chang'e
7,550
539
77
6
0
256,887
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role