Player Matchup

Artemis
Artemis
Gu5her
Artemis
Level 47
God Stats
1W - 3L
1,550 SR
Queue Stats
45W - 50L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
Kisame_TheShark
Cliodhna
Level 77
God Stats
4W - 4L
1,759 SR
Queue Stats
226W - 217L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Knecx
Baron Samedi
Level 67
God Stats
3W - 4L
1,405 SR
Queue Stats
5W - 7L
1,417 Elo+
Party 1
Chang'e
Chang'e
xXLORD_KHRISTXx
Chang'e
Level 48
God Stats
11W - 10L
1,385 SR
Queue Stats
84W - 74L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
xanecx
Cthulhu
Level 28
God Stats
6W - 10L
1,522 SR
Queue Stats
43W - 49L
1,440 Elo+
Party 1
Team Averages
Level 53
1,524 SR
1,460 Elo+

VS

Team Averages
Level 58
1,528 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
AlphaStef88
Tsukuyomi
Level 87
God Stats
21W - 19L
1,529 SR
Queue Stats
201W - 164L
1,410 Elo+
Party 4
Freya
Freya
Bwarthebeast5
Freya
Level 47
God Stats
103W - 56L
1,601 SR
Queue Stats
189W - 146L
1,447 Elo+
Party 4
Kukulkan
Kukulkan
Dustinius
Kukulkan
Level 27
God Stats
1W - 2L
1,186 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 3
Horus
Horus
Kyletron85
Horus
Level 98
God Stats
16W - 10L
1,590 SR
Queue Stats
66W - 66L
1,526 Elo+
Party 3
Achilles
Achilles
zepolz
Achilles
Level 33
God Stats
5W - 4L
1,733 SR
Queue Stats
22W - 23L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gu5her
Artemis
12
0 / 8 / 3
7,833
373
5,563
12,558
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
18
6 / 3 / 3
11,186
533
13,094
12,968
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Knecx
Baron Samedi
11
0 / 9 / 1
7,489
357
7,645
11,928
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 5 / 4
9,568
456
8,049
15,310
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
xanecx
Cthulhu
14
3 / 5 / 3
9,394
447
15,671
21,472
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaStef88
Tsukuyomi
16
2 / 3 / 9
10,143
483
9,670
12,703
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
24 / 1 / 3
14,107
672
19,850
13,850
6,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Dustinius
Kukulkan
15
1 / 3 / 8
9,534
454
10,244
11,723
4,316
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
15
2 / 0 / 22
11,305
538
8,984
21,039
22,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
zepolz
Achilles
14
1 / 5 / 8
8,690
414
7,265
19,344
19,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
12
Kills
30
30
Deaths
12
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlphaStef88
Tsukuyomi
2
3
9
2.17
W
24
1
3
25.5
W
Kukulkan
Dustinius
Kukulkan
1
3
8
1.67
L
Artemis
Gu5her
Artemis
0
8
3
0.19
L
Cliodhna
6
3
3
2.5
L
Baron Samedi
Knecx
Baron Samedi
0
9
1
0.06
W
Horus
2
0
22
13
L
3
5
4
1
L
Cthulhu
xanecx
Cthulhu
3
5
3
0.9
W
Achilles
zepolz
Achilles
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
56,013
74,236
Taken
78,659
30,602
Mitigated
55,995
22,658
Healing
33,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlphaStef88
Tsukuyomi
9,670
2,720
0
4,852
12,703
4,191
0
3,092
9,571
0
71,789
W
19,850
8,035
0
7,343
13,850
6,093
1,685
5,732
8,078
94,442
0
W
Kukulkan
Dustinius
Kukulkan
10,244
1,273
0
3,443
11,723
4,316
333
4,980
6,703
61,523
0
L
Artemis
Gu5her
Artemis
5,563
2,016
0
1,063
12,558
3,993
1,262
6,081
6,437
0
37,354
L
Cliodhna
13,094
1,013
0
5,911
12,968
5,154
0
3,449
9,451
0
90,421
L
Baron Samedi
Knecx
Baron Samedi
7,645
260
1,369
2,947
11,928
3,496
654
7,034
4,894
35,374
0
W
Horus
8,984
3,610
4,665
8,199
21,039
22,004
46
7,031
13,792
0
37,533
L
8,049
185
1,003
5,936
15,310
5,241
227
6,236
9,074
53,270
0
L
Cthulhu
xanecx
Cthulhu
15,671
872
165
4,264
21,472
12,718
705
7,294
13,523
54,025
0
W
Achilles
zepolz
Achilles
7,265
1,472
0
4,537
19,344
19,391
728
9,400
9,150
0
31,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
53,779
458
Minions Killed
463
0
Camps Cleared
0
1,835,152
Distance Traveled
2,063,159
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,143
483
112
5
0
464,522
5
W
Freya
14,107
672
151
7
0
447,666
4
W
Kukulkan
9,534
454
107
5
0
373,978
9
L
Artemis
7,833
373
64
3
0
349,347
1
L
Cliodhna
11,186
533
146
7
0
424,376
1
L
Baron Samedi
7,489
357
50
2
0
293,938
1
W
Horus
11,305
538
46
2
0
415,458
4
L
Chang'e
9,568
456
104
5
0
380,217
1
L
Cthulhu
9,394
447
94
4
0
387,274
2
W
Achilles
8,690
414
47
2
0
361,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role