Player Matchup

Cernunnos
Cernunnos
Diamond V
McGoofed
Cernunnos
Diamond V
Level 87
God Stats
4W - 3L
1,896 SR
Queue Stats
414W - 227L
1,877 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
McThroat
Kuzenbo
Diamond III
Level 110
God Stats
1W - 4L
1,553 SR
Queue Stats
275W - 161L
2,062 MMR
Party 1
Geb
Geb
Platinum I
WickedRed21
Geb
Platinum I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 19L
1,968 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 87
1,650 SR
1,969 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,515 SR
1,790 MMR
Ymir
Ymir
Gold III
Desperate8266
Ymir
Gold III
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 53L
1,745 MMR
Party 2
Sol
Sol
Platinum II
VELOCITY POWERZ
Sol
Platinum II
Level 57
God Stats
6W - 7L
1,546 SR
Queue Stats
177W - 203L
1,853 MMR
Party 2
Charybdis
Charybdis
Platinum IV
mentalityviking
Charybdis
Platinum IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 139L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
McGoofed
Cernunnos
13
0 / 4 / 1
8,618
575
11,691
11,821
3,153
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
McThroat
Kuzenbo
12
0 / 3 / 1
9,162
611
8,824
21,784
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
8,753
584
6,461
17,098
13,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
Ah Muzen CabBacchusFenrirThothBastet

VS

Bans
GilgameshAresDanzaburouAtlasHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
10,846
723
6,009
12,963
15,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 0 / 5
10,490
699
18,576
8,756
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
mentalityviking
Charybdis
16
5 / 0 / 6
10,742
716
18,557
10,762
4,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Cernunnos
McGoofed
Cernunnos
0
4
1
0.13
L
Kuzenbo
McThroat
Kuzenbo
0
3
1
0.17
W
4
0
5
6.5
L
1
4
0
0.25
W
Charybdis
mentalityviking
Charybdis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,976
Damage
43,142
50,703
Taken
32,481
42,803
Mitigated
23,662
13,885
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,009
862
244
3,762
12,963
15,380
58
5,452
7,511
20,121
0
L
Cernunnos
McGoofed
Cernunnos
11,691
3,892
1,215
4,056
11,821
3,153
82
4,868
6,953
0
46,212
L
Kuzenbo
McThroat
Kuzenbo
8,824
2,354
633
6,133
21,784
26,053
0
12,532
9,252
22,286
0
W
18,576
7,809
0
4,712
8,756
3,878
756
4,695
4,061
53,468
4,147
L
6,461
552
330
1,518
17,098
13,597
0
5,433
11,665
18,939
0
W
Charybdis
mentalityviking
Charybdis
18,557
11,418
0
5,657
10,762
4,404
1,931
5,457
5,305
0
66,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
32,078
140
Minions Killed
205
2
Camps Cleared
11
878,746
Distance Traveled
821,155
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,846
723
17
1
1
283,427
4
L
Cernunnos
8,618
575
77
5
1
263,665
4
L
Kuzenbo
9,162
611
30
2
1
307,308
4
W
Sol
10,490
699
80
5
4
280,577
2
L
Geb
8,753
584
33
2
0
307,773
2
W
Charybdis
10,742
716
108
7
6
257,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role