Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChunkyMonkeyy
Tyr
Level 87
God Stats
5W - 0L
1,754 SR
Queue Stats
17W - 17L
1,694 Elo+
Solo
Erlang Shen
Erlang Shen
PapaDust8229
Erlang Shen
Level 156
God Stats
4W - 5L
1,637 SR
Queue Stats
124W - 119L
1,475 Elo+
Solo
Awilix
Awilix
Skullishh
Awilix
Level 119
God Stats
15W - 13L
1,713 SR
Queue Stats
262W - 191L
1,653 Elo+
Party 3
Baba Yaga
Baba Yaga
Tedbear4
Baba Yaga
Level 130
God Stats
1W - 2L
1,664 SR
Queue Stats
276W - 228L
1,533 Elo+
Party 3
Team Averages
Level 111
1,654 SR
1,571 Elo+

VS

Team Averages
Level 135
1,641 SR
1,588 Elo+
Artemis
Artemis
AikoMemories
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,627 Elo+
Party 1
Set
Set
Algxh
Set
Level 145
God Stats
1W - 1L
1,753 SR
Queue Stats
44W - 32L
1,670 Elo+
Party 2
Fenrir
Fenrir
Artorias Abysss
Fenrir
Level 160
God Stats
25W - 32L
1,514 SR
Queue Stats
219W - 225L
1,499 Elo+
Solo
Tiamat
Tiamat
SerpentorPrime
Tiamat
Level 160
God Stats
3W - 5L
1,570 SR
Queue Stats
55W - 52L
1,597 Elo+
Party 2
Atlas
Atlas
Tubbz98
Atlas
Level 102
God Stats
19W - 8L
1,871 SR
Queue Stats
243W - 215L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 0 / 0
6,344
634
5,227
4,430
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 3
6,618
662
3,853
7,290
6,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
PapaDust8229
Erlang Shen
10
0 / 0 / 5
5,569
557
3,650
6,453
2,767
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
Skullishh
Awilix
11
6 / 0 / 1
6,478
648
5,031
4,170
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Tedbear4
Baba Yaga
11
1 / 0 / 2
6,192
619
4,134
3,056
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AikoMemories
Artemis
7
0 / 2 / 0
4,354
435
2,680
4,809
1,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Set
Algxh
Set
9
0 / 1 / 0
4,950
495
1,795
5,955
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,112
511
3,365
8,028
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 0
4,659
466
539
3,521
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tubbz98
Atlas
6
0 / 3 / 0
4,324
432
2,361
9,109
4,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
14
Kills
0
0
Deaths
14
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
0
4
L
Artemis
AikoMemories
Artemis
0
2
0
0
L
Set
Algxh
Set
0
1
0
0
L
0
6
0
0
W
3
0
3
4.5
W
Erlang Shen
PapaDust8229
Erlang Shen
0
0
5
2.5
L
0
2
0
0
W
Awilix
Skullishh
Awilix
6
0
1
6.5
W
Baba Yaga
Tedbear4
Baba Yaga
1
0
2
2
L
Atlas
Tubbz98
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
10,740
25,399
Taken
31,422
13,128
Mitigated
11,839
11,591
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,227
3,605
0
2,454
4,430
1,051
1,272
805
3,625
0
36,584
L
Artemis
AikoMemories
Artemis
2,680
1,105
0
1,518
4,809
1,160
0
0
4,809
0
21,093
L
Set
Algxh
Set
1,795
933
0
1,044
5,955
1,615
0
1,276
4,679
0
22,945
L
3,365
579
0
1,657
8,028
3,477
0
470
7,558
0
23,770
W
3,853
516
0
2,873
7,290
6,649
164
0
6,973
1,427
26,828
W
Erlang Shen
PapaDust8229
Erlang Shen
3,650
1,817
499
2,899
6,453
2,767
0
1,082
5,073
0
17,827
L
539
176
0
736
3,521
1,071
0
1,433
2,088
19,054
0
W
Awilix
Skullishh
Awilix
5,031
1,848
0
1,447
4,170
1,689
0
608
3,562
0
37,235
W
Baba Yaga
Tedbear4
Baba Yaga
4,134
810
0
1,419
3,056
972
295
405
2,651
40,700
0
L
Atlas
Tubbz98
Atlas
2,361
1,075
661
1,786
9,109
4,516
0
1,027
8,082
10,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
23,399
319
Minions Killed
215
0
Camps Cleared
0
1,061,564
Distance Traveled
879,445
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,344
634
75
8
0
170,285
2
L
Artemis
4,354
435
41
4
0
176,324
1
L
Set
4,950
495
61
6
0
219,145
3
L
Fenrir
5,112
511
58
6
0
174,415
2
W
Tyr
6,618
662
58
6
0
213,559
2
W
Erlang Shen
5,569
557
27
3
0
221,757
1
L
Tiamat
4,659
466
40
4
0
137,743
3
W
Awilix
6,478
648
79
8
0
243,235
2
W
Baba Yaga
6,192
619
80
8
0
212,728
3
L
Atlas
4,324
432
15
2
0
171,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role