Player Matchup

Da Ji
Da Ji
DirectCascade4
Da Ji
Level 109
God Stats
5W - 2L
1,567 SR
Queue Stats
16W - 14L
1,553 Elo+
Party 2
Athena
Athena
FSP_ElStriker4K
Athena
Level 68
God Stats
6W - 10L
1,459 SR
Queue Stats
13W - 25L
1,222 Elo+
Solo
Neith
Neith
FreshmanMeth
Neith
Level 61
God Stats
214W - 210L
1,588 SR
Queue Stats
272W - 303L
1,505 Elo+
Solo
Mulan
Mulan
alvarocobo
Mulan
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 92L
1,382 Elo+
Solo
Hades
Hades
iibeast3it
Hades
Level 28
God Stats
5W - 2L
1,745 SR
Queue Stats
8W - 6L
1,479 Elo+
Party 2
Team Averages
Level 71
1,572 SR
1,428 Elo+

VS

Team Averages
Level 71
1,492 SR
1,412 Elo+
Fenrir
Fenrir
Balambo21
Fenrir
Level 83
God Stats
2W - 7L
1,246 SR
Queue Stats
250W - 279L
1,391 Elo+
Party 1
Geb
Geb
Chewiethedog
Geb
Level 84
God Stats
1W - 5L
1,730 SR
Queue Stats
147W - 170L
1,489 Elo+
Party 3
Janus
Janus
Solar17Devil
Janus
Level 82
God Stats
4W - 7L
1,508 SR
Queue Stats
157W - 192L
1,535 Elo+
Party 3
Hachiman
Hachiman
blackhawk401
Hachiman
Level 38
God Stats
2W - 3L
1,452 SR
Queue Stats
19W - 44L
1,238 Elo+
Solo
Heimdallr
Heimdallr
grave6655
Heimdallr
Level 67
God Stats
4W - 6L
1,526 SR
Queue Stats
145W - 161L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 1
6,511
592
6,845
7,111
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 8
5,953
541
3,966
7,861
6,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 3
6,279
571
3,186
3,776
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
9
2 / 4 / 1
5,761
524
3,699
8,918
6,272
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hades
11
5 / 1 / 3
6,542
595
4,989
5,085
2,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Balambo21
Fenrir
10
2 / 2 / 1
6,069
552
3,501
8,220
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 2
5,716
520
4,690
6,927
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 5 / 1
5,744
522
3,133
6,318
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
blackhawk401
Hachiman
8
0 / 5 / 0
5,019
456
2,604
6,285
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Heimdallr
grave6655
Heimdallr
9
1 / 4 / 3
5,540
504
4,081
6,625
1,985
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Balambo21
Fenrir
2
2
1
1.25
L
2
2
2
1.5
W
8
2
1
4.25
W
0
0
8
4
W
3
0
3
4.5
L
2
5
1
0.5
W
Mulan
2
4
1
0.63
L
Hachiman
blackhawk401
Hachiman
0
5
0
0
L
Heimdallr
grave6655
Heimdallr
1
4
3
0.63
W
Hades
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,685
Damage
18,009
32,751
Taken
34,375
19,169
Mitigated
11,809
10,417
Healing
6,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Balambo21
Fenrir
3,501
861
0
3,943
8,220
2,776
0
1,744
6,384
0
34,996
L
4,690
828
0
1,060
6,927
4,261
0
2,994
3,901
13,229
0
W
6,845
1,747
0
1,586
7,111
2,474
195
1,765
5,228
0
22,725
W
3,966
1,042
171
2,990
7,861
6,509
205
2,271
5,590
16,961
0
W
3,186
1,468
0
1,703
3,776
1,240
1,490
477
3,299
0
36,050
L
3,133
593
0
414
6,318
1,453
0
2,217
3,991
19,962
0
W
Mulan
3,699
489
0
1,260
8,918
6,272
110
864
8,054
6,039
16,413
L
Hachiman
blackhawk401
Hachiman
2,604
1,729
0
938
6,285
1,334
0
1,489
4,796
0
19,023
L
Heimdallr
grave6655
Heimdallr
4,081
2,004
0
0
6,625
1,985
364
1,126
5,499
0
23,728
W
Hades
4,989
329
408
2,299
5,085
2,674
722
2,122
2,757
23,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,046
Gold Earned
28,088
237
Minions Killed
233
0
Camps Cleared
0
1,124,418
Distance Traveled
925,849
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,069
552
66
6
0
212,617
1
L
Geb
5,716
520
22
2
0
206,378
4
W
Da Ji
6,511
592
43
4
0
244,280
0
W
Athena
5,953
541
18
2
0
238,170
2
W
Neith
6,279
571
78
7
0
194,325
2
L
Janus
5,744
522
45
4
0
156,294
3
W
Mulan
5,761
524
46
4
0
253,136
6
L
Hachiman
5,019
456
51
5
0
155,196
0
L
Heimdallr
5,540
504
49
4
0
195,364
3
W
Hades
6,542
595
52
5
0
194,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role