Player Matchup

Apollo
Apollo
DavyyTGO
Apollo
Level 106
God Stats
3W - 2L
1,602 SR
Queue Stats
21W - 12L
1,200 Elo+
Party 1
Arachne
Arachne
Keflua
Arachne
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 12L
1,200 Elo+
Party 1
Kuzenbo
Kuzenbo
PaiPai7u7
Kuzenbo
Level 126
God Stats
8W - 7L
1,634 SR
Queue Stats
205W - 212L
1,509 Elo+
Solo
The Morrigan
The Morrigan
RNAVoverILS
The Morrigan
Level 7
God Stats
10W - 4L
1,689 SR
Queue Stats
35W - 26L
1,623 Elo+
Party 3
Hercules
Hercules
Vianite
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 41L
1,623 Elo+
Party 3
Team Averages
Level 67
1,585 SR
1,431 Elo+

VS

Team Averages
Level 62
1,509 SR
1,559 Elo+
Set
Set
FostyonFire
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 32L
1,554 Elo+
Party 2
Hachiman
Hachiman
GnomeGnome17
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
Human_Torch17
Sylvanus
Level 87
God Stats
4W - 7L
1,564 SR
Queue Stats
69W - 67L
1,583 Elo+
Party 2
Sol
Sol
MrTrappy
Sol
Level 67
God Stats
17W - 21L
1,338 SR
Queue Stats
153W - 152L
1,474 Elo+
Solo
Mulan
Mulan
Peyton0715
Mulan
Level 62
God Stats
12W - 11L
1,645 SR
Queue Stats
79W - 95L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DavyyTGO
Apollo
16
2 / 1 / 3
9,706
607
6,800
9,805
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Keflua
Arachne
17
8 / 2 / 6
10,258
641
10,412
12,537
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
PaiPai7u7
Kuzenbo
12
2 / 3 / 5
7,271
454
7,430
13,928
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
RNAVoverILS
The Morrigan
15
7 / 2 / 1
9,615
601
14,361
6,292
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
Vianite
Hercules
16
2 / 1 / 3
9,234
577
7,364
9,404
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
7,356
460
2,414
12,219
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
GnomeGnome17
Hachiman
14
3 / 4 / 2
8,332
521
9,699
12,408
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Human_Torch17
Sylvanus
11
1 / 3 / 4
7,020
439
6,535
16,419
14,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 0
8,538
534
6,989
9,407
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
0 / 5 / 1
8,490
531
5,318
15,683
9,812
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
21
Kills
9
9
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
DavyyTGO
Apollo
2
1
3
3.5
L
2
7
2
0.43
L
Hachiman
GnomeGnome17
Hachiman
3
4
2
1
L
Sylvanus
Human_Torch17
Sylvanus
1
3
4
1
W
Arachne
Keflua
Arachne
8
2
6
5.5
L
3
2
0
1.5
W
Kuzenbo
PaiPai7u7
Kuzenbo
2
3
5
1.5
L
Mulan
0
5
1
0.1
W
The Morrigan
RNAVoverILS
The Morrigan
7
2
1
3.75
W
Hercules
Vianite
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,367
Damage
30,955
51,966
Taken
66,136
29,449
Mitigated
34,118
13,967
Healing
19,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DavyyTGO
Apollo
6,800
4,152
0
5,313
9,805
1,989
0
797
9,008
0
73,106
L
2,414
525
0
2,778
12,219
3,964
0
4,993
7,001
0
41,097
L
Hachiman
GnomeGnome17
Hachiman
9,699
5,825
0
4,568
12,408
3,707
0
2,229
10,004
0
67,045
L
Sylvanus
Human_Torch17
Sylvanus
6,535
2,086
967
4,390
16,419
14,298
83
5,053
11,084
28,574
9,561
W
Arachne
Keflua
Arachne
10,412
7,461
0
2,686
12,537
4,854
0
2,126
10,411
0
76,433
L
6,989
3,767
0
4,186
9,407
2,337
0
5,638
3,560
58,167
0
W
Kuzenbo
PaiPai7u7
Kuzenbo
7,430
2,234
707
2,527
13,928
13,570
0
6,408
7,520
19,408
2,839
L
Mulan
5,318
678
0
2,973
15,683
9,812
0
493
14,508
0
53,043
W
The Morrigan
RNAVoverILS
The Morrigan
14,361
1,602
0
540
6,292
2,289
225
3,451
2,777
61,981
4,169
W
Hercules
Vianite
Hercules
7,364
1,318
0
2,194
9,404
6,747
0
0
9,404
5,326
48,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
39,736
525
Minions Killed
513
0
Camps Cleared
0
1,662,686
Distance Traveled
1,542,360
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,706
607
146
9
0
325,083
4
L
Set
7,356
460
76
5
0
317,648
1
L
Hachiman
8,332
521
114
7
0
311,334
0
L
Sylvanus
7,020
439
75
5
0
279,617
4
W
Arachne
10,258
641
102
6
0
362,722
0
L
Sol
8,538
534
129
8
0
307,846
2
W
Kuzenbo
7,271
454
39
2
0
349,008
5
L
Mulan
8,490
531
119
7
0
325,915
2
W
The Morrigan
9,615
601
124
8
0
296,079
3
W
Hercules
9,234
577
114
7
0
329,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role