Player Matchup

Nike
Nike
DR_Flatline_
Nike
Level 147
God Stats
2W - 1L
1,633 SR
Queue Stats
39W - 38L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Electric_Volz
Sun Wukong
Level 153
God Stats
2W - 2L
1,725 SR
Queue Stats
153W - 125L
1,592 Elo+
Party 1
Zhong Kui
Zhong Kui
SlayerxWhy
Zhong Kui
Level 148
God Stats
3W - 0L
2,083 SR
Queue Stats
18W - 18L
1,577 Elo+
Party 1
Team Averages
Level 149
1,814 SR
1,566 Elo+

VS

Team Averages
Level 148
1,479 SR
1,255 Elo+
Atlas
Atlas
DrToombstone
Atlas
Level 138
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
Awilix
Awilix
MoistureFarmer
Awilix
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2
He Bo
He Bo
Tahnobi
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 11
9,620
875
10,594
15,256
8,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Electric_Volz
Sun Wukong
14
5 / 2 / 12
9,084
826
7,439
7,476
6,286
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SlayerxWhy
Zhong Kui
14
5 / 2 / 12
9,186
835
16,393
8,154
4,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,213
747
6,276
16,610
13,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 8 / 0
7,274
661
5,199
12,409
3,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Tahnobi
He Bo
12
1 / 5 / 3
7,966
724
7,956
10,153
2,767
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
7
7
Deaths
19
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
3
11
4.5
L
4
6
2
0.83
W
Sun Wukong
Electric_Volz
Sun Wukong
5
2
12
5.5
L
2
8
0
0.25
W
Zhong Kui
SlayerxWhy
Zhong Kui
5
2
12
5.5
L
He Bo
Tahnobi
He Bo
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,426
Damage
19,431
30,886
Taken
39,172
19,293
Mitigated
20,095
9,302
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,594
1,108
0
5,062
15,256
8,218
98
6,727
8,529
552
25,902
L
6,276
2,051
0
250
16,610
13,741
148
7,865
8,316
12,724
0
W
Sun Wukong
Electric_Volz
Sun Wukong
7,439
1,554
0
685
7,476
6,286
380
3,419
4,057
0
19,202
L
5,199
2,137
0
250
12,409
3,587
75
5,431
6,651
0
14,696
W
Zhong Kui
SlayerxWhy
Zhong Kui
16,393
1,555
0
3,555
8,154
4,789
787
4,369
3,785
44,681
0
L
He Bo
Tahnobi
He Bo
7,956
154
0
1,015
10,153
2,767
106
2,869
7,185
21,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
23,453
129
Minions Killed
74
9
Camps Cleared
1
663,380
Distance Traveled
600,423
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,620
875
46
4
2
223,782
1
L
Atlas
8,213
747
10
1
0
201,629
0
W
Sun Wukong
9,084
826
25
2
1
234,703
4
L
Awilix
7,274
661
22
2
0
199,344
0
W
Zhong Kui
9,186
835
58
5
6
204,895
7
L
He Bo
7,966
724
42
4
1
199,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role