Player Matchup

Hercules
Hercules
Aceofzpades
Hercules
Level 108
God Stats
1W - 1L
1,712 SR
Queue Stats
76W - 88L
1,665 Elo+
Party 1
Cabrakan
Cabrakan
Backstabber359
Cabrakan
Level 54
God Stats
1W - 4L
1,785 SR
Queue Stats
27W - 34L
1,592 Elo+
Party 1
Poseidon
Poseidon
House StackPack
Poseidon
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,781 Elo+
Party 1
Artemis
Artemis
ll itachi lll
Artemis
Level 68
God Stats
1W - 7L
1,785 SR
Queue Stats
31W - 28L
1,637 Elo+
Party 1
Arachne
Arachne
skullhead262
Arachne
Level 122
God Stats
4W - 5L
1,949 SR
Queue Stats
49W - 74L
1,621 Elo+
Party 1
Team Averages
Level 100
1,746 SR
1,659 Elo+

VS

Team Averages
Level 117
1,761 SR
1,530 Elo+
Gilgamesh
Gilgamesh
IronSerpant
Gilgamesh
Level 84
God Stats
12W - 5L
1,734 SR
Queue Stats
50W - 44L
1,577 Elo+
Party 2
Sol
Sol
WildOO7
Sol
Level 128
God Stats
17W - 5L
1,922 SR
Queue Stats
330W - 321L
1,467 Elo+
Party 2
King Arthur
King Arthur
YaBoiMattyK
King Arthur
Level 87
God Stats
7W - 4L
1,500 SR
Queue Stats
50W - 59L
1,450 Elo+
Party 2
Merlin
Merlin
juliyum
Merlin
Level 138
God Stats
5W - 2L
1,992 SR
Queue Stats
160W - 151L
1,610 Elo+
Solo
Kali
Kali
lI Action Il
Kali
Level 147
God Stats
6W - 5L
1,659 SR
Queue Stats
552W - 528L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aceofzpades
Hercules
17
4 / 2 / 1
10,956
476
17,905
29,416
32,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
12
1 / 7 / 3
7,757
337
7,869
22,393
20,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
17
2 / 4 / 5
10,809
470
13,562
10,795
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
16
2 / 5 / 2
10,028
436
12,216
16,635
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
skullhead262
Arachne
18
3 / 9 / 6
11,281
490
12,212
26,281
10,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IronSerpant
Gilgamesh
16
0 / 1 / 15
11,273
490
9,225
21,309
27,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
20
8 / 0 / 10
13,325
579
25,178
15,301
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
YaBoiMattyK
King Arthur
17
3 / 4 / 6
11,697
509
18,399
26,287
22,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
juliyum
Merlin
20
5 / 3 / 2
12,970
564
11,517
11,384
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 4 / 6
14,749
641
19,963
24,268
13,413
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
12
Kills
27
27
Deaths
12
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aceofzpades
Hercules
4
2
1
2.25
L
Cabrakan
1
7
3
0.36
L
Poseidon
2
4
5
1.13
W
Gilgamesh
IronSerpant
Gilgamesh
0
1
15
7.5
W
Sol
8
0
10
13
W
King Arthur
YaBoiMattyK
King Arthur
3
4
6
1.5
W
Merlin
juliyum
Merlin
5
3
2
2
W
11
4
6
3.5
L
Artemis
2
5
2
0.6
L
Arachne
skullhead262
Arachne
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,764
Damage
84,282
105,520
Taken
98,549
73,020
Mitigated
74,404
32,548
Healing
37,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aceofzpades
Hercules
17,905
5,745
0
14,890
29,416
32,281
30
8,052
21,364
9,564
60,162
L
Cabrakan
7,869
1,662
382
2,961
22,393
20,275
0
11,298
11,095
18,413
770
L
Poseidon
13,562
1,869
0
1,865
10,795
4,006
0
2,802
7,993
79,310
0
W
Gilgamesh
IronSerpant
Gilgamesh
9,225
1,462
497
7,229
21,309
27,531
376
6,530
14,569
296
50,237
W
Sol
25,178
9,217
0
11,955
15,301
5,377
5,825
2,994
12,221
105,751
0
W
King Arthur
YaBoiMattyK
King Arthur
18,399
2,690
316
6,823
26,287
22,593
81
6,164
18,663
0
63,876
W
Merlin
juliyum
Merlin
11,517
902
0
2,809
11,384
5,490
65
2,628
8,671
111,975
0
W
19,963
8,681
0
8,341
24,268
13,413
972
6,035
18,065
0
134,658
L
Artemis
12,216
5,545
0
5,255
16,635
6,147
0
7,328
9,307
0
65,250
L
Arachne
skullhead262
Arachne
12,212
7,253
0
7,195
26,281
10,311
0
7,458
18,823
0
79,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
64,014
536
Minions Killed
712
0
Camps Cleared
0
2,112,201
Distance Traveled
2,234,332
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,956
476
137
6
0
434,301
6
L
Cabrakan
7,757
337
26
1
0
415,242
6
L
Poseidon
10,809
470
148
6
0
412,826
4
W
Gilgamesh
11,273
490
57
2
0
457,711
3
W
Sol
13,325
579
163
7
0
431,516
8
W
King Arthur
11,697
509
105
5
0
464,647
5
W
Merlin
12,970
564
184
8
0
409,985
8
W
Kali
14,749
641
203
9
0
470,473
5
L
Artemis
10,028
436
103
4
0
379,024
3
L
Arachne
11,281
490
122
5
0
470,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role