Player Matchup

Gilgamesh
Gilgamesh
Chabunngus
Gilgamesh
Level 30
God Stats
2W - 6L
1,473 SR
Queue Stats
16W - 32L
1,296 Elo+
Party 2
Poseidon
Poseidon
Irie4herb2man0
Poseidon
Level 128
God Stats
13W - 8L
1,570 SR
Queue Stats
161W - 177L
1,496 Elo+
Solo
Da Ji
Da Ji
jgrant1000
Da Ji
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,254 Elo+
Party 2
Team Averages
Level 63
1,514 SR
1,349 Elo+

VS

Team Averages
Level 96
1,893 SR
1,765 Elo+
Sobek
Sobek
Azrariel-
Sobek
Level 18
God Stats
21W - 7L
1,951 SR
Queue Stats
356W - 85L
1,979 Elo+
Party 1
Ne Zha
Ne Zha
Jimagua-
Ne Zha
Level 122
God Stats
16W - 3L
1,948 SR
Queue Stats
353W - 148L
1,606 Elo+
Party 1
Vulcan
Vulcan
Lightbringer_787
Vulcan
Level 147
God Stats
5W - 2L
1,781 SR
Queue Stats
548W - 291L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chabunngus
Gilgamesh
11
1 / 3 / 2
6,905
628
5,582
10,157
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
12
1 / 2 / 0
6,790
617
3,586
7,165
2,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
1 / 7 / 2
6,826
621
3,211
10,497
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azrariel-
Sobek
12
2 / 2 / 10
8,376
761
5,175
11,815
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Jimagua-
Ne Zha
13
4 / 1 / 7
7,994
727
8,606
5,693
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
6 / 0 / 6
8,596
781
10,192
4,020
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azrariel-
Sobek
2
2
10
3.5
L
Gilgamesh
Chabunngus
Gilgamesh
1
3
2
0.67
L
Poseidon
1
2
0
0.5
W
Ne Zha
Jimagua-
Ne Zha
4
1
7
7.5
W
6
0
6
9
L
Da Ji
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,379
Damage
23,973
27,819
Taken
21,528
11,831
Mitigated
17,295
5,100
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azrariel-
Sobek
5,175
376
0
4,106
11,815
12,866
149
1,807
9,704
9,976
0
L
Gilgamesh
Chabunngus
Gilgamesh
5,582
826
42
2,695
10,157
6,385
41
5,510
4,372
0
10,454
L
Poseidon
3,586
378
62
934
7,165
2,214
0
4,770
2,328
35,479
0
W
Ne Zha
Jimagua-
Ne Zha
8,606
2,161
0
2,572
5,693
2,743
572
704
4,883
0
22,123
W
10,192
2,428
0
1,575
4,020
1,686
410
1,175
2,812
41,305
0
L
Da Ji
3,211
800
138
1,229
10,497
3,232
0
5,540
4,701
0
9,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,521
Gold Earned
24,966
114
Minions Killed
111
5
Camps Cleared
4
579,332
Distance Traveled
630,155
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,376
761
12
1
1
203,166
5
L
Gilgamesh
6,905
628
11
1
1
207,228
0
L
Poseidon
6,790
617
88
8
4
189,225
2
W
Ne Zha
7,994
727
23
2
0
214,537
3
W
Vulcan
8,596
781
76
7
3
212,452
4
L
Da Ji
6,826
621
15
1
0
182,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role