Player Matchup

Chaac
Chaac
Ace 666Maverick
Chaac
Level 106
God Stats
20W - 24L
1,671 SR
Queue Stats
649W - 595L
1,443 Elo+
Party 1
Ares
Ares
TriaxialAnimal4
Ares
Level 7
God Stats
4W - 3L
1,612 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Artio
Artio
x2L0Wx
Artio
Level 72
God Stats
11W - 9L
1,758 SR
Queue Stats
701W - 642L
1,442 Elo+
Party 1
Team Averages
Level 62
1,680 SR
1,468 Elo+

VS

Team Averages
Level 38
1,635 SR
1,570 Elo+
Zeus
Zeus
AQVexed
Zeus
Level 15
God Stats
6W - 3L
1,841 SR
Queue Stats
77W - 47L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
Rhustyph
Sylvanus
Level 67
God Stats
1W - 1L
1,310 SR
Queue Stats
16W - 30L
1,417 Elo+
Solo
Chaac
Chaac
WeShiesty
Chaac
Level 33
God Stats
16W - 9L
1,753 SR
Queue Stats
127W - 69L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,724
745
1,074
3,875
1,466
5
0 / 2 / 0
3,922
784
715
3,201
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
x2L0Wx
Artio
5
0 / 2 / 0
3,729
746
1,367
4,275
2,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AQVexed
Zeus
10
5 / 0 / 1
5,925
1,185
4,406
2,184
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Rhustyph
Sylvanus
9
1 / 0 / 5
5,389
1,078
865
2,219
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
WeShiesty
Chaac
8
0 / 1 / 6
4,739
948
4,135
5,023
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
AQVexed
Zeus
5
0
1
5.5
L
0
2
0
0
W
Sylvanus
Rhustyph
Sylvanus
1
0
5
3.5
L
0
2
0
0
W
Chaac
WeShiesty
Chaac
0
1
6
3
L
Artio
x2L0Wx
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,156
Damage
9,406
11,351
Taken
9,426
5,615
Mitigated
5,528
1,890
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AQVexed
Zeus
4,406
1,349
0
250
2,184
605
869
611
1,573
21,434
0
L
1,074
377
33
811
3,875
1,466
0
1,472
2,191
0
4,551
W
Sylvanus
Rhustyph
Sylvanus
865
342
1,543
1,239
2,219
1,625
825
305
1,914
6,537
0
L
715
72
0
276
3,201
1,556
0
1,399
1,633
1,016
0
W
Chaac
WeShiesty
Chaac
4,135
1,002
0
1,599
5,023
3,298
777
1,317
3,706
0
14,753
L
Artio
x2L0Wx
Artio
1,367
133
174
596
4,275
2,593
0
2,042
1,968
4,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,375
Gold Earned
16,053
16
Minions Killed
72
0
Camps Cleared
5
194,361
Distance Traveled
288,314
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,925
1,185
38
8
4
105,311
2
L
Chaac
3,724
745
9
2
0
57,193
0
W
Sylvanus
5,389
1,078
15
3
0
71,474
0
L
Ares
3,922
784
4
1
0
65,080
0
W
Chaac
4,739
948
19
4
1
111,529
1
L
Artio
3,729
746
3
1
0
72,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role