Player Matchup

Arachne
Arachne
Khaos4856
Arachne
Level 65
God Stats
5W - 4L
1,313 SR
Queue Stats
5W - 7L
1,299 Elo+
Party 1
Ymir
Ymir
Lord Brach I
Ymir
Level 49
God Stats
4W - 10L
1,169 SR
Queue Stats
126W - 143L
1,399 Elo+
Solo
Discordia
Discordia
PhoenixKing5585
Discordia
Level 137
God Stats
9W - 9L
1,817 SR
Queue Stats
535W - 600L
1,393 Elo+
Solo
Izanami
Izanami
blizzyslayer420
Izanami
Level 103
God Stats
3W - 2L
1,522 SR
Queue Stats
105W - 122L
1,559 Elo+
Party 1
Tyr
Tyr
endoflist
Tyr
Level 105
God Stats
6W - 11L
1,560 SR
Queue Stats
123W - 171L
1,509 Elo+
Party 1
Team Averages
Level 92
1,476 SR
1,432 Elo+

VS

Team Averages
Level 87
1,402 SR
1,451 Elo+
King Arthur
King Arthur
Bahruse
King Arthur
Level 154
God Stats
8W - 6L
1,514 SR
Queue Stats
39W - 43L
1,443 Elo+
Solo
Da Ji
Da Ji
MasterSilverr
Da Ji
Level 90
God Stats
33W - 33L
1,516 SR
Queue Stats
452W - 509L
1,461 Elo+
Party 2
Tyr
Tyr
OldSmellybunz
Tyr
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,447 Elo+
Solo
Freya
Freya
PM_ORDONEZ-1998
Freya
Level 90
God Stats
34W - 27L
1,284 SR
Queue Stats
373W - 418L
1,423 Elo+
Solo
Cupid
Cupid
Senshi-iteza
Cupid
Level 69
God Stats
3W - 5L
1,196 SR
Queue Stats
219W - 249L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Khaos4856
Arachne
14
2 / 7 / 3
8,977
472
8,948
17,173
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 5
8,783
462
5,192
17,987
18,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
PhoenixKing5585
Discordia
17
6 / 4 / 1
10,707
564
10,355
11,381
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 5 / 3
10,593
558
14,151
17,343
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 7 / 1
8,522
449
7,391
16,466
18,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bahruse
King Arthur
17
5 / 1 / 4
10,382
546
21,265
19,371
22,349
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
11 / 2 / 2
10,030
528
14,176
11,899
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 5 / 8
8,683
457
7,493
15,378
15,649
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 6 / 1
9,735
512
8,658
14,926
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 2
9,452
497
6,820
12,126
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
16
Kills
25
25
Deaths
16
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bahruse
King Arthur
5
1
4
7
L
Arachne
Khaos4856
Arachne
2
7
3
0.5
L
3
2
5
2.75
W
11
2
2
6
W
1
5
8
1
W
4
6
1
0.75
L
Discordia
PhoenixKing5585
Discordia
6
4
1
1.63
W
4
2
2
2.5
L
5
5
3
1.3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,037
Damage
58,412
80,350
Taken
73,700
54,689
Mitigated
51,286
17,536
Healing
18,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bahruse
King Arthur
21,265
2,633
0
2,850
19,371
22,349
15
1,952
17,419
0
84,426
L
Arachne
Khaos4856
Arachne
8,948
7,340
0
2,741
17,173
7,370
0
116
17,057
0
58,394
L
5,192
1,743
0
1,370
17,987
18,004
138
938
17,049
19,224
0
W
14,176
3,068
0
3,961
11,899
4,811
0
1,867
9,946
0
49,840
W
7,493
1,544
0
2,433
15,378
15,649
536
2,446
12,900
0
31,765
W
8,658
3,247
459
6,185
14,926
5,564
462
8,160
6,186
45,540
5,046
L
Discordia
PhoenixKing5585
Discordia
10,355
556
40
3,664
11,381
4,333
69
5,835
5,546
70,350
0
W
6,820
4,022
50
2,150
12,126
2,913
1,241
424
11,702
0
53,435
L
14,151
9,704
0
6,230
17,343
6,095
0
614
16,729
0
86,582
L
7,391
693
160
3,331
16,466
18,887
0
0
16,466
0
46,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,582
Gold Earned
48,282
489
Minions Killed
445
0
Camps Cleared
0
1,759,611
Distance Traveled
1,756,799
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,382
546
133
7
0
324,464
0
L
Arachne
8,977
472
96
5
0
393,550
7
L
Ymir
8,783
462
26
1
0
359,016
6
W
Da Ji
10,030
528
76
4
0
387,860
2
W
Tyr
8,683
457
62
3
0
358,197
4
W
Freya
9,735
512
89
5
0
324,238
2
L
Discordia
10,707
564
131
7
0
348,111
8
W
Cupid
9,452
497
85
4
0
362,040
0
L
Izanami
10,593
558
141
7
0
321,230
3
L
Tyr
8,522
449
95
5
0
337,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role