Player Matchup

Thanatos
Thanatos
BlackoutShawn
Thanatos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Ah Puch
Ah Puch
Itachihero
Ah Puch
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
195W - 185L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDJofSmiteV2
Gilgamesh
Level 124
God Stats
6W - 4L
1,300 SR
Queue Stats
100W - 72L
1,602 Elo+
Party 3
Izanami
Izanami
Williesout420
Izanami
Level 127
God Stats
2W - 1L
1,723 SR
Queue Stats
44W - 26L
1,616 Elo+
Party 3
Cerberus
Cerberus
thefullmunty
Cerberus
Level 137
God Stats
1W - 1L
1,353 SR
Queue Stats
369W - 315L
1,642 Elo+
Party 1
Team Averages
Level 131
1,475 SR
1,547 Elo+

VS

Team Averages
Level 96
1,437 SR
1,463 Elo+
Bellona
Bellona
AlwaysWoolf-
Bellona
Level 121
God Stats
6W - 3L
1,765 SR
Queue Stats
344W - 410L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElectroLag
Ah Muzen Cab
Level 63
God Stats
0W - 2L
1,253 SR
Queue Stats
54W - 87L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Scykel
Aphrodite
Level 118
God Stats
1W - 2L
1,347 SR
Queue Stats
78W - 130L
1,483 Elo+
Party 2
Atlas
Atlas
Silver Kingsman
Atlas
Level 108
God Stats
21W - 24L
1,471 SR
Queue Stats
69W - 109L
1,483 Elo+
Party 2
Chaac
Chaac
TidiestComa959
Chaac
Level 69
God Stats
1W - 4L
1,351 SR
Queue Stats
85W - 138L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlackoutShawn
Thanatos
10
5 / 1 / 4
6,193
619
5,181
6,223
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Itachihero
Ah Puch
12
6 / 0 / 3
6,940
694
6,821
3,603
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheDJofSmiteV2
Gilgamesh
11
2 / 1 / 1
6,353
635
7,381
5,212
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
9
1 / 2 / 2
5,821
582
3,752
5,198
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
thefullmunty
Cerberus
8
2 / 2 / 4
5,525
553
3,153
7,683
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlwaysWoolf-
Bellona
9
0 / 3 / 2
5,318
532
2,830
7,856
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ElectroLag
Ah Muzen Cab
9
4 / 3 / 0
5,688
569
5,820
5,032
1,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Scykel
Aphrodite
7
1 / 5 / 0
4,862
486
1,517
5,651
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 2
4,809
481
3,691
7,750
4,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 3 / 0
5,369
537
2,142
10,566
5,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlwaysWoolf-
Bellona
0
3
2
0.33
W
Thanatos
BlackoutShawn
Thanatos
5
1
4
7
L
Ah Muzen Cab
ElectroLag
Ah Muzen Cab
4
3
0
1.33
W
Ah Puch
Itachihero
Ah Puch
6
0
3
7.5
L
Aphrodite
Scykel
Aphrodite
1
5
0
0.2
L
0
2
2
0.5
W
Gilgamesh
TheDJofSmiteV2
Gilgamesh
2
1
1
2.5
L
1
3
0
0.33
W
Izanami
1
2
2
1
W
Cerberus
thefullmunty
Cerberus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
16,000
27,919
Taken
36,855
11,433
Mitigated
15,999
13,286
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlwaysWoolf-
Bellona
2,830
950
0
3,137
7,856
3,273
0
2,637
5,219
0
28,432
W
Thanatos
BlackoutShawn
Thanatos
5,181
1,342
0
5,335
6,223
2,516
0
1,109
5,114
0
29,190
L
Ah Muzen Cab
ElectroLag
Ah Muzen Cab
5,820
2,943
0
1,078
5,032
1,198
0
868
4,164
0
28,220
W
Ah Puch
Itachihero
Ah Puch
6,821
502
0
1,938
3,603
1,170
216
1,316
2,287
41,874
0
L
Aphrodite
Scykel
Aphrodite
1,517
56
96
1,173
5,651
1,550
0
3,401
2,250
14,505
0
L
3,691
1,762
263
2,618
7,750
4,652
0
3,068
4,682
12,200
0
W
Gilgamesh
TheDJofSmiteV2
Gilgamesh
7,381
2,848
0
1,474
5,212
3,881
352
0
5,212
0
35,515
L
2,142
475
0
4,652
10,566
5,326
0
0
10,093
0
24,092
W
Izanami
3,752
2,845
0
1,649
5,198
1,320
714
621
4,577
0
35,588
W
Cerberus
thefullmunty
Cerberus
3,153
183
212
2,678
7,683
2,546
154
2,162
5,205
10,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
26,046
303
Minions Killed
231
0
Camps Cleared
0
956,954
Distance Traveled
924,059
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,318
532
60
6
0
223,035
1
W
Thanatos
6,193
619
48
5
0
223,384
0
L
Ah Muzen Cab
5,688
569
48
5
0
169,354
2
W
Ah Puch
6,940
694
76
8
0
201,741
2
L
Aphrodite
4,862
486
36
4
0
160,521
1
L
Atlas
4,809
481
25
3
0
183,928
1
W
Gilgamesh
6,353
635
74
7
0
190,509
3
L
Chaac
5,369
537
62
6
0
187,221
3
W
Izanami
5,821
582
83
8
0
166,302
2
W
Cerberus
5,525
553
22
2
0
175,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role