Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gafitax
Heimdallr
Level 29
God Stats
1W - 2L
1,700 SR
Queue Stats
179W - 134L
1,778 Elo+
Party 1
Vulcan
Vulcan
Kuate234
Vulcan
Level 103
God Stats
13W - 4L
1,551 SR
Queue Stats
14W - 9L
1,664 Elo+
Party 3
Persephone
Persephone
Otzuka
Persephone
Level 126
God Stats
0W - 2L
1,215 SR
Queue Stats
13W - 10L
1,568 Elo+
Party 3
Kali
Kali
ericksheic
Kali
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 30L
1,654 Elo+
Party 3
Team Averages
Level 88
1,493 SR
1,633 Elo+

VS

Team Averages
Level 83
1,752 SR
1,688 Elo+
Zeus
Zeus
BooDaBallZ
Zeus
Level 155
God Stats
14W - 3L
1,831 SR
Queue Stats
34W - 19L
1,627 Elo+
Solo
Bakasura
Bakasura
Gusolimue
Bakasura
Level 64
God Stats
7W - 6L
1,661 SR
Queue Stats
34W - 23L
1,720 Elo+
Party 2
Gilgamesh
Gilgamesh
Siegbrau
Gilgamesh
Level 149
God Stats
7W - 13L
1,496 SR
Queue Stats
241W - 179L
1,621 Elo+
Party 2
Ymir
Ymir
Soloborng
Ymir
Level 25
God Stats
3W - 0L
1,873 SR
Queue Stats
64W - 56L
1,649 Elo+
Solo
Neith
Neith
jayuslynne
Neith
Level 23
God Stats
6W - 4L
1,900 SR
Queue Stats
17W - 8L
1,823 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 4 / 5
7,818
869
8,717
13,305
5,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Gafitax
Heimdallr
15
3 / 4 / 4
7,613
846
5,639
10,007
4,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Kuate234
Vulcan
12
1 / 4 / 0
6,588
732
4,895
5,171
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Otzuka
Persephone
12
1 / 2 / 0
6,777
753
849
4,028
1,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 5 / 5
7,873
875
6,138
10,635
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
8,434
937
10,458
5,249
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Gusolimue
Bakasura
14
3 / 2 / 8
7,767
863
5,066
9,253
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Siegbrau
Gilgamesh
15
7 / 2 / 8
8,565
952
12,158
8,020
8,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ymir
14
3 / 2 / 7
7,968
885
3,403
9,079
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
1 / 4 / 7
7,241
805
5,273
7,785
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
14
Kills
20
19
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
4
5
1.63
W
6
4
5
2.13
L
Heimdallr
Gafitax
Heimdallr
3
4
4
1.25
W
Bakasura
Gusolimue
Bakasura
3
2
8
3.5
L
Vulcan
Kuate234
Vulcan
1
4
0
0.25
L
Persephone
Otzuka
Persephone
1
2
0
0.5
W
Gilgamesh
Siegbrau
Gilgamesh
7
2
8
5.5
W
Ymir
3
2
7
3.25
L
5
5
5
1.5
W
Neith
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
36,358
43,146
Taken
39,386
17,626
Mitigated
28,372
6,565
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,717
3,678
0
3,381
13,305
5,914
0
4,417
8,185
0
24,741
W
10,458
1,032
0
0
5,249
1,630
177
397
4,852
35,429
0
L
Heimdallr
Gafitax
Heimdallr
5,639
3,467
0
1,624
10,007
4,103
0
2,892
6,835
0
25,330
W
Bakasura
Gusolimue
Bakasura
5,066
3,891
0
2,811
9,253
5,620
561
746
8,507
0
11,172
L
Vulcan
Kuate234
Vulcan
4,895
996
0
28
5,171
1,849
252
1,041
4,130
17,038
0
L
Persephone
Otzuka
Persephone
849
46
0
91
4,028
1,318
353
2,283
1,743
9,515
0
W
Gilgamesh
Siegbrau
Gilgamesh
12,158
4,336
0
1,115
8,020
8,619
101
876
7,144
0
30,836
W
Ymir
3,403
687
100
1,462
9,079
9,256
0
1,877
7,202
9,687
0
L
6,138
2,176
0
1,441
10,635
4,442
0
3,227
7,320
0
18,249
W
Neith
5,273
2,103
0
462
7,785
3,247
1,786
1,848
5,934
0
13,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,669
Gold Earned
39,975
159
Minions Killed
177
0
Camps Cleared
0
846,658
Distance Traveled
1,065,286
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,818
869
42
5
0
200,578
1
W
Zeus
8,434
937
48
5
0
198,707
3
L
Heimdallr
7,613
846
49
5
0
171,137
2
W
Bakasura
7,767
863
35
4
0
231,802
0
L
Vulcan
6,588
732
24
3
0
179,725
0
L
Persephone
6,777
753
23
3
0
100,108
2
W
Gilgamesh
8,565
952
50
6
0
224,616
3
W
Ymir
7,968
885
13
1
0
217,546
4
L
Kali
7,873
875
21
2
0
195,110
1
W
Neith
7,241
805
31
3
0
192,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role