Player Matchup

Horus
Horus
Gold II
Canarix15
Horus
Gold II
Level 147
God Stats
4W - 6L
1,460 SR
Queue Stats
307W - 300L
1,527 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
JuiceOPP
Ah Muzen Cab
Gold II
Level 160
God Stats
40W - 30L
1,686 SR
Queue Stats
74W - 62L
1,528 MMR
Solo
Artemis
Artemis
Gold II
Starrske
Artemis
Gold II
Level 154
God Stats
21W - 14L
1,662 SR
Queue Stats
214W - 218L
1,612 MMR
Solo
Kali
Kali
Gold IV
pl30n4sm
Kali
Gold IV
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 31L
1,580 MMR
Solo
Thoth
Thoth
Gold III
toxina777
Thoth
Gold III
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 94L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,561 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,554 SR
1,563 MMR
Gilgamesh
Gilgamesh
Silver II
EVAD3D
Gilgamesh
Silver II
Level 53
God Stats
11W - 17L
1,664 SR
Queue Stats
91W - 107L
1,556 MMR
Solo
Medusa
Medusa
Silver II
WoIfz
Medusa
Silver II
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,560 MMR
Solo
Ganesha
Ganesha
Gold V
gurukun
Ganesha
Gold V
Level 66
God Stats
1W - 5L
1,523 SR
Queue Stats
190W - 190L
1,586 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
lDEAFl
Kuzenbo
Platinum V
Level 144
God Stats
1W - 3L
1,274 SR
Queue Stats
357W - 351L
1,598 MMR
Solo
Zeus
Zeus
Silver I
xPokGaix
Zeus
Silver I
Level 156
God Stats
5W - 10L
1,808 SR
Queue Stats
217W - 256L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Canarix15
Horus
17
4 / 0 / 12
13,069
594
11,326
22,615
31,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
19
5 / 2 / 5
13,313
605
13,766
19,605
15,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
Starrske
Artemis
20
5 / 1 / 2
14,324
651
10,454
7,886
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
19
5 / 1 / 7
13,094
595
11,436
21,548
9,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
toxina777
Thoth
19
6 / 2 / 8
13,449
611
16,234
9,831
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneAtlasCamazotz

VS

Bans
AgniBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EVAD3D
Gilgamesh
17
3 / 3 / 2
10,543
479
12,358
17,241
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
WoIfz
Medusa
17
0 / 5 / 1
10,292
468
7,287
12,224
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
gurukun
Ganesha
14
1 / 3 / 2
9,180
417
5,373
17,037
17,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
lDEAFl
Kuzenbo
17
2 / 4 / 1
10,148
461
6,984
17,486
22,112
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
15
0 / 10 / 1
9,001
409
11,540
17,818
4,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
25
Kills
6
6
Deaths
25
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
Canarix15
Horus
4
0
12
10
L
Gilgamesh
EVAD3D
Gilgamesh
3
3
2
1.33
W
Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
5
2
5
3.75
W
Artemis
Starrske
Artemis
5
1
2
6
L
Medusa
WoIfz
Medusa
0
5
1
0.1
L
Ganesha
gurukun
Ganesha
1
3
2
0.67
L
Kuzenbo
lDEAFl
Kuzenbo
2
4
1
0.63
W
Kali
5
1
7
8.5
W
Thoth
toxina777
Thoth
6
2
8
5
L
Zeus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,216
Damage
43,542
81,485
Taken
81,806
62,567
Mitigated
57,724
37,936
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Canarix15
Horus
11,326
3,990
6,135
9,880
22,615
31,251
317
8,373
14,242
0
34,410
L
Gilgamesh
EVAD3D
Gilgamesh
12,358
3,382
0
3,937
17,241
11,179
0
3,230
14,011
0
82,390
W
Ah Muzen Cab
JuiceOPP
Ah Muzen Cab
13,766
6,570
0
9,834
19,605
15,190
3,916
5,357
14,248
0
98,988
W
Artemis
Starrske
Artemis
10,454
3,991
0
2,884
7,886
3,222
4,339
1,098
6,788
0
116,436
L
Medusa
WoIfz
Medusa
7,287
2,850
0
3,181
12,224
2,685
0
229
11,995
0
77,711
L
Ganesha
gurukun
Ganesha
5,373
492
2,536
3,027
17,037
17,622
0
1,705
15,332
30,867
0
L
Kuzenbo
lDEAFl
Kuzenbo
6,984
2,750
0
4,118
17,486
22,112
10
3,006
14,480
59,766
0
W
Kali
11,436
5,631
0
7,715
21,548
9,238
751
4,693
16,855
0
94,616
W
Thoth
toxina777
Thoth
16,234
1,011
0
1,488
9,831
3,666
2,340
5,100
4,731
102,442
0
L
Zeus
11,540
807
0
2,435
17,818
4,126
0
8,064
9,754
64,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,249
Gold Earned
49,164
672
Minions Killed
591
0
Camps Cleared
0
2,200,326
Distance Traveled
1,926,447
28
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,069
594
20
1
0
467,077
10
L
Gilgamesh
10,543
479
145
7
0
453,640
9
W
Ah Muzen Cab
13,313
605
157
7
0
404,364
3
W
Artemis
14,324
651
188
9
0
427,353
6
L
Medusa
10,292
468
162
7
0
383,497
4
L
Ganesha
9,180
417
29
1
0
385,742
3
L
Kuzenbo
10,148
461
126
6
0
373,659
4
W
Kali
13,094
595
139
6
0
475,963
7
W
Thoth
13,449
611
168
8
0
425,569
2
L
Zeus
9,001
409
129
6
0
329,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role