Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CherFoxedChimera
Fenrir
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 8L
1,797 Elo+
Party 2
Ullr
Ullr
Goatnuckles
Ullr
Level 149
God Stats
22W - 20L
1,514 SR
Queue Stats
175W - 134L
1,783 Elo+
Party 2
Cerberus
Cerberus
Ur_Friend_Death_
Cerberus
Level 101
God Stats
3W - 3L
1,246 SR
Queue Stats
61W - 63L
1,512 Elo+
Solo
Rama
Rama
XxSupaHeavyxX
Rama
Level 159
God Stats
3W - 1L
1,600 SR
Queue Stats
123W - 95L
1,434 Elo+
Party 2
Team Averages
Level 124
1,472 SR
1,605 Elo+

VS

Team Averages
Level 105
1,461 SR
1,508 Elo+
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DxNxD
Mulan
Level 143
God Stats
3W - 9L
1,308 SR
Queue Stats
56W - 69L
1,561 Elo+
Party 1
Arachne
Arachne
chidibere
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 190L
1,527 Elo+
Solo
Scylla
Scylla
joshuaelijabaezv
Scylla
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,508 Elo+
Solo
Cupid
Cupid
madchris97
Cupid
Level 115
God Stats
13W - 17L
1,496 SR
Queue Stats
120W - 144L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 1 / 4
4,656
665
1,581
2,205
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 2 / 2
4,479
640
2,896
4,688
1,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 1 / 3
5,132
733
3,320
4,240
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,443
635
2,448
3,552
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 2 / 4
4,471
639
2,883
3,858
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 2 / 5
4,283
612
2,872
5,198
2,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
DxNxD
Mulan
8
1 / 0 / 0
4,788
684
2,125
4,685
2,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
chidibere
Arachne
1
0 / 0 / 0
2,862
409
0
0
0
8
1 / 4 / 0
4,489
641
1,080
4,238
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
8
3 / 2 / 2
4,882
697
3,532
4,217
941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
6
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
1
4
3
L
Bacchus
 
Bacchus
1
2
5
1.75
W
2
2
2
1.5
L
Mulan
DxNxD
Mulan
1
0
0
1
W
4
1
3
5.5
W
0
0
0
0
W
1
2
4
1.5
L
Arachne
chidibere
Arachne
0
0
0
0
L
1
4
0
0.25
L
Cupid
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,128
Damage
9,609
18,543
Taken
18,338
6,594
Mitigated
6,596
5,240
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,581
83
0
0
2,205
704
195
927
1,278
17,859
0
L
Bacchus
 
Bacchus
2,872
398
127
1,425
5,198
2,617
0
481
4,717
7,859
0
W
2,896
1,029
0
1,196
4,688
1,611
0
1,315
3,255
0
7,361
L
Mulan
DxNxD
Mulan
2,125
431
0
1,690
4,685
2,090
0
2,448
2,237
0
18,615
W
3,320
1,457
0
1,124
4,240
1,549
0
690
3,380
0
23,016
W
2,448
77
0
2,266
3,552
1,949
0
0
3,362
20,811
0
W
2,883
2,789
0
654
3,858
781
234
1,020
2,838
0
21,965
L
Arachne
chidibere
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
1,080
46
0
355
4,238
948
0
451
3,787
18,133
0
L
Cupid
3,532
1,703
65
1,585
4,217
941
0
649
3,568
0
19,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
21,304
210
Minions Killed
162
0
Camps Cleared
0
689,071
Distance Traveled
556,736
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,656
665
35
5
0
141,435
1
L
Bacchus
4,283
612
11
2
0
149,268
1
W
Fenrir
4,479
640
7
1
0
149,869
2
L
Mulan
4,788
684
64
9
0
137,373
2
W
Ullr
5,132
733
49
7
0
139,171
0
W
Cerberus
4,443
635
69
10
0
127,887
0
W
Rama
4,471
639
50
7
0
130,709
1
L
Arachne
2,862
409
0
0
0
0
0
L
Scylla
4,489
641
43
6
0
138,521
1
L
Cupid
4,882
697
44
6
0
131,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role