Player Matchup

Vulcan
Vulcan
BigBushWookie
Vulcan
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 44L
1,696 Elo+
Party 1
Cernunnos
Cernunnos
DumbTeef
Cernunnos
Level 39
God Stats
1W - 0L
1,742 SR
Queue Stats
12W - 4L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
LeaderOfTurtles
Kuzenbo
Level 61
God Stats
5W - 2L
1,952 SR
Queue Stats
54W - 56L
1,787 Elo+
Party 1
Team Averages
Level 75
1,731 SR
1,634 Elo+

VS

Team Averages
Level 82
1,573 SR
1,583 Elo+
Sol
Sol
MajorGlory14
Sol
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
214W - 120L
1,709 Elo+
Party 2
Hercules
Hercules
Ubermench91
Hercules
Level 89
God Stats
24W - 19L
1,743 SR
Queue Stats
278W - 216L
1,541 Elo+
Party 2
Thanatos
Thanatos
czarzycki
Thanatos
Level 35
God Stats
0W - 3L
1,478 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
13,458
708
14,272
8,454
3,283
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DumbTeef
Cernunnos
17
7 / 7 / 5
13,309
700
25,560
19,950
7,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 9
12,584
662
9,639
19,727
27,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 8
12,927
680
21,804
19,543
5,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Ubermench91
Hercules
16
2 / 5 / 8
11,749
618
8,659
21,906
13,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
czarzycki
Thanatos
16
6 / 8 / 3
12,211
643
9,431
17,778
3,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
15
Kills
12
13
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
W
Cernunnos
DumbTeef
Cernunnos
7
7
5
1.36
W
4
2
9
4.25
L
4
2
8
4
L
Hercules
Ubermench91
Hercules
2
5
8
1.2
L
Thanatos
czarzycki
Thanatos
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
39,894
48,131
Taken
59,227
38,841
Mitigated
22,642
11,618
Healing
22,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,272
3,825
0
1,288
8,454
3,283
738
4,658
3,796
72,037
0
W
Cernunnos
DumbTeef
Cernunnos
25,560
14,348
0
5,688
19,950
7,662
2,058
8,357
11,593
0
68,249
W
9,639
3,388
0
4,642
19,727
27,896
270
9,796
9,430
17,161
0
L
21,804
6,691
0
9,331
19,543
5,129
1,321
9,350
10,193
84,739
0
L
Hercules
Ubermench91
Hercules
8,659
2,836
0
5,137
21,906
13,933
84
6,898
15,008
0
39,733
L
Thanatos
czarzycki
Thanatos
9,431
473
156
7,538
17,778
3,580
0
8,136
9,642
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
36,887
188
Minions Killed
250
8
Camps Cleared
9
971,191
Distance Traveled
982,388
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,458
708
111
6
4
325,772
4
W
Cernunnos
13,309
700
69
4
4
297,099
0
W
Kuzenbo
12,584
662
8
0
0
348,320
0
L
Sol
12,927
680
153
8
3
333,957
3
L
Hercules
11,749
618
62
3
6
326,984
3
L
Thanatos
12,211
643
35
2
0
321,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role