Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum III
 
Osiris
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
Kalzito
Arachne
Platinum IV
Level 103
God Stats
21W - 18L
1,512 SR
Queue Stats
630W - 622L
1,772 MMR
Solo
Rama
Rama
Gold V
maxisanchezpy
Rama
Gold V
Level 93
God Stats
3W - 3L
1,912 SR
Queue Stats
21W - 21L
1,557 MMR
Solo
Athena
Athena
Bronze IV
vizualkat
Athena
Bronze IV
Level 67
God Stats
2W - 3L
1,709 SR
Queue Stats
23W - 25L
1,405 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,627 SR
1,547 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,581 SR
1,772 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
Doryhawk
Thoth
Platinum I
Level 116
God Stats
14W - 9L
1,841 SR
Queue Stats
164W - 169L
2,249 MMR
Party 2
Nemesis
Nemesis
Diamond III
Grmlin
Nemesis
Diamond III
Level 76
God Stats
11W - 11L
1,500 SR
Queue Stats
469W - 448L
2,208 MMR
Party 2
Atlas
Atlas
Silver III
Riottino
Atlas
Silver III
Level 159
God Stats
15W - 7L
1,563 SR
Queue Stats
145W - 140L
1,450 MMR
Party 1
Izanami
Izanami
Silver III
SheDontGiveAF0
Izanami
Silver III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 11 / 1
7,584
542
5,303
14,311
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
 
Osiris
14
1 / 2 / 1
7,439
531
5,511
10,873
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Kalzito
Arachne
11
5 / 5 / 2
7,415
530
6,021
10,106
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 3
7,295
521
4,316
8,895
1,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
vizualkat
Athena
10
1 / 3 / 3
6,277
448
3,741
12,534
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
BellonaLokiBastet

VS

Bans
ApolloOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 0
7,936
567
4,367
9,092
7,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Doryhawk
Thoth
15
11 / 3 / 9
9,809
701
17,152
7,112
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Grmlin
Nemesis
15
6 / 3 / 9
9,440
674
10,850
9,699
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Riottino
Atlas
13
3 / 1 / 6
8,210
586
4,344
9,502
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
4 / 2 / 3
9,847
703
7,245
7,135
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
25
25
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
11
1
0.23
L
Osiris
 
Osiris
1
2
1
0.75
W
Achilles
 
Achilles
1
1
0
1
W
Thoth
Doryhawk
Thoth
11
3
9
5.17
W
Nemesis
Grmlin
Nemesis
6
3
9
3.5
L
Arachne
Kalzito
Arachne
5
5
2
1.2
W
Atlas
Riottino
Atlas
3
1
6
6
W
4
2
3
2.75
L
1
4
3
0.63
L
Athena
vizualkat
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,892
Damage
43,958
56,719
Taken
42,540
24,922
Mitigated
24,776
16,375
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,303
489
711
3,880
14,311
3,960
0
8,731
5,580
35,972
0
L
Osiris
 
Osiris
5,511
2,274
0
3,977
10,873
6,463
0
3,060
7,813
0
46,573
W
Achilles
 
Achilles
4,367
1,340
145
3,268
9,092
7,481
37
1,445
7,647
6,389
36,386
W
Thoth
Doryhawk
Thoth
17,152
1,955
0
489
7,112
2,706
380
1,914
5,198
76,310
0
W
Nemesis
Grmlin
Nemesis
10,850
5,032
0
3,432
9,699
3,912
292
1,770
7,929
0
56,217
L
Arachne
Kalzito
Arachne
6,021
3,536
0
2,803
10,106
4,364
0
2,312
7,794
0
30,666
W
Atlas
Riottino
Atlas
4,344
1,860
240
2,411
9,502
7,407
38
3,519
5,983
19,053
0
W
7,245
4,516
0
3,142
7,135
3,270
4,694
396
6,739
0
85,898
L
4,316
3,165
0
2,523
8,895
1,404
0
2,673
6,222
0
40,921
L
Athena
vizualkat
Athena
3,741
912
0
2,481
12,534
8,731
0
5,731
6,803
16,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,010
Gold Earned
45,242
347
Minions Killed
523
0
Camps Cleared
0
1,280,390
Distance Traveled
1,474,278
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,584
542
65
5
0
216,340
1
L
Osiris
7,439
531
101
7
0
272,683
3
W
Achilles
7,936
567
91
7
0
290,510
3
W
Thoth
9,809
701
129
9
0
276,551
5
W
Nemesis
9,440
674
103
7
0
353,477
3
L
Arachne
7,415
530
53
4
0
244,703
1
W
Atlas
8,210
586
29
2
0
290,162
6
W
Izanami
9,847
703
171
12
0
263,578
4
L
Rama
7,295
521
108
8
0
262,595
7
L
Athena
6,277
448
20
1
0
284,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role